Move lsteamclient out of wine

This commit is contained in:
Andrew Eikum 2018-01-18 10:24:05 -06:00
parent ee74e78c18
commit f07f9247a5
1690 changed files with 463666 additions and 0 deletions

175
lsteamclient/Makefile.in Normal file
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# Generated from /home/valve/steampfx/drive_c/Program Files/Steam/steamclient.dll by winedump.
MODULE = lsteamclient.dll
EXTRADEFS = -Wno-unused-variable -Wno-attributes -DSTEAM_API_EXPORTS
C_SRCS = \
steamclient_main.c \
steamclient_wrappers.c \
winISteamClient.c \
winISteamUser.c \
winISteamFriends.c \
winISteamUtils.c \
winISteamMatchmaking.c \
winISteamMatchmakingServers.c \
winISteamRemoteStorage.c \
winISteamUserStats.c \
winISteamApps.c \
winISteamNetworking.c \
winISteamScreenshots.c \
winISteamMusic.c \
winISteamMusicRemote.c \
winISteamHTTP.c \
winISteamController.c \
winISteamUGC.c \
winISteamAppList.c \
winISteamHTMLSurface.c \
winISteamInventory.c \
winISteamVideo.c \
winISteamAppTicket.c \
winISteamGameServer.c \
winISteamGameServerStats.c \
winISteamGameCoordinator.c \
winISteamParentalSettings.c \
winISteamUnifiedMessages.c \
winISteamMasterServerUpdater.c \
CPP_SRCS = \
cppISteamClient_SteamClient017.cpp \
cppISteamUser_SteamUser019.cpp \
cb_converters_142.cpp \
cppISteamFriends_SteamFriends015.cpp \
cppISteamUtils_SteamUtils009.cpp \
cppISteamMatchmaking_SteamMatchMaking009.cpp \
cppISteamMatchmakingServers_SteamMatchMakingServers002.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION014.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION011.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.cpp \
cppISteamNetworking_SteamNetworking005.cpp \
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION003.cpp \
cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.cpp \
cppISteamMusicRemote_STEAMMUSICREMOTE_INTERFACE_VERSION001.cpp \
cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION002.cpp \
cppISteamController_SteamController006.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION010.cpp \
cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.cpp \
cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_004.cpp \
cppISteamInventory_STEAMINVENTORY_INTERFACE_V002.cpp \
cppISteamVideo_STEAMVIDEO_INTERFACE_V002.cpp \
cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.cpp \
cppISteamGameServer_SteamGameServer012.cpp \
cppISteamGameServerStats_SteamGameServerStats001.cpp \
cppISteamGameCoordinator_SteamGameCoordinator001.cpp \
cppISteamParentalSettings_STEAMPARENTALSETTINGS_INTERFACE_VERSION001.cpp \
cppISteamUnifiedMessages_STEAMUNIFIEDMESSAGES_INTERFACE_VERSION001.cpp \
cb_converters_141.cpp \
cppISteamController_SteamController005.cpp \
cb_converters_140.cpp \
cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_003.cpp \
cppISteamUtils_SteamUtils008.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION009.cpp \
cppISteamInventory_STEAMINVENTORY_INTERFACE_V001.cpp \
cppISteamVideo_STEAMVIDEO_INTERFACE_V001.cpp \
cppISteamController_SteamController004.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION013.cpp \
cb_converters_137.cpp \
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION002.cpp \
cppISteamController_SteamController003.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION008.cpp \
cppISteamUser_SteamUser018.cpp \
cppISteamUtils_SteamUtils007.cpp \
cb_converters_136.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION007.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION007.cpp \
cb_converters_134.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION012.cpp \
cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION005.cpp \
cppISteamHTMLSurface_STEAMHTMLSURFACE_INTERFACE_VERSION_002.cpp \
cb_converters_132.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION003.cpp \
cppISteamClient_SteamClient016.cpp \
cppISteamUser_SteamUser017.cpp \
cppISteamFriends_SteamFriends014.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION006.cpp \
cppISteamClient_SteamClient015.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION002.cpp \
cppISteamClient_SteamClient014.cpp \
cppISteamClient_SteamClient012.cpp \
cppISteamUtils_SteamUtils006.cpp \
cb_converters_128.cpp \
cppISteamUGC_STEAMUGC_INTERFACE_VERSION001.cpp \
cppISteamGameServer_SteamGameServer011.cpp \
cb_converters_125.cpp \
cppISteamFriends_SteamFriends013.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION011.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION005.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION010.cpp \
cb_converters_124.cpp \
cppISteamUser_SteamUser016.cpp \
cppISteamUtils_SteamUtils005.cpp \
cb_converters_122.cpp \
cppISteamScreenshots_STEAMSCREENSHOTS_INTERFACE_VERSION001.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION008.cpp \
cppISteamHTTP_STEAMHTTP_INTERFACE_VERSION001.cpp \
cppISteamFriends_SteamFriends011.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION006.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION010.cpp \
cb_converters_118.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION005.cpp \
cb_converters_117.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION004.cpp \
cppISteamClient_SteamClient011.cpp \
cppISteamFriends_SteamFriends009.cpp \
cb_converters_116.cpp \
cppISteamMatchmaking_SteamMatchMaking008.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION004.cpp \
cppISteamGameServer_SteamGameServer010.cpp \
cppISteamMasterServerUpdater_SteamMasterServerUpdater001.cpp \
cppISteamClient_SteamClient010.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION009.cpp \
cppISteamUser_SteamUser014.cpp \
cppISteamFriends_SteamFriends008.cpp \
cb_converters_112.cpp \
cppISteamNetworking_SteamNetworking004.cpp \
cppISteamClient_SteamClient009.cpp \
cppISteamFriends_SteamFriends007.cpp \
cb_converters_111.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION007.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION003.cpp \
cppISteamRemoteStorage_STEAMREMOTESTORAGE_INTERFACE_VERSION002.cpp \
cppISteamUser_SteamUser013.cpp \
cppISteamFriends_SteamFriends006.cpp \
cppISteamNetworking_SteamNetworking003.cpp \
cppISteamFriends_SteamFriends005.cpp \
cppISteamClient_SteamClient008.cpp \
cppISteamMatchmaking_SteamMatchMaking007.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION006.cpp \
cppISteamGameServer_SteamGameServer009.cpp \
cppISteamUtils_SteamUtils004.cpp \
cppISteamUser_SteamUser012.cpp \
cppISteamMatchmakingServers_SteamMatchMakingServers001.cpp \
cppISteamMatchmaking_SteamMatchMaking006.cpp \
cb_converters_104.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION005.cpp \
cppISteamNetworking_SteamNetworking002.cpp \
cppISteamGameServer_SteamGameServer008.cpp \
cppISteamClient_SteamClient007.cpp \
cppISteamUser_SteamUser011.cpp \
cppISteamUtils_SteamUtils002.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION004.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION002.cpp \
cppISteamFriends_SteamFriends004.cpp \
cppISteamMatchmaking_SteamMatchMaking004.cpp \
cb_converters_102.cpp \
cppISteamUserStats_STEAMUSERSTATS_INTERFACE_VERSION003.cpp \
cppISteamNetworking_SteamNetworking001.cpp \
cppISteamGameServer_SteamGameServer005.cpp \
cppISteamUser_SteamUser010.cpp \
cppISteamFriends_SteamFriends003.cpp \
cppISteamMatchmaking_SteamMatchMaking002.cpp \
cppISteamUser_SteamUser009.cpp \
cppISteamApps_STEAMAPPS_INTERFACE_VERSION001.cpp \
cb_converters_100.cpp \
cppISteamGameServer_SteamGameServer004.cpp \

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# Generated from /home/valve/steampfx/drive_c/Program Files/Steam/steamclient.dll by winedump.
MODULE = lsteamclient.dll
EXTRADEFS = -Wno-unused-variable -Wno-attributes -DSTEAM_API_EXPORTS
C_SRCS = \
steamclient_main.c \
steamclient_wrappers.c \

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case 0x00010065: win_msg->m_cubParam = sizeof(struct winSteamServersConnected_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamServersConnected_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080066: win_msg->m_cubParam = sizeof(struct winSteamServerConnectFailure_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamServerConnectFailure_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040067: win_msg->m_cubParam = sizeof(struct winSteamServersDisconnected_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamServersDisconnected_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100071: win_msg->m_cubParam = sizeof(struct winClientGameServerDeny_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ClientGameServerDeny_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00010075: win_msg->m_cubParam = sizeof(struct winIPCFailure_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_IPCFailure_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001007d: win_msg->m_cubParam = sizeof(struct winLicensesUpdated_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LicensesUpdated_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0014008f: win_msg->m_cubParam = sizeof(struct winValidateAuthTicketResponse_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ValidateAuthTicketResponse_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100098: win_msg->m_cubParam = sizeof(struct winMicroTxnAuthorizationResponse_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MicroTxnAuthorizationResponse_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0004009a: win_msg->m_cubParam = sizeof(struct winEncryptedAppTicketResponse_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_EncryptedAppTicketResponse_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000800a3: win_msg->m_cubParam = sizeof(struct winGetAuthSessionTicketResponse_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GetAuthSessionTicketResponse_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x010000a4: win_msg->m_cubParam = sizeof(struct winGameWebCallback_t_256); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameWebCallback_t_256(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x020000a5: win_msg->m_cubParam = sizeof(struct winStoreAuthURLResponse_t_512); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_StoreAuthURLResponse_t_512(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0130: win_msg->m_cubParam = sizeof(struct winPersonaStateChange_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_PersonaStateChange_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001014b: win_msg->m_cubParam = sizeof(struct winGameOverlayActivated_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameOverlayActivated_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0080014c: win_msg->m_cubParam = sizeof(struct winGameServerChangeRequested_t_128); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameServerChangeRequested_t_128(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0010014d: win_msg->m_cubParam = sizeof(struct winGameLobbyJoinRequested_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameLobbyJoinRequested_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0014014e: win_msg->m_cubParam = sizeof(struct winAvatarImageLoaded_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AvatarImageLoaded_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0010014f: win_msg->m_cubParam = sizeof(struct winClanOfficerListResponse_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ClanOfficerListResponse_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0150: win_msg->m_cubParam = sizeof(struct winFriendRichPresenceUpdate_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FriendRichPresenceUpdate_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x01080151: win_msg->m_cubParam = sizeof(struct winGameRichPresenceJoinRequested_t_264); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameRichPresenceJoinRequested_t_264(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140152: win_msg->m_cubParam = sizeof(struct winGameConnectedClanChatMsg_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameConnectedClanChatMsg_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100153: win_msg->m_cubParam = sizeof(struct winGameConnectedChatJoin_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameConnectedChatJoin_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00120154: win_msg->m_cubParam = sizeof(struct winGameConnectedChatLeave_t_18); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameConnectedChatLeave_t_18(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00010155: win_msg->m_cubParam = sizeof(struct winDownloadClanActivityCountsResult_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_DownloadClanActivityCountsResult_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0156: win_msg->m_cubParam = sizeof(struct winJoinClanChatRoomCompletionResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_JoinClanChatRoomCompletionResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0157: win_msg->m_cubParam = sizeof(struct winGameConnectedFriendChatMsg_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GameConnectedFriendChatMsg_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100158: win_msg->m_cubParam = sizeof(struct winFriendsGetFollowerCount_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FriendsGetFollowerCount_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100159: win_msg->m_cubParam = sizeof(struct winFriendsIsFollowing_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FriendsIsFollowing_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x019c015a: win_msg->m_cubParam = sizeof(struct winFriendsEnumerateFollowingList_t_412); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FriendsEnumerateFollowingList_t_412(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008015b: win_msg->m_cubParam = sizeof(struct winSetPersonaNameResponse_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SetPersonaNameResponse_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000102bd: win_msg->m_cubParam = sizeof(struct winIPCountry_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_IPCountry_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000102be: win_msg->m_cubParam = sizeof(struct winLowBatteryPower_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LowBatteryPower_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001002bf: win_msg->m_cubParam = sizeof(struct winSteamAPICallCompleted_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamAPICallCompleted_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000102c0: win_msg->m_cubParam = sizeof(struct winSteamShutdown_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamShutdown_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000402c1: win_msg->m_cubParam = sizeof(struct winCheckFileSignature_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_CheckFileSignature_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000802ca: win_msg->m_cubParam = sizeof(struct winGamepadTextInputDismissed_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GamepadTextInputDismissed_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001c01f6: win_msg->m_cubParam = sizeof(struct winFavoritesListChanged_t_28); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FavoritesListChanged_t_28(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001801f7: win_msg->m_cubParam = sizeof(struct winLobbyInvite_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyInvite_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001401f8: win_msg->m_cubParam = sizeof(struct winLobbyEnter_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyEnter_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001401f9: win_msg->m_cubParam = sizeof(struct winLobbyDataUpdate_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyDataUpdate_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001c01fa: win_msg->m_cubParam = sizeof(struct winLobbyChatUpdate_t_28); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyChatUpdate_t_28(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001801fb: win_msg->m_cubParam = sizeof(struct winLobbyChatMsg_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyChatMsg_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001801fd: win_msg->m_cubParam = sizeof(struct winLobbyGameCreated_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyGameCreated_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000401fe: win_msg->m_cubParam = sizeof(struct winLobbyMatchList_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyMatchList_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140200: win_msg->m_cubParam = sizeof(struct winLobbyKicked_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyKicked_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0201: win_msg->m_cubParam = sizeof(struct winLobbyCreated_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyCreated_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00090203: win_msg->m_cubParam = sizeof(struct winPSNGameBootInviteResult_t_9); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_PSNGameBootInviteResult_t_9(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040204: win_msg->m_cubParam = sizeof(struct winFavoritesListAccountsUpdated_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FavoritesListAccountsUpdated_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0515: win_msg->m_cubParam = sizeof(struct winRemoteStorageAppSyncedClient_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageAppSyncedClient_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0516: win_msg->m_cubParam = sizeof(struct winRemoteStorageAppSyncedServer_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageAppSyncedServer_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x01180517: win_msg->m_cubParam = sizeof(struct winRemoteStorageAppSyncProgress_t_280); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageAppSyncProgress_t_280(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080519: win_msg->m_cubParam = sizeof(struct winRemoteStorageAppSyncStatusCheck_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageAppSyncStatusCheck_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0110051b: win_msg->m_cubParam = sizeof(struct winRemoteStorageFileShareResult_t_272); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageFileShareResult_t_272(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0010051d: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishFileResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishFileResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c051f: win_msg->m_cubParam = sizeof(struct winRemoteStorageDeletePublishedFileResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageDeletePublishedFileResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x019c0520: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumerateUserPublishedFilesResult_t_412); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumerateUserPublishedFilesResult_t_412(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0521: win_msg->m_cubParam = sizeof(struct winRemoteStorageSubscribePublishedFileResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageSubscribePublishedFileResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x02640522: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumerateUserSubscribedFilesResult_t_612); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumerateUserSubscribedFilesResult_t_612(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0523: win_msg->m_cubParam = sizeof(struct winRemoteStorageUnsubscribePublishedFileResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUnsubscribePublishedFileResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100524: win_msg->m_cubParam = sizeof(struct winRemoteStorageUpdatePublishedFileResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUpdatePublishedFileResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x01200525: win_msg->m_cubParam = sizeof(struct winRemoteStorageDownloadUGCResult_t_288); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageDownloadUGCResult_t_288(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x26140526: win_msg->m_cubParam = sizeof(struct winRemoteStorageGetPublishedFileDetailsResult_t_9748); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageGetPublishedFileDetailsResult_t_9748(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x026c0527: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumerateWorkshopFilesResult_t_620); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumerateWorkshopFilesResult_t_620(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001c0528: win_msg->m_cubParam = sizeof(struct winRemoteStorageGetPublishedItemVoteDetailsResult_t_28); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageGetPublishedItemVoteDetailsResult_t_28(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0529: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishedFileSubscribed_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishedFileSubscribed_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c052a: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishedFileUnsubscribed_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishedFileUnsubscribed_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c052b: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishedFileDeleted_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishedFileDeleted_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c052c: win_msg->m_cubParam = sizeof(struct winRemoteStorageUpdateUserPublishedItemVoteResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUpdateUserPublishedItemVoteResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0010052d: win_msg->m_cubParam = sizeof(struct winRemoteStorageUserVoteDetails_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUserVoteDetails_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x019c052e: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0010052f: win_msg->m_cubParam = sizeof(struct winRemoteStorageSetUserPublishedFileActionResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageSetUserPublishedFileActionResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x02680530: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumeratePublishedFilesByUserActionResult_t_616); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumeratePublishedFilesByUserActionResult_t_616(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0531: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishFileProgress_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishFileProgress_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140532: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishedFileUpdated_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishedFileUpdated_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040533: win_msg->m_cubParam = sizeof(struct winRemoteStorageFileWriteAsyncComplete_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageFileWriteAsyncComplete_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140534: win_msg->m_cubParam = sizeof(struct winRemoteStorageFileReadAsyncComplete_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageFileReadAsyncComplete_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0014044d: win_msg->m_cubParam = sizeof(struct winUserStatsReceived_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserStatsReceived_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c044e: win_msg->m_cubParam = sizeof(struct winUserStatsStored_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserStatsStored_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0094044f: win_msg->m_cubParam = sizeof(struct winUserAchievementStored_t_148); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserAchievementStored_t_148(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0450: win_msg->m_cubParam = sizeof(struct winLeaderboardFindResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LeaderboardFindResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140451: win_msg->m_cubParam = sizeof(struct winLeaderboardScoresDownloaded_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LeaderboardScoresDownloaded_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001c0452: win_msg->m_cubParam = sizeof(struct winLeaderboardScoreUploaded_t_28); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LeaderboardScoreUploaded_t_28(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080453: win_msg->m_cubParam = sizeof(struct winNumberOfCurrentPlayers_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_NumberOfCurrentPlayers_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080454: win_msg->m_cubParam = sizeof(struct winUserStatsUnloaded_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserStatsUnloaded_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00900455: win_msg->m_cubParam = sizeof(struct winUserAchievementIconFetched_t_144); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserAchievementIconFetched_t_144(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0456: win_msg->m_cubParam = sizeof(struct winGlobalAchievementPercentagesReady_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GlobalAchievementPercentagesReady_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0457: win_msg->m_cubParam = sizeof(struct winLeaderboardUGCSet_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LeaderboardUGCSet_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140458: win_msg->m_cubParam = sizeof(struct winPS3TrophiesInstalled_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_PS3TrophiesInstalled_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0458: win_msg->m_cubParam = sizeof(struct winGlobalStatsReceived_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GlobalStatsReceived_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000403ed: win_msg->m_cubParam = sizeof(struct winDlcInstalled_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_DlcInstalled_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000803f0: win_msg->m_cubParam = sizeof(struct winRegisterActivationCodeResponse_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RegisterActivationCodeResponse_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000103f6: win_msg->m_cubParam = sizeof(struct winNewLaunchQueryParameters_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_NewLaunchQueryParameters_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00fc03fd: win_msg->m_cubParam = sizeof(struct winAppProofOfPurchaseKeyResponse_t_252); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AppProofOfPurchaseKeyResponse_t_252(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x002403ff: win_msg->m_cubParam = sizeof(struct winFileDetailsResult_t_36); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FileDetailsResult_t_36(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000804b2: win_msg->m_cubParam = sizeof(struct winP2PSessionRequest_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_P2PSessionRequest_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000904b3: win_msg->m_cubParam = sizeof(struct winP2PSessionConnectFail_t_9); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_P2PSessionConnectFail_t_9(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001404b1: win_msg->m_cubParam = sizeof(struct winSocketStatusCallback_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SocketStatusCallback_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000808fd: win_msg->m_cubParam = sizeof(struct winScreenshotReady_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ScreenshotReady_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000108fe: win_msg->m_cubParam = sizeof(struct winScreenshotRequested_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ScreenshotRequested_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00010fa1: win_msg->m_cubParam = sizeof(struct winPlaybackStatusHasChanged_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_PlaybackStatusHasChanged_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040fa2: win_msg->m_cubParam = sizeof(struct winVolumeHasChanged_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_VolumeHasChanged_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011005: win_msg->m_cubParam = sizeof(struct winMusicPlayerRemoteWillActivate_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerRemoteWillActivate_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011006: win_msg->m_cubParam = sizeof(struct winMusicPlayerRemoteWillDeactivate_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerRemoteWillDeactivate_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011007: win_msg->m_cubParam = sizeof(struct winMusicPlayerRemoteToFront_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerRemoteToFront_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011008: win_msg->m_cubParam = sizeof(struct winMusicPlayerWillQuit_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWillQuit_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011009: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsPlay_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsPlay_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001100a: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsPause_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsPause_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001100b: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsPlayPrevious_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsPlayPrevious_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001100c: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsPlayNext_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsPlayNext_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001100d: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsShuffled_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsShuffled_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001100e: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsLooped_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsLooped_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040fab: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsVolume_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsVolume_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040fac: win_msg->m_cubParam = sizeof(struct winMusicPlayerSelectsQueueEntry_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerSelectsQueueEntry_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040fad: win_msg->m_cubParam = sizeof(struct winMusicPlayerSelectsPlaylistEntry_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerSelectsPlaylistEntry_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00041012: win_msg->m_cubParam = sizeof(struct winMusicPlayerWantsPlayingRepeatStatus_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_MusicPlayerWantsPlayingRepeatStatus_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00180835: win_msg->m_cubParam = sizeof(struct winHTTPRequestCompleted_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestCompleted_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0836: win_msg->m_cubParam = sizeof(struct winHTTPRequestHeadersReceived_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestHeadersReceived_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140837: win_msg->m_cubParam = sizeof(struct winHTTPRequestDataReceived_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestDataReceived_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00180d49: win_msg->m_cubParam = sizeof(struct winSteamUGCQueryCompleted_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamUGCQueryCompleted_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x26280d4a: win_msg->m_cubParam = sizeof(struct winSteamUGCRequestUGCDetailsResult_t_9768); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamUGCRequestUGCDetailsResult_t_9768(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d4b: win_msg->m_cubParam = sizeof(struct winCreateItemResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_CreateItemResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d4c: win_msg->m_cubParam = sizeof(struct winSubmitItemUpdateResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SubmitItemUpdateResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0d4d: win_msg->m_cubParam = sizeof(struct winItemInstalled_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ItemInstalled_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d4e: win_msg->m_cubParam = sizeof(struct winDownloadItemResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_DownloadItemResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d4f: win_msg->m_cubParam = sizeof(struct winUserFavoriteItemsListChanged_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserFavoriteItemsListChanged_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d50: win_msg->m_cubParam = sizeof(struct winSetUserItemVoteResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SetUserItemVoteResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d51: win_msg->m_cubParam = sizeof(struct winGetUserItemVoteResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GetUserItemVoteResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040d52: win_msg->m_cubParam = sizeof(struct winStartPlaytimeTrackingResult_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_StartPlaytimeTrackingResult_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040d53: win_msg->m_cubParam = sizeof(struct winStopPlaytimeTrackingResult_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_StopPlaytimeTrackingResult_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140d54: win_msg->m_cubParam = sizeof(struct winAddUGCDependencyResult_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AddUGCDependencyResult_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140d55: win_msg->m_cubParam = sizeof(struct winRemoveUGCDependencyResult_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoveUGCDependencyResult_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d56: win_msg->m_cubParam = sizeof(struct winAddAppDependencyResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AddAppDependencyResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100d57: win_msg->m_cubParam = sizeof(struct winRemoveAppDependencyResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoveAppDependencyResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00940d58: win_msg->m_cubParam = sizeof(struct winGetAppDependenciesResult_t_148); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GetAppDependenciesResult_t_148(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0d59: win_msg->m_cubParam = sizeof(struct winDeleteItemResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_DeleteItemResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040f3d: win_msg->m_cubParam = sizeof(struct winSteamAppInstalled_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamAppInstalled_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040f3e: win_msg->m_cubParam = sizeof(struct winSteamAppUninstalled_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamAppUninstalled_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00041195: win_msg->m_cubParam = sizeof(struct winHTML_BrowserReady_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_BrowserReady_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00301196: win_msg->m_cubParam = sizeof(struct winHTML_NeedsPaint_t_48); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_NeedsPaint_t_48(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00141197: win_msg->m_cubParam = sizeof(struct winHTML_StartRequest_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_StartRequest_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00041198: win_msg->m_cubParam = sizeof(struct winHTML_CloseBrowser_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_CloseBrowser_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00181199: win_msg->m_cubParam = sizeof(struct winHTML_URLChanged_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_URLChanged_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c119a: win_msg->m_cubParam = sizeof(struct winHTML_FinishedRequest_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_FinishedRequest_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008119b: win_msg->m_cubParam = sizeof(struct winHTML_OpenLinkInNewTab_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_OpenLinkInNewTab_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008119c: win_msg->m_cubParam = sizeof(struct winHTML_ChangedTitle_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_ChangedTitle_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c119d: win_msg->m_cubParam = sizeof(struct winHTML_SearchResults_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_SearchResults_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008119e: win_msg->m_cubParam = sizeof(struct winHTML_CanGoBackAndForward_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_CanGoBackAndForward_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0018119f: win_msg->m_cubParam = sizeof(struct winHTML_HorizontalScroll_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_HorizontalScroll_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001811a0: win_msg->m_cubParam = sizeof(struct winHTML_VerticalScroll_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_VerticalScroll_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001411a1: win_msg->m_cubParam = sizeof(struct winHTML_LinkAtPosition_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_LinkAtPosition_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811a2: win_msg->m_cubParam = sizeof(struct winHTML_JSAlert_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_JSAlert_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811a3: win_msg->m_cubParam = sizeof(struct winHTML_JSConfirm_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_JSConfirm_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c11a4: win_msg->m_cubParam = sizeof(struct winHTML_FileOpenDialog_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_FileOpenDialog_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001c11a9: win_msg->m_cubParam = sizeof(struct winHTML_NewWindow_t_28); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_NewWindow_t_28(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811aa: win_msg->m_cubParam = sizeof(struct winHTML_SetCursor_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_SetCursor_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811ab: win_msg->m_cubParam = sizeof(struct winHTML_StatusText_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_StatusText_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811ac: win_msg->m_cubParam = sizeof(struct winHTML_ShowToolTip_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_ShowToolTip_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811ad: win_msg->m_cubParam = sizeof(struct winHTML_UpdateToolTip_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_UpdateToolTip_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000411ae: win_msg->m_cubParam = sizeof(struct winHTML_HideToolTip_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_HideToolTip_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000811af: win_msg->m_cubParam = sizeof(struct winHTML_BrowserRestarted_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_BrowserRestarted_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008125c: win_msg->m_cubParam = sizeof(struct winSteamInventoryResultReady_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryResultReady_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0004125d: win_msg->m_cubParam = sizeof(struct winSteamInventoryFullUpdate_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryFullUpdate_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0001125e: win_msg->m_cubParam = sizeof(struct winSteamInventoryDefinitionUpdate_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryDefinitionUpdate_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0014125f: win_msg->m_cubParam = sizeof(struct winSteamInventoryEligiblePromoItemDefIDs_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryEligiblePromoItemDefIDs_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00141260: win_msg->m_cubParam = sizeof(struct winSteamInventoryStartPurchaseResult_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryStartPurchaseResult_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00081261: win_msg->m_cubParam = sizeof(struct winSteamInventoryRequestPricesResult_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamInventoryRequestPricesResult_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000111fc: win_msg->m_cubParam = sizeof(struct winBroadcastUploadStart_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_BroadcastUploadStart_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000411fd: win_msg->m_cubParam = sizeof(struct winBroadcastUploadStop_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_BroadcastUploadStop_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x01081203: win_msg->m_cubParam = sizeof(struct winGetVideoURLResult_t_264); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GetVideoURLResult_t_264(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00081210: win_msg->m_cubParam = sizeof(struct winGetOPFSettingsResult_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GetOPFSettingsResult_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00011389: win_msg->m_cubParam = sizeof(struct winSteamParentalSettingsChanged_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamParentalSettingsChanged_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001000c9: win_msg->m_cubParam = sizeof(struct winGSClientApprove_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientApprove_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x008c00ca: win_msg->m_cubParam = sizeof(struct winGSClientDeny_t_140); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientDeny_t_140(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c00cb: win_msg->m_cubParam = sizeof(struct winGSClientKick_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientKick_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x008c00ce: win_msg->m_cubParam = sizeof(struct winGSClientAchievementStatus_t_140); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientAchievementStatus_t_140(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00010073: win_msg->m_cubParam = sizeof(struct winGSPolicyResponse_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSPolicyResponse_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001000cf: win_msg->m_cubParam = sizeof(struct winGSGameplayStats_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSGameplayStats_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001200d0: win_msg->m_cubParam = sizeof(struct winGSClientGroupStatus_t_18); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientGroupStatus_t_18(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x002000d1: win_msg->m_cubParam = sizeof(struct winGSReputation_t_32); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSReputation_t_32(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000400d2: win_msg->m_cubParam = sizeof(struct winAssociateWithClanResult_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AssociateWithClanResult_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001800d3: win_msg->m_cubParam = sizeof(struct winComputeNewPlayerCompatibilityResult_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ComputeNewPlayerCompatibilityResult_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0708: win_msg->m_cubParam = sizeof(struct winGSStatsReceived_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSStatsReceived_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0709: win_msg->m_cubParam = sizeof(struct winGSStatsStored_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSStatsStored_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000406a5: win_msg->m_cubParam = sizeof(struct winGCMessageAvailable_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GCMessageAvailable_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000106a6: win_msg->m_cubParam = sizeof(struct winGCMessageFailed_t_1); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GCMessageFailed_t_1(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001809c5: win_msg->m_cubParam = sizeof(struct winSteamUnifiedMessagesSendMethodResult_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamUnifiedMessagesSendMethodResult_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080d4c: win_msg->m_cubParam = sizeof(struct winSubmitItemUpdateResult_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SubmitItemUpdateResult_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0008051a: win_msg->m_cubParam = sizeof(struct winRemoteStorageConflictResolution_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageConflictResolution_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000802bf: win_msg->m_cubParam = sizeof(struct winSteamAPICallCompleted_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamAPICallCompleted_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x004803f5: win_msg->m_cubParam = sizeof(struct winAppProofOfPurchaseKeyResponse_t_72); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AppProofOfPurchaseKeyResponse_t_72(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040066: win_msg->m_cubParam = sizeof(struct winSteamServerConnectFailure_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamServerConnectFailure_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00140835: win_msg->m_cubParam = sizeof(struct winHTTPRequestCompleted_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTTPRequestCompleted_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001011a5: win_msg->m_cubParam = sizeof(struct winHTML_ComboNeedsPaint_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_ComboNeedsPaint_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000411a6: win_msg->m_cubParam = sizeof(struct winHTML_ShowPopup_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_ShowPopup_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000411a7: win_msg->m_cubParam = sizeof(struct winHTML_HidePopup_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_HidePopup_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001411a8: win_msg->m_cubParam = sizeof(struct winHTML_SizePopup_t_20); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_SizePopup_t_20(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001811a9: win_msg->m_cubParam = sizeof(struct winHTML_NewWindow_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_HTML_NewWindow_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001801f6: win_msg->m_cubParam = sizeof(struct winFavoritesListChanged_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_FavoritesListChanged_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c051b: win_msg->m_cubParam = sizeof(struct winRemoteStorageFileShareResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageFileShareResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x26200d4a: win_msg->m_cubParam = sizeof(struct winSteamUGCRequestUGCDetailsResult_t_9760); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_SteamUGCRequestUGCDetailsResult_t_9760(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c008f: win_msg->m_cubParam = sizeof(struct winValidateAuthTicketResponse_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ValidateAuthTicketResponse_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x26100526: win_msg->m_cubParam = sizeof(struct winRemoteStorageGetPublishedFileDetailsResult_t_9744); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000800c9: win_msg->m_cubParam = sizeof(struct winGSClientApprove_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_GSClientApprove_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c051d: win_msg->m_cubParam = sizeof(struct winRemoteStoragePublishFileResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStoragePublishFileResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c0524: win_msg->m_cubParam = sizeof(struct winRemoteStorageUpdatePublishedFileResult_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUpdatePublishedFileResult_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x02640527: win_msg->m_cubParam = sizeof(struct winRemoteStorageEnumerateWorkshopFilesResult_t_612); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageEnumerateWorkshopFilesResult_t_612(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040521: win_msg->m_cubParam = sizeof(struct winRemoteStorageSubscribePublishedFileResult_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageSubscribePublishedFileResult_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00040523: win_msg->m_cubParam = sizeof(struct winRemoteStorageUnsubscribePublishedFileResult_t_4); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageUnsubscribePublishedFileResult_t_4(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x250c0526: win_msg->m_cubParam = sizeof(struct winRemoteStorageGetPublishedFileDetailsResult_t_9484); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001000d3: win_msg->m_cubParam = sizeof(struct winComputeNewPlayerCompatibilityResult_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_ComputeNewPlayerCompatibilityResult_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x06c4051e: win_msg->m_cubParam = sizeof(struct winRemoteStorageGetPublishedFileDetailsResult_t_1732); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageGetPublishedFileDetailsResult_t_1732(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00080152: win_msg->m_cubParam = sizeof(struct winNameHistoryResponse_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_NameHistoryResponse_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x0020051c: win_msg->m_cubParam = sizeof(struct winRemoteStorageDownloadUGCResult_t_32); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RemoteStorageDownloadUGCResult_t_32(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001001f7: win_msg->m_cubParam = sizeof(struct winLobbyInvite_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyInvite_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x001001f9: win_msg->m_cubParam = sizeof(struct winLobbyDataUpdate_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyDataUpdate_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000801ff: win_msg->m_cubParam = sizeof(struct winLobbyClosing_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyClosing_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00100200: win_msg->m_cubParam = sizeof(struct winLobbyKicked_t_16); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_LobbyKicked_t_16(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x00180202: win_msg->m_cubParam = sizeof(struct winRequestFriendsLobbiesResponse_t_24); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_RequestFriendsLobbiesResponse_t_24(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000c044d: win_msg->m_cubParam = sizeof(struct winUserStatsReceived_t_12); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_UserStatsReceived_t_12(lin_msg.m_pubParam, win_msg->m_pubParam); break;
case 0x000803e9: win_msg->m_cubParam = sizeof(struct winAppDataChanged_t_8); win_msg->m_pubParam = HeapAlloc(GetProcessHeap(), 0, win_msg->m_cubParam); cb_AppDataChanged_t_8(lin_msg.m_pubParam, win_msg->m_pubParam); break;

1283
lsteamclient/cb_converters.h Normal file

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_100/steam_api.h"
#include "steamworks_sdk_100/isteamgameserver.h"
extern "C" {
struct winAppDataChanged_t_8 {
uint32 m_nAppID;
bool m_bBySteamUI;
bool m_bCDDBUpdate;
} __attribute__ ((ms_struct));
void cb_AppDataChanged_t_8(void *l, void *w)
{
AppDataChanged_t *lin = (AppDataChanged_t *)l;
struct winAppDataChanged_t_8 *win = (struct winAppDataChanged_t_8 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_bBySteamUI = lin->m_bBySteamUI;
win->m_bCDDBUpdate = lin->m_bCDDBUpdate;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_102/steam_api.h"
#include "steamworks_sdk_102/isteamgameserver.h"
extern "C" {
struct winRequestFriendsLobbiesResponse_t_24 {
uint64 m_ulSteamIDFriend;
uint64 m_ulSteamIDLobby;
int m_cResultIndex;
int m_cResultsTotal;
} __attribute__ ((ms_struct));
void cb_RequestFriendsLobbiesResponse_t_24(void *l, void *w)
{
RequestFriendsLobbiesResponse_t *lin = (RequestFriendsLobbiesResponse_t *)l;
struct winRequestFriendsLobbiesResponse_t_24 *win = (struct winRequestFriendsLobbiesResponse_t_24 *)w;
win->m_ulSteamIDFriend = lin->m_ulSteamIDFriend;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_cResultIndex = lin->m_cResultIndex;
win->m_cResultsTotal = lin->m_cResultsTotal;
}
struct winUserStatsReceived_t_12 {
uint64 m_nGameID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_UserStatsReceived_t_12(void *l, void *w)
{
UserStatsReceived_t *lin = (UserStatsReceived_t *)l;
struct winUserStatsReceived_t_12 *win = (struct winUserStatsReceived_t_12 *)w;
win->m_nGameID = lin->m_nGameID;
win->m_eResult = lin->m_eResult;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_104/steam_api.h"
#include "steamworks_sdk_104/isteamgameserver.h"
extern "C" {
struct winLobbyClosing_t_8 {
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
void cb_LobbyClosing_t_8(void *l, void *w)
{
LobbyClosing_t *lin = (LobbyClosing_t *)l;
struct winLobbyClosing_t_8 *win = (struct winLobbyClosing_t_8 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
}
struct winLobbyKicked_t_16 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDAdmin;
} __attribute__ ((ms_struct));
void cb_LobbyKicked_t_16(void *l, void *w)
{
LobbyKicked_t *lin = (LobbyKicked_t *)l;
struct winLobbyKicked_t_16 *win = (struct winLobbyKicked_t_16 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDAdmin = lin->m_ulSteamIDAdmin;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_111/steam_api.h"
#include "steamworks_sdk_111/isteamgameserver.h"
#include "steamworks_sdk_111/isteamgameserverstats.h"
#include "steamworks_sdk_111/isteamgamecoordinator.h"
extern "C" {
struct winLobbyDataUpdate_t_16 {
uint64 m_ulSteamIDLobby;
uint64 m_ulSteamIDMember;
} __attribute__ ((ms_struct));
void cb_LobbyDataUpdate_t_16(void *l, void *w)
{
LobbyDataUpdate_t *lin = (LobbyDataUpdate_t *)l;
struct winLobbyDataUpdate_t_16 *win = (struct winLobbyDataUpdate_t_16 *)w;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
win->m_ulSteamIDMember = lin->m_ulSteamIDMember;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_112/steam_api.h"
#include "steamworks_sdk_112/isteamgameserver.h"
#include "steamworks_sdk_112/isteamgameserverstats.h"
#include "steamworks_sdk_112/isteamgamecoordinator.h"
extern "C" {
struct winLobbyInvite_t_16 {
uint64 m_ulSteamIDUser;
uint64 m_ulSteamIDLobby;
} __attribute__ ((ms_struct));
void cb_LobbyInvite_t_16(void *l, void *w)
{
LobbyInvite_t *lin = (LobbyInvite_t *)l;
struct winLobbyInvite_t_16 *win = (struct winLobbyInvite_t_16 *)w;
win->m_ulSteamIDUser = lin->m_ulSteamIDUser;
win->m_ulSteamIDLobby = lin->m_ulSteamIDLobby;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_116/steam_api.h"
#include "steamworks_sdk_116/isteamgameserver.h"
#include "steamworks_sdk_116/isteamgameserverstats.h"
#include "steamworks_sdk_116/isteamgamecoordinator.h"
extern "C" {
struct winNameHistoryResponse_t_8 {
int m_cSuccessfulLookups;
int m_cFailedLookups;
} __attribute__ ((ms_struct));
void cb_NameHistoryResponse_t_8(void *l, void *w)
{
NameHistoryResponse_t *lin = (NameHistoryResponse_t *)l;
struct winNameHistoryResponse_t_8 *win = (struct winNameHistoryResponse_t_8 *)w;
win->m_cSuccessfulLookups = lin->m_cSuccessfulLookups;
win->m_cFailedLookups = lin->m_cFailedLookups;
}
struct winRemoteStorageDownloadUGCResult_t_32 {
EResult m_eResult;
UGCHandle_t m_hFile;
AppId_t m_nAppID;
int32 m_nSizeInBytes;
char * m_pchFileName;
uint64 m_ulSteamIDOwner;
} __attribute__ ((ms_struct));
void cb_RemoteStorageDownloadUGCResult_t_32(void *l, void *w)
{
RemoteStorageDownloadUGCResult_t *lin = (RemoteStorageDownloadUGCResult_t *)l;
struct winRemoteStorageDownloadUGCResult_t_32 *win = (struct winRemoteStorageDownloadUGCResult_t_32 *)w;
win->m_eResult = lin->m_eResult;
win->m_hFile = lin->m_hFile;
win->m_nAppID = lin->m_nAppID;
win->m_nSizeInBytes = lin->m_nSizeInBytes;
win->m_pchFileName = lin->m_pchFileName;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_117/steam_api.h"
#include "steamworks_sdk_117/isteamgameserver.h"
#include "steamworks_sdk_117/isteamgameserverstats.h"
#include "steamworks_sdk_117/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[257];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[1025];
bool m_bTagsTruncated;
char m_pchFileName[260];
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedFileDetailsResult_t_1732(void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_1732 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
win->m_nConsumerAppID = lin->m_nConsumerAppID;
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
win->m_hFile = lin->m_hFile;
win->m_hPreviewFile = lin->m_hPreviewFile;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
win->m_rtimeCreated = lin->m_rtimeCreated;
win->m_rtimeUpdated = lin->m_rtimeUpdated;
win->m_eVisibility = lin->m_eVisibility;
win->m_bBanned = lin->m_bBanned;
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
win->m_bTagsTruncated = lin->m_bTagsTruncated;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_118/steam_api.h"
#include "steamworks_sdk_118/isteamgameserver.h"
#include "steamworks_sdk_118/isteamgameserverstats.h"
#include "steamworks_sdk_118/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[1025];
bool m_bTagsTruncated;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
win->m_nConsumerAppID = lin->m_nConsumerAppID;
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
win->m_hFile = lin->m_hFile;
win->m_hPreviewFile = lin->m_hPreviewFile;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
win->m_rtimeCreated = lin->m_rtimeCreated;
win->m_rtimeUpdated = lin->m_rtimeUpdated;
win->m_eVisibility = lin->m_eVisibility;
win->m_bBanned = lin->m_bBanned;
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
win->m_bTagsTruncated = lin->m_bTagsTruncated;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
win->m_nFileSize = lin->m_nFileSize;
win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
}
struct winComputeNewPlayerCompatibilityResult_t_16 {
EResult m_eResult;
int m_cPlayersThatDontLikeCandidate;
int m_cPlayersThatCandidateDoesntLike;
int m_cClanPlayersThatDontLikeCandidate;
} __attribute__ ((ms_struct));
void cb_ComputeNewPlayerCompatibilityResult_t_16(void *l, void *w)
{
ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
struct winComputeNewPlayerCompatibilityResult_t_16 *win = (struct winComputeNewPlayerCompatibilityResult_t_16 *)w;
win->m_eResult = lin->m_eResult;
win->m_cPlayersThatDontLikeCandidate = lin->m_cPlayersThatDontLikeCandidate;
win->m_cPlayersThatCandidateDoesntLike = lin->m_cPlayersThatCandidateDoesntLike;
win->m_cClanPlayersThatDontLikeCandidate = lin->m_cClanPlayersThatDontLikeCandidate;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_122/steam_api.h"
#include "steamworks_sdk_122/isteamgameserver.h"
#include "steamworks_sdk_122/isteamgameserverstats.h"
#include "steamworks_sdk_122/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStorageSubscribePublishedFileResult_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_RemoteStorageSubscribePublishedFileResult_t_4(void *l, void *w)
{
RemoteStorageSubscribePublishedFileResult_t *lin = (RemoteStorageSubscribePublishedFileResult_t *)l;
struct winRemoteStorageSubscribePublishedFileResult_t_4 *win = (struct winRemoteStorageSubscribePublishedFileResult_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
struct winRemoteStorageUnsubscribePublishedFileResult_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUnsubscribePublishedFileResult_t_4(void *l, void *w)
{
RemoteStorageUnsubscribePublishedFileResult_t *lin = (RemoteStorageUnsubscribePublishedFileResult_t *)l;
struct winRemoteStorageUnsubscribePublishedFileResult_t_4 *win = (struct winRemoteStorageUnsubscribePublishedFileResult_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_124/steam_api.h"
#include "steamworks_sdk_124/isteamgameserver.h"
#include "steamworks_sdk_124/isteamgameserverstats.h"
#include "steamworks_sdk_124/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStoragePublishFileResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStoragePublishFileResult_t_12(void *l, void *w)
{
RemoteStoragePublishFileResult_t *lin = (RemoteStoragePublishFileResult_t *)l;
struct winRemoteStoragePublishFileResult_t_12 *win = (struct winRemoteStoragePublishFileResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageUpdatePublishedFileResult_t_12 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
} __attribute__ ((ms_struct));
void cb_RemoteStorageUpdatePublishedFileResult_t_12(void *l, void *w)
{
RemoteStorageUpdatePublishedFileResult_t *lin = (RemoteStorageUpdatePublishedFileResult_t *)l;
struct winRemoteStorageUpdatePublishedFileResult_t_12 *win = (struct winRemoteStorageUpdatePublishedFileResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
}
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 {
EResult m_eResult;
int32 m_nResultsReturned;
int32 m_nTotalResultCount;
PublishedFileId_t m_rgPublishedFileId[50];
float m_rgScore[50];
} __attribute__ ((ms_struct));
void cb_RemoteStorageEnumerateWorkshopFilesResult_t_612(void *l, void *w)
{
RemoteStorageEnumerateWorkshopFilesResult_t *lin = (RemoteStorageEnumerateWorkshopFilesResult_t *)l;
struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 *win = (struct winRemoteStorageEnumerateWorkshopFilesResult_t_612 *)w;
win->m_eResult = lin->m_eResult;
win->m_nResultsReturned = lin->m_nResultsReturned;
win->m_nTotalResultCount = lin->m_nTotalResultCount;
memcpy(win->m_rgPublishedFileId, lin->m_rgPublishedFileId, sizeof(win->m_rgPublishedFileId));
memcpy(win->m_rgScore, lin->m_rgScore, sizeof(win->m_rgScore));
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_125/steam_api.h"
#include "steamworks_sdk_125/isteamgameserver.h"
#include "steamworks_sdk_125/isteamgameserverstats.h"
#include "steamworks_sdk_125/isteamgamecoordinator.h"
extern "C" {
struct winValidateAuthTicketResponse_t_12 {
CSteamID m_SteamID;
EAuthSessionResponse m_eAuthSessionResponse;
} __attribute__ ((ms_struct));
void cb_ValidateAuthTicketResponse_t_12(void *l, void *w)
{
ValidateAuthTicketResponse_t *lin = (ValidateAuthTicketResponse_t *)l;
struct winValidateAuthTicketResponse_t_12 *win = (struct winValidateAuthTicketResponse_t_12 *)w;
win->m_SteamID = lin->m_SteamID;
win->m_eAuthSessionResponse = lin->m_eAuthSessionResponse;
}
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 {
EResult m_eResult;
PublishedFileId_t m_nPublishedFileId;
AppId_t m_nCreatorAppID;
AppId_t m_nConsumerAppID;
char m_rgchTitle[129];
char m_rgchDescription[8000];
UGCHandle_t m_hFile;
UGCHandle_t m_hPreviewFile;
uint64 m_ulSteamIDOwner;
uint32 m_rtimeCreated;
uint32 m_rtimeUpdated;
ERemoteStoragePublishedFileVisibility m_eVisibility;
bool m_bBanned;
char m_rgchTags[1025];
bool m_bTagsTruncated;
char m_pchFileName[260];
int32 m_nFileSize;
int32 m_nPreviewFileSize;
char m_rgchURL[256];
EWorkshopFileType m_eFileType;
} __attribute__ ((ms_struct));
void cb_RemoteStorageGetPublishedFileDetailsResult_t_9744(void *l, void *w)
{
RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9744 *)w;
win->m_eResult = lin->m_eResult;
win->m_nPublishedFileId = lin->m_nPublishedFileId;
win->m_nCreatorAppID = lin->m_nCreatorAppID;
win->m_nConsumerAppID = lin->m_nConsumerAppID;
memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
win->m_hFile = lin->m_hFile;
win->m_hPreviewFile = lin->m_hPreviewFile;
win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
win->m_rtimeCreated = lin->m_rtimeCreated;
win->m_rtimeUpdated = lin->m_rtimeUpdated;
win->m_eVisibility = lin->m_eVisibility;
win->m_bBanned = lin->m_bBanned;
memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
win->m_bTagsTruncated = lin->m_bTagsTruncated;
memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
win->m_nFileSize = lin->m_nFileSize;
win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
memcpy(win->m_rgchURL, lin->m_rgchURL, sizeof(win->m_rgchURL));
win->m_eFileType = lin->m_eFileType;
}
struct winGSClientApprove_t_8 {
CSteamID m_SteamID;
} __attribute__ ((ms_struct));
void cb_GSClientApprove_t_8(void *l, void *w)
{
GSClientApprove_t *lin = (GSClientApprove_t *)l;
struct winGSClientApprove_t_8 *win = (struct winGSClientApprove_t_8 *)w;
win->m_SteamID = lin->m_SteamID;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_128/steam_api.h"
#include "steamworks_sdk_128/isteamgameserver.h"
#include "steamworks_sdk_128/isteamgameserverstats.h"
#include "steamworks_sdk_128/isteamgamecoordinator.h"
extern "C" {
struct winFavoritesListChanged_t_24 {
uint32 m_nIP;
uint32 m_nQueryPort;
uint32 m_nConnPort;
uint32 m_nAppID;
uint32 m_nFlags;
bool m_bAdd;
} __attribute__ ((ms_struct));
void cb_FavoritesListChanged_t_24(void *l, void *w)
{
FavoritesListChanged_t *lin = (FavoritesListChanged_t *)l;
struct winFavoritesListChanged_t_24 *win = (struct winFavoritesListChanged_t_24 *)w;
win->m_nIP = lin->m_nIP;
win->m_nQueryPort = lin->m_nQueryPort;
win->m_nConnPort = lin->m_nConnPort;
win->m_nAppID = lin->m_nAppID;
win->m_nFlags = lin->m_nFlags;
win->m_bAdd = lin->m_bAdd;
}
struct winRemoteStorageFileShareResult_t_12 {
EResult m_eResult;
UGCHandle_t m_hFile;
} __attribute__ ((ms_struct));
void cb_RemoteStorageFileShareResult_t_12(void *l, void *w)
{
RemoteStorageFileShareResult_t *lin = (RemoteStorageFileShareResult_t *)l;
struct winRemoteStorageFileShareResult_t_12 *win = (struct winRemoteStorageFileShareResult_t_12 *)w;
win->m_eResult = lin->m_eResult;
win->m_hFile = lin->m_hFile;
}
struct winSteamUGCRequestUGCDetailsResult_t_9760 {
SteamUGCDetails_t m_details;
} __attribute__ ((ms_struct));
void cb_SteamUGCRequestUGCDetailsResult_t_9760(void *l, void *w)
{
SteamUGCRequestUGCDetailsResult_t *lin = (SteamUGCRequestUGCDetailsResult_t *)l;
struct winSteamUGCRequestUGCDetailsResult_t_9760 *win = (struct winSteamUGCRequestUGCDetailsResult_t_9760 *)w;
win->m_details = lin->m_details;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_132/steam_api.h"
#include "steamworks_sdk_132/isteamgameserver.h"
#include "steamworks_sdk_132/isteamgameserverstats.h"
#include "steamworks_sdk_132/isteamgamecoordinator.h"
extern "C" {
struct winHTTPRequestCompleted_t_20 {
HTTPRequestHandle m_hRequest;
uint64 m_ulContextValue;
bool m_bRequestSuccessful;
EHTTPStatusCode m_eStatusCode;
} __attribute__ ((ms_struct));
void cb_HTTPRequestCompleted_t_20(void *l, void *w)
{
HTTPRequestCompleted_t *lin = (HTTPRequestCompleted_t *)l;
struct winHTTPRequestCompleted_t_20 *win = (struct winHTTPRequestCompleted_t_20 *)w;
win->m_hRequest = lin->m_hRequest;
win->m_ulContextValue = lin->m_ulContextValue;
win->m_bRequestSuccessful = lin->m_bRequestSuccessful;
win->m_eStatusCode = lin->m_eStatusCode;
}
struct winHTML_ComboNeedsPaint_t_16 {
HHTMLBrowser unBrowserHandle;
const char * pBGRA;
uint32 unWide;
uint32 unTall;
} __attribute__ ((ms_struct));
void cb_HTML_ComboNeedsPaint_t_16(void *l, void *w)
{
HTML_ComboNeedsPaint_t *lin = (HTML_ComboNeedsPaint_t *)l;
struct winHTML_ComboNeedsPaint_t_16 *win = (struct winHTML_ComboNeedsPaint_t_16 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pBGRA = lin->pBGRA;
win->unWide = lin->unWide;
win->unTall = lin->unTall;
}
struct winHTML_ShowPopup_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_ShowPopup_t_4(void *l, void *w)
{
HTML_ShowPopup_t *lin = (HTML_ShowPopup_t *)l;
struct winHTML_ShowPopup_t_4 *win = (struct winHTML_ShowPopup_t_4 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
}
struct winHTML_HidePopup_t_4 {
HHTMLBrowser unBrowserHandle;
} __attribute__ ((ms_struct));
void cb_HTML_HidePopup_t_4(void *l, void *w)
{
HTML_HidePopup_t *lin = (HTML_HidePopup_t *)l;
struct winHTML_HidePopup_t_4 *win = (struct winHTML_HidePopup_t_4 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
}
struct winHTML_SizePopup_t_20 {
HHTMLBrowser unBrowserHandle;
uint32 unX;
uint32 unY;
uint32 unWide;
uint32 unTall;
} __attribute__ ((ms_struct));
void cb_HTML_SizePopup_t_20(void *l, void *w)
{
HTML_SizePopup_t *lin = (HTML_SizePopup_t *)l;
struct winHTML_SizePopup_t_20 *win = (struct winHTML_SizePopup_t_20 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->unX = lin->unX;
win->unY = lin->unY;
win->unWide = lin->unWide;
win->unTall = lin->unTall;
}
struct winHTML_NewWindow_t_24 {
HHTMLBrowser unBrowserHandle;
const char * pchURL;
uint32 unX;
uint32 unY;
uint32 unWide;
uint32 unTall;
} __attribute__ ((ms_struct));
void cb_HTML_NewWindow_t_24(void *l, void *w)
{
HTML_NewWindow_t *lin = (HTML_NewWindow_t *)l;
struct winHTML_NewWindow_t_24 *win = (struct winHTML_NewWindow_t_24 *)w;
win->unBrowserHandle = lin->unBrowserHandle;
win->pchURL = lin->pchURL;
win->unX = lin->unX;
win->unY = lin->unY;
win->unWide = lin->unWide;
win->unTall = lin->unTall;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_134/steam_api.h"
#include "steamworks_sdk_134/isteamgameserver.h"
#include "steamworks_sdk_134/isteamgameserverstats.h"
#include "steamworks_sdk_134/isteamgamecoordinator.h"
extern "C" {
struct winSteamServerConnectFailure_t_4 {
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_SteamServerConnectFailure_t_4(void *l, void *w)
{
SteamServerConnectFailure_t *lin = (SteamServerConnectFailure_t *)l;
struct winSteamServerConnectFailure_t_4 *win = (struct winSteamServerConnectFailure_t_4 *)w;
win->m_eResult = lin->m_eResult;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_136/steam_api.h"
#include "steamworks_sdk_136/isteamgameserver.h"
#include "steamworks_sdk_136/isteamgameserverstats.h"
#include "steamworks_sdk_136/isteamgamecoordinator.h"
extern "C" {
struct winSteamAPICallCompleted_t_8 {
SteamAPICall_t m_hAsyncCall;
} __attribute__ ((ms_struct));
void cb_SteamAPICallCompleted_t_8(void *l, void *w)
{
SteamAPICallCompleted_t *lin = (SteamAPICallCompleted_t *)l;
struct winSteamAPICallCompleted_t_8 *win = (struct winSteamAPICallCompleted_t_8 *)w;
win->m_hAsyncCall = lin->m_hAsyncCall;
}
struct winAppProofOfPurchaseKeyResponse_t_72 {
EResult m_eResult;
uint32 m_nAppID;
char m_rgchKey[64];
} __attribute__ ((ms_struct));
void cb_AppProofOfPurchaseKeyResponse_t_72(void *l, void *w)
{
AppProofOfPurchaseKeyResponse_t *lin = (AppProofOfPurchaseKeyResponse_t *)l;
struct winAppProofOfPurchaseKeyResponse_t_72 *win = (struct winAppProofOfPurchaseKeyResponse_t_72 *)w;
win->m_eResult = lin->m_eResult;
win->m_nAppID = lin->m_nAppID;
memcpy(win->m_rgchKey, lin->m_rgchKey, sizeof(win->m_rgchKey));
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_137/steam_api.h"
#include "steamworks_sdk_137/isteamgameserver.h"
#include "steamworks_sdk_137/isteamgameserverstats.h"
#include "steamworks_sdk_137/isteamgamecoordinator.h"
extern "C" {
struct winRemoteStorageConflictResolution_t_8 {
AppId_t m_nAppID;
EResult m_eResult;
} __attribute__ ((ms_struct));
void cb_RemoteStorageConflictResolution_t_8(void *l, void *w)
{
RemoteStorageConflictResolution_t *lin = (RemoteStorageConflictResolution_t *)l;
struct winRemoteStorageConflictResolution_t_8 *win = (struct winRemoteStorageConflictResolution_t_8 *)w;
win->m_nAppID = lin->m_nAppID;
win->m_eResult = lin->m_eResult;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_140/steam_api.h"
#include "steamworks_sdk_140/isteamgameserver.h"
#include "steamworks_sdk_140/isteamgameserverstats.h"
#include "steamworks_sdk_140/isteamgamecoordinator.h"
extern "C" {
struct winSubmitItemUpdateResult_t_8 {
EResult m_eResult;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
void cb_SubmitItemUpdateResult_t_8(void *l, void *w)
{
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
struct winSubmitItemUpdateResult_t_8 *win = (struct winSubmitItemUpdateResult_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
}

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_141/steam_api.h"
#include "steamworks_sdk_141/isteamgameserver.h"
#include "steamworks_sdk_141/isteamgameserverstats.h"
#include "steamworks_sdk_141/isteamgamecoordinator.h"
extern "C" {
struct winSteamUnifiedMessagesSendMethodResult_t_24 {
ClientUnifiedMessageHandle m_hHandle;
uint64 m_unContext;
EResult m_eResult;
uint32 m_unResponseSize;
} __attribute__ ((ms_struct));
void cb_SteamUnifiedMessagesSendMethodResult_t_24(void *l, void *w)
{
SteamUnifiedMessagesSendMethodResult_t *lin = (SteamUnifiedMessagesSendMethodResult_t *)l;
struct winSteamUnifiedMessagesSendMethodResult_t_24 *win = (struct winSteamUnifiedMessagesSendMethodResult_t_24 *)w;
win->m_hHandle = lin->m_hHandle;
win->m_unContext = lin->m_unContext;
win->m_eResult = lin->m_eResult;
win->m_unResponseSize = lin->m_unResponseSize;
}
}

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case 512: /* LobbyKicked_t_20 */
return 20;
case 513: /* LobbyCreated_t_12 */
return 12;
case 3413: /* RemoveUGCDependencyResult_t_20 */
return 20;
case 515: /* PSNGameBootInviteResult_t_9 */
return 9;
case 516: /* FavoritesListAccountsUpdated_t_4 */
return 4;
case 4101: /* MusicPlayerRemoteWillActivate_t_1 */
return 1;
case 4102: /* MusicPlayerRemoteWillDeactivate_t_1 */
return 1;
case 4103: /* MusicPlayerRemoteToFront_t_1 */
return 1;
case 4104: /* MusicPlayerWillQuit_t_1 */
return 1;
case 4105: /* MusicPlayerWantsPlay_t_1 */
return 1;
case 4106: /* MusicPlayerWantsPause_t_1 */
return 1;
case 4107: /* MusicPlayerWantsPlayPrevious_t_1 */
return 1;
case 4108: /* MusicPlayerWantsPlayNext_t_1 */
return 1;
case 4109: /* MusicPlayerWantsShuffled_t_1 */
return 1;
case 4110: /* MusicPlayerWantsLooped_t_1 */
return 1;
case 4525: /* HTML_UpdateToolTip_t_8 */
return 8;
case 4624: /* GetOPFSettingsResult_t_8 */
return 8;
case 3416: /* GetAppDependenciesResult_t_148 */
return 148;
case 4114: /* MusicPlayerWantsPlayingRepeatStatus_t_4 */
return 4;
case 4611: /* GetVideoURLResult_t_264 */
return 264;
case 3417: /* DeleteItemResult_t_12 */
return 12;
case 4527: /* HTML_BrowserRestarted_t_8 */
return 8;
case 514: /* RequestFriendsLobbiesResponse_t_24 */
return 24;
case 2101: /* HTTPRequestCompleted_t_24 */
return 24;
case 2102: /* HTTPRequestHeadersReceived_t_12 */
return 12;
case 2103: /* HTTPRequestDataReceived_t_20 */
return 20;
case 4605: /* BroadcastUploadStop_t_4 */
return 4;
case 3410: /* StartPlaytimeTrackingResult_t_4 */
return 4;
case 3412: /* AddUGCDependencyResult_t_20 */
return 20;
case 1101: /* UserStatsReceived_t_20 */
return 20;
case 1102: /* UserStatsStored_t_12 */
return 12;
case 1103: /* UserAchievementStored_t_148 */
return 148;
case 1104: /* LeaderboardFindResult_t_12 */
return 12;
case 1105: /* LeaderboardScoresDownloaded_t_20 */
return 20;
case 1106: /* LeaderboardScoreUploaded_t_28 */
return 28;
case 1107: /* NumberOfCurrentPlayers_t_8 */
return 8;
case 1108: /* UserStatsUnloaded_t_8 */
return 8;
case 1109: /* UserAchievementIconFetched_t_144 */
return 144;
case 1110: /* GlobalAchievementPercentagesReady_t_12 */
return 12;
case 1111: /* LeaderboardUGCSet_t_12 */
return 12;
case 1112: /* PS3TrophiesInstalled_t_20 */
return 20;
case 4700: /* SteamInventoryResultReady_t_8 */
return 8;
case 4701: /* SteamInventoryFullUpdate_t_4 */
return 4;
case 4702: /* SteamInventoryDefinitionUpdate_t_1 */
return 1;
case 4703: /* SteamInventoryEligiblePromoItemDefIDs_t_20 */
return 20;
case 4704: /* SteamInventoryStartPurchaseResult_t_20 */
return 20;
case 4705: /* SteamInventoryRequestPricesResult_t_8 */
return 8;
case 101: /* SteamServersConnected_t_1 */
return 1;
case 102: /* SteamServerConnectFailure_t_8 */
return 8;
case 103: /* SteamServersDisconnected_t_4 */
return 4;
case 113: /* ClientGameServerDeny_t_16 */
return 16;
case 115: /* GSPolicyResponse_t_1 */
return 1;
case 117: /* IPCFailure_t_1 */
return 1;
case 125: /* LicensesUpdated_t_1 */
return 1;
case 3414: /* AddAppDependencyResult_t_16 */
return 16;
case 143: /* ValidateAuthTicketResponse_t_20 */
return 20;
case 152: /* MicroTxnAuthorizationResponse_t_16 */
return 16;
case 154: /* EncryptedAppTicketResponse_t_4 */
return 4;
case 4523: /* HTML_StatusText_t_8 */
return 8;
case 2501: /* SteamUnifiedMessagesSendMethodResult_t_24 */
return 24;
case 3415: /* RemoveAppDependencyResult_t_16 */
return 16;
case 163: /* GetAuthSessionTicketResponse_t_8 */
return 8;
case 164: /* GameWebCallback_t_256 */
return 256;
case 165: /* StoreAuthURLResponse_t_512 */
return 512;
case 1702: /* GCMessageFailed_t_1 */
return 1;
case 1201: /* SocketStatusCallback_t_20 */
return 20;
case 1202: /* P2PSessionRequest_t_8 */
return 8;
case 1203: /* P2PSessionConnectFail_t_9 */
return 9;
case 4524: /* HTML_ShowToolTip_t_8 */
return 8;
case 701: /* IPCountry_t_1 */
return 1;
case 702: /* LowBatteryPower_t_1 */
return 1;
case 703: /* SteamAPICallCompleted_t_16 */
return 16;
case 704: /* SteamShutdown_t_1 */
return 1;
case 705: /* CheckFileSignature_t_4 */
return 4;
case 201: /* GSClientApprove_t_16 */
return 16;
case 714: /* GamepadTextInputDismissed_t_8 */
return 8;
case 203: /* GSClientKick_t_12 */
return 12;
case 206: /* GSClientAchievementStatus_t_140 */
return 140;
case 207: /* GSGameplayStats_t_16 */
return 16;
case 208: /* GSClientGroupStatus_t_18 */
return 18;
case 209: /* GSReputation_t_32 */
return 32;
case 210: /* AssociateWithClanResult_t_4 */
return 4;
case 211: /* ComputeNewPlayerCompatibilityResult_t_24 */
return 24;
case 2301: /* ScreenshotReady_t_8 */
return 8;
case 2302: /* ScreenshotRequested_t_1 */
return 1;
case 1800: /* GSStatsReceived_t_12 */
return 12;
case 1801: /* GSStatsStored_t_12 */
return 12;
case 1301: /* RemoteStorageAppSyncedClient_t_12 */
return 12;
case 1302: /* RemoteStorageAppSyncedServer_t_12 */
return 12;
case 1303: /* RemoteStorageAppSyncProgress_t_280 */
return 280;
case 1305: /* RemoteStorageAppSyncStatusCheck_t_8 */
return 8;
case 1306: /* RemoteStorageConflictResolution_t_8 */
return 8;
case 1307: /* RemoteStorageFileShareResult_t_272 */
return 272;
case 1308: /* RemoteStorageDownloadUGCResult_t_32 */
return 32;
case 1309: /* RemoteStoragePublishFileResult_t_16 */
return 16;
case 1310: /* RemoteStorageGetPublishedFileDetailsResult_t_1732 */
return 1732;
case 1311: /* RemoteStorageDeletePublishedFileResult_t_12 */
return 12;
case 1312: /* RemoteStorageEnumerateUserPublishedFilesResult_t_412 */
return 412;
case 1313: /* RemoteStorageSubscribePublishedFileResult_t_12 */
return 12;
case 1314: /* RemoteStorageEnumerateUserSubscribedFilesResult_t_612 */
return 612;
case 1315: /* RemoteStorageUnsubscribePublishedFileResult_t_12 */
return 12;
case 1316: /* RemoteStorageUpdatePublishedFileResult_t_16 */
return 16;
case 1317: /* RemoteStorageDownloadUGCResult_t_288 */
return 288;
case 1318: /* RemoteStorageGetPublishedFileDetailsResult_t_9748 */
return 9748;
case 1319: /* RemoteStorageEnumerateWorkshopFilesResult_t_620 */
return 620;
case 1320: /* RemoteStorageGetPublishedItemVoteDetailsResult_t_28 */
return 28;
case 1321: /* RemoteStoragePublishedFileSubscribed_t_12 */
return 12;
case 1322: /* RemoteStoragePublishedFileUnsubscribed_t_12 */
return 12;
case 1323: /* RemoteStoragePublishedFileDeleted_t_12 */
return 12;
case 1324: /* RemoteStorageUpdateUserPublishedItemVoteResult_t_12 */
return 12;
case 1325: /* RemoteStorageUserVoteDetails_t_16 */
return 16;
case 1326: /* RemoteStorageEnumerateUserSharedWorkshopFilesResult_t_412 */
return 412;
case 1327: /* RemoteStorageSetUserPublishedFileActionResult_t_16 */
return 16;
case 1328: /* RemoteStorageEnumeratePublishedFilesByUserActionResult_t_616 */
return 616;
case 1329: /* RemoteStoragePublishFileProgress_t_12 */
return 12;
case 1330: /* RemoteStoragePublishedFileUpdated_t_20 */
return 20;
case 1331: /* RemoteStorageFileWriteAsyncComplete_t_4 */
return 4;
case 1332: /* RemoteStorageFileReadAsyncComplete_t_20 */
return 20;
case 3901: /* SteamAppInstalled_t_4 */
return 4;
case 3902: /* SteamAppUninstalled_t_4 */
return 4;
case 3401: /* SteamUGCQueryCompleted_t_24 */
return 24;
case 3402: /* SteamUGCRequestUGCDetailsResult_t_9768 */
return 9768;
case 331: /* GameOverlayActivated_t_1 */
return 1;
case 332: /* GameServerChangeRequested_t_128 */
return 128;
case 333: /* GameLobbyJoinRequested_t_16 */
return 16;
case 334: /* AvatarImageLoaded_t_20 */
return 20;
case 335: /* ClanOfficerListResponse_t_16 */
return 16;
case 336: /* FriendRichPresenceUpdate_t_12 */
return 12;
case 337: /* GameRichPresenceJoinRequested_t_264 */
return 264;
case 338: /* GameConnectedClanChatMsg_t_20 */
return 20;
case 339: /* GameConnectedChatJoin_t_16 */
return 16;
case 340: /* GameConnectedChatLeave_t_18 */
return 18;
case 341: /* DownloadClanActivityCountsResult_t_1 */
return 1;
case 342: /* JoinClanChatRoomCompletionResult_t_12 */
return 12;
case 343: /* GameConnectedFriendChatMsg_t_12 */
return 12;
case 344: /* FriendsGetFollowerCount_t_16 */
return 16;
case 345: /* FriendsIsFollowing_t_16 */
return 16;
case 346: /* FriendsEnumerateFollowingList_t_412 */
return 412;
case 347: /* SetPersonaNameResponse_t_8 */
return 8;
case 5001: /* SteamParentalSettingsChanged_t_1 */
return 1;
case 4501: /* HTML_BrowserReady_t_4 */
return 4;
case 4502: /* HTML_NeedsPaint_t_48 */
return 48;
case 4503: /* HTML_StartRequest_t_20 */
return 20;
case 4504: /* HTML_CloseBrowser_t_4 */
return 4;
case 4505: /* HTML_URLChanged_t_24 */
return 24;
case 4506: /* HTML_FinishedRequest_t_12 */
return 12;
case 4507: /* HTML_OpenLinkInNewTab_t_8 */
return 8;
case 4508: /* HTML_ChangedTitle_t_8 */
return 8;
case 4509: /* HTML_SearchResults_t_12 */
return 12;
case 4510: /* HTML_CanGoBackAndForward_t_8 */
return 8;
case 4511: /* HTML_HorizontalScroll_t_24 */
return 24;
case 4512: /* HTML_VerticalScroll_t_24 */
return 24;
case 4001: /* PlaybackStatusHasChanged_t_1 */
return 1;
case 4002: /* VolumeHasChanged_t_4 */
return 4;
case 4515: /* HTML_JSConfirm_t_8 */
return 8;
case 4516: /* HTML_FileOpenDialog_t_12 */
return 12;
case 4517: /* HTML_ComboNeedsPaint_t_16 */
return 16;
case 4518: /* HTML_ShowPopup_t_4 */
return 4;
case 4519: /* HTML_HidePopup_t_4 */
return 4;
case 4520: /* HTML_SizePopup_t_20 */
return 20;
case 4521: /* HTML_NewWindow_t_28 */
return 28;
case 4522: /* HTML_SetCursor_t_8 */
return 8;
case 4011: /* MusicPlayerWantsVolume_t_4 */
return 4;
case 4012: /* MusicPlayerSelectsQueueEntry_t_4 */
return 4;
case 4013: /* MusicPlayerSelectsPlaylistEntry_t_4 */
return 4;
case 4526: /* HTML_HideToolTip_t_4 */
return 4;
case 304: /* PersonaStateChange_t_12 */
return 12;
case 202: /* GSClientDeny_t_140 */
return 140;
case 3403: /* CreateItemResult_t_16 */
return 16;
case 1014: /* NewLaunchQueryParameters_t_1 */
return 1;
case 4513: /* HTML_LinkAtPosition_t_20 */
return 20;
case 3404: /* SubmitItemUpdateResult_t_16 */
return 16;
case 4514: /* HTML_JSAlert_t_8 */
return 8;
case 3405: /* ItemInstalled_t_12 */
return 12;
case 511: /* LobbyClosing_t_8 */
return 8;
case 3406: /* DownloadItemResult_t_16 */
return 16;
case 3407: /* UserFavoriteItemsListChanged_t_16 */
return 16;
case 1701: /* GCMessageAvailable_t_4 */
return 4;
case 3408: /* SetUserItemVoteResult_t_16 */
return 16;
case 3409: /* GetUserItemVoteResult_t_16 */
return 16;
case 1001: /* AppDataChanged_t_8 */
return 8;
case 1005: /* DlcInstalled_t_4 */
return 4;
case 1021: /* AppProofOfPurchaseKeyResponse_t_252 */
return 252;
case 1008: /* RegisterActivationCodeResponse_t_8 */
return 8;
case 3411: /* StopPlaytimeTrackingResult_t_4 */
return 4;
case 1013: /* AppProofOfPurchaseKeyResponse_t_72 */
return 72;
case 502: /* FavoritesListChanged_t_28 */
return 28;
case 503: /* LobbyInvite_t_24 */
return 24;
case 504: /* LobbyEnter_t_20 */
return 20;
case 505: /* LobbyDataUpdate_t_20 */
return 20;
case 506: /* LobbyChatUpdate_t_28 */
return 28;
case 507: /* LobbyChatMsg_t_24 */
return 24;
case 4604: /* BroadcastUploadStart_t_1 */
return 1;
case 509: /* LobbyGameCreated_t_24 */
return 24;
case 510: /* LobbyMatchList_t_4 */
return 4;
case 1023: /* FileDetailsResult_t_36 */
return 36;

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001.h"
#ifdef __cplusplus
extern "C" {
#endif
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *linux_side)
{
return ((ISteamAppList*)linux_side)->GetNumInstalledApps();
}
uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(void *linux_side, AppId_t * pvecAppID, uint32 unMaxAppIDs)
{
return ((ISteamAppList*)linux_side)->GetInstalledApps((AppId_t *)pvecAppID, (uint32)unMaxAppIDs);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(void *linux_side, AppId_t nAppID, char * pchName, int cchNameMax)
{
return ((ISteamAppList*)linux_side)->GetAppName((AppId_t)nAppID, (char *)pchName, (int)cchNameMax);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(void *linux_side, AppId_t nAppID, char * pchDirectory, int cchNameMax)
{
return ((ISteamAppList*)linux_side)->GetAppInstallDir((AppId_t)nAppID, (char *)pchDirectory, (int)cchNameMax);
}
int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(void *linux_side, AppId_t nAppID)
{
return ((ISteamAppList*)linux_side)->GetAppBuildId((AppId_t)nAppID);
}
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,11 @@
#ifdef __cplusplus
extern "C" {
#endif
extern uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetNumInstalledApps(void *);
extern uint32 cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetInstalledApps(void *, AppId_t *, uint32);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppName(void *, AppId_t, char *, int);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppInstallDir(void *, AppId_t, char *, int);
extern int cppISteamAppList_STEAMAPPLIST_INTERFACE_VERSION001_GetAppBuildId(void *, AppId_t);
#ifdef __cplusplus
}
#endif

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@ -0,0 +1,16 @@
#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "steamworks_sdk_142/isteamappticket.h"
#include "cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001.h"
#ifdef __cplusplus
extern "C" {
#endif
uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *linux_side, uint32 nAppID, void * pvBuffer, uint32 cbBufferLength, uint32 * piAppId, uint32 * piSteamId, uint32 * piSignature, uint32 * pcbSignature)
{
return ((ISteamAppTicket*)linux_side)->GetAppOwnershipTicketData((uint32)nAppID, (void *)pvBuffer, (uint32)cbBufferLength, (uint32 *)piAppId, (uint32 *)piSteamId, (uint32 *)piSignature, (uint32 *)pcbSignature);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern uint32 cppISteamAppTicket_STEAMAPPTICKET_INTERFACE_VERSION001_GetAppOwnershipTicketData(void *, uint32, void *, uint32, uint32 *, uint32 *, uint32 *, uint32 *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_100/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION001.h"
#ifdef __cplusplus
extern "C" {
#endif
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *linux_side, AppId_t nAppID, const char * pchKey, char * pchValue, int cchValueMax)
{
return ((ISteamApps*)linux_side)->GetAppData((AppId_t)nAppID, (const char *)pchKey, (char *)pchValue, (int)cchValueMax);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION001_GetAppData(void *, AppId_t, const char *, char *, int);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_103/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION002.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION002_BIsSubscribedApp(void *, AppId_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_111/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION003.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION003_BIsDlcInstalled(void *, AppId_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_117/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION004.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t * pAppID, bool * pbAvailable, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION004_UninstallDLC(void *, AppId_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_125/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION005.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t * pAppID, bool * pbAvailable, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(void *linux_side, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots(void *linux_side, DepotId_t * pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((DepotId_t *)pvecDepots, (uint32)cMaxDepots);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir(void *linux_side, AppId_t appID, char * pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetInstalledDepots(void *, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION005_BIsAppInstalled(void *, AppId_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_131/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION006.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t * pAppID, bool * pbAvailable, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(void *linux_side, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t * pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir(void *linux_side, AppId_t appID, char * pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam(void *linux_side, const char * pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION006_GetLaunchQueryParam(void *, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_136/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION007.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t * pAppID, bool * pbAvailable, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(void *linux_side, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t * pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir(void *linux_side, AppId_t appID, char * pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam(void *linux_side, const char * pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
return ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppBuildId();
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetLaunchQueryParam(void *, const char *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetDlcDownloadProgress(void *, AppId_t, uint64 *, uint64 *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION007_GetAppBuildId(void *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamApps_STEAMAPPS_INTERFACE_VERSION008.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribed();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsLowViolence();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsCybercafe();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsVACBanned();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetCurrentGameLanguage();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAvailableGameLanguages();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsSubscribedApp((AppId_t)appID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsDlcInstalled((AppId_t)appID);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime(void *linux_side, AppId_t nAppID)
{
return ((ISteamApps*)linux_side)->GetEarliestPurchaseUnixTime((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(void *linux_side)
{
return ((ISteamApps*)linux_side)->BIsSubscribedFromFreeWeekend();
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetDLCCount();
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(void *linux_side, int iDLC, AppId_t * pAppID, bool * pbAvailable, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->BGetDLCDataByIndex((int)iDLC, (AppId_t *)pAppID, (bool *)pbAvailable, (char *)pchName, (int)cchNameBufferSize);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->InstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->UninstallDLC((AppId_t)nAppID);
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey(void *linux_side, AppId_t nAppID)
{
((ISteamApps*)linux_side)->RequestAppProofOfPurchaseKey((AppId_t)nAppID);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(void *linux_side, char * pchName, int cchNameBufferSize)
{
return ((ISteamApps*)linux_side)->GetCurrentBetaName((char *)pchName, (int)cchNameBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(void *linux_side, bool bMissingFilesOnly)
{
return ((ISteamApps*)linux_side)->MarkContentCorrupt((bool)bMissingFilesOnly);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots(void *linux_side, AppId_t appID, DepotId_t * pvecDepots, uint32 cMaxDepots)
{
return ((ISteamApps*)linux_side)->GetInstalledDepots((AppId_t)appID, (DepotId_t *)pvecDepots, (uint32)cMaxDepots);
}
uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir(void *linux_side, AppId_t appID, char * pchFolder, uint32 cchFolderBufferSize)
{
return ((ISteamApps*)linux_side)->GetAppInstallDir((AppId_t)appID, (char *)pchFolder, (uint32)cchFolderBufferSize);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(void *linux_side, AppId_t appID)
{
return ((ISteamApps*)linux_side)->BIsAppInstalled((AppId_t)appID);
}
CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppOwner();
}
const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam(void *linux_side, const char * pchKey)
{
return ((ISteamApps*)linux_side)->GetLaunchQueryParam((const char *)pchKey);
}
bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(void *linux_side, AppId_t nAppID, uint64 * punBytesDownloaded, uint64 * punBytesTotal)
{
return ((ISteamApps*)linux_side)->GetDlcDownloadProgress((AppId_t)nAppID, (uint64 *)punBytesDownloaded, (uint64 *)punBytesTotal);
}
int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId(void *linux_side)
{
return ((ISteamApps*)linux_side)->GetAppBuildId();
}
void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(void *linux_side)
{
((ISteamApps*)linux_side)->RequestAllProofOfPurchaseKeys();
}
SteamAPICall_t cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails(void *linux_side, const char * pszFileName)
{
return ((ISteamApps*)linux_side)->GetFileDetails((const char *)pszFileName);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribed(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsLowViolence(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsCybercafe(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsVACBanned(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentGameLanguage(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAvailableGameLanguages(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedApp(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsDlcInstalled(void *, AppId_t);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetEarliestPurchaseUnixTime(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsSubscribedFromFreeWeekend(void *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDLCCount(void *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BGetDLCDataByIndex(void *, int, AppId_t *, bool *, char *, int);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_InstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_UninstallDLC(void *, AppId_t);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAppProofOfPurchaseKey(void *, AppId_t);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetCurrentBetaName(void *, char *, int);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_MarkContentCorrupt(void *, bool);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetInstalledDepots(void *, AppId_t, DepotId_t *, uint32);
extern uint32 cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppInstallDir(void *, AppId_t, char *, uint32);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_BIsAppInstalled(void *, AppId_t);
extern CSteamID cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppOwner(void *);
extern const char * cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetLaunchQueryParam(void *, const char *);
extern bool cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetDlcDownloadProgress(void *, AppId_t, uint64 *, uint64 *);
extern int cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetAppBuildId(void *);
extern void cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_RequestAllProofOfPurchaseKeys(void *);
extern SteamAPICall_t cppISteamApps_STEAMAPPS_INTERFACE_VERSION008_GetFileDetails(void *, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_103/steam_api.h"
#include "cppISteamClient_SteamClient007.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe);
}
void cppISteamClient_SteamClient007_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient007_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient007_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient007_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamContentServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamContentServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient007_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void *cppISteamClient_SteamClient007_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient007_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient007_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
void *cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient007_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient007_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient007_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient007_CreateLocalUser(void *, HSteamPipe *);
extern void cppISteamClient_SteamClient007_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient007_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient007_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamContentServer(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient007_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient007_GetIPCCallCount(void *);
extern void *cppISteamClient_SteamClient007_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient007_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient007_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern void *cppISteamClient_SteamClient007_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_107/steam_api.h"
#include "cppISteamClient_SteamClient008.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient008_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient008_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient008_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient008_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient008_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient008_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient008_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient008_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient008_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient008_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient008_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient008_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient008_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient008_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient008_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient008_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient008_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient008_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient008_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient008_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient008_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient008_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient008_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient008_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient008_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient008_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_111/steam_api.h"
#include "cppISteamClient_SteamClient009.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient009_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient009_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient009_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient009_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient009_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient009_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient009_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient009_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient009_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient009_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient009_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient009_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient009_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient009_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient009_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient009_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient009_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient009_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient009_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_115/steam_api.h"
#include "cppISteamClient_SteamClient010.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient010_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient010_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient010_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient010_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient010_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient010_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient010_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient010_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient010_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient010_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient010_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient010_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient010_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient010_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient010_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient010_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient010_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient010_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient010_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient010_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient010_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient010_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_116/steam_api.h"
#include "cppISteamClient_SteamClient011.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient011_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient011_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient011_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient011_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMasterServerUpdater((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient011_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient011_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient011_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient011_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient011_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient011_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient011_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient011_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient011_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient011_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_128/steam_api.h"
#include "cppISteamClient_SteamClient012.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient012_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient012_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient012_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient012_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient012_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient012_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient012_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient012_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient012_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient012_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient012_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient012_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient012_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient012_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient012_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient012_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient012_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient012_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient012_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient012_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient012_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient012_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient012_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_129a/steam_api.h"
#include "cppISteamClient_SteamClient014.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient014_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient014_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient014_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient014_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient014_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient014_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient014_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient014_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient014_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient014_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient014_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient014_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient014_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient014_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient014_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient014_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_130/steam_api.h"
#include "cppISteamClient_SteamClient015.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient015_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient015_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient015_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient015_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient015_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient015_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient015_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient015_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient015_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient015_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient015_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient015_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient015_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient015_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient015_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient015_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient015_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient015_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient015_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient015_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient015_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient015_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient015_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_131/steam_api.h"
#include "cppISteamClient_SteamClient016.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient016_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient016_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient016_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient016_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient016_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient016_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient016_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func)
{
((ISteamClient*)linux_side)->Set_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func);
}
void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, SteamAPI_PostAPIResultInProcess_t func)
{
((ISteamClient*)linux_side)->Remove_SteamAPI_CPostAPIResultInProcess((SteamAPI_PostAPIResultInProcess_t)func);
}
void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
{
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient016_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient016_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient016_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient016_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient016_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient016_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient016_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient016_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient016_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient016_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient016_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient016_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient016_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Remove_SteamAPI_CPostAPIResultInProcess(void *, SteamAPI_PostAPIResultInProcess_t);
extern void cppISteamClient_SteamClient016_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamClient_SteamClient017.h"
#ifdef __cplusplus
extern "C" {
#endif
HSteamPipe cppISteamClient_SteamClient017_CreateSteamPipe(void *linux_side)
{
return ((ISteamClient*)linux_side)->CreateSteamPipe();
}
bool cppISteamClient_SteamClient017_BReleaseSteamPipe(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->BReleaseSteamPipe((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient017_ConnectToGlobalUser(void *linux_side, HSteamPipe hSteamPipe)
{
return ((ISteamClient*)linux_side)->ConnectToGlobalUser((HSteamPipe)hSteamPipe);
}
HSteamUser cppISteamClient_SteamClient017_CreateLocalUser(void *linux_side, HSteamPipe * phSteamPipe, EAccountType eAccountType)
{
return ((ISteamClient*)linux_side)->CreateLocalUser((HSteamPipe *)phSteamPipe, (EAccountType)eAccountType);
}
void cppISteamClient_SteamClient017_ReleaseUser(void *linux_side, HSteamPipe hSteamPipe, HSteamUser hUser)
{
((ISteamClient*)linux_side)->ReleaseUser((HSteamPipe)hSteamPipe, (HSteamUser)hUser);
}
void *cppISteamClient_SteamClient017_GetISteamUser(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUser((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamGameServer(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServer((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient017_SetLocalIPBinding(void *linux_side, uint32 unIP, uint16 usPort)
{
((ISteamClient*)linux_side)->SetLocalIPBinding((uint32)unIP, (uint16)usPort);
}
void *cppISteamClient_SteamClient017_GetISteamFriends(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamFriends((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamUtils(void *linux_side, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUtils((HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamMatchmaking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmaking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamMatchmakingServers(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMatchmakingServers((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient017_GetISteamGenericInterface(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGenericInterface((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamUserStats(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUserStats((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamGameServerStats(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamGameServerStats((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamApps(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamApps((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamNetworking(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamNetworking((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamRemoteStorage(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamRemoteStorage((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamScreenshots(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamScreenshots((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient017_RunFrame(void *linux_side)
{
((ISteamClient*)linux_side)->RunFrame();
}
uint32 cppISteamClient_SteamClient017_GetIPCCallCount(void *linux_side)
{
return ((ISteamClient*)linux_side)->GetIPCCallCount();
}
void cppISteamClient_SteamClient017_SetWarningMessageHook(void *linux_side, SteamAPIWarningMessageHook_t pFunction)
{
((ISteamClient*)linux_side)->SetWarningMessageHook((SteamAPIWarningMessageHook_t)pFunction);
}
bool cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed(void *linux_side)
{
return ((ISteamClient*)linux_side)->BShutdownIfAllPipesClosed();
}
void *cppISteamClient_SteamClient017_GetISteamHTTP(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTTP((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void * cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->DEPRECATED_GetISteamUnifiedMessages((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamController(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamController((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamUGC(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamUGC((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamAppList(void *linux_side, HSteamUser hSteamUser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamAppList((HSteamUser)hSteamUser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamMusic(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusic((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamMusicRemote(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamMusicRemote((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamHTMLSurface(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamHTMLSurface((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *linux_side, void * _a)
{
((ISteamClient*)linux_side)->DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
}
void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *linux_side, void * _a)
{
((ISteamClient*)linux_side)->DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess((void (*)())_a);
}
void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *linux_side, SteamAPI_CheckCallbackRegistered_t func)
{
((ISteamClient*)linux_side)->Set_SteamAPI_CCheckCallbackRegisteredInProcess((SteamAPI_CheckCallbackRegistered_t)func);
}
void *cppISteamClient_SteamClient017_GetISteamInventory(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamInventory((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamVideo(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamVideo((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
void *cppISteamClient_SteamClient017_GetISteamParentalSettings(void *linux_side, HSteamUser hSteamuser, HSteamPipe hSteamPipe, const char * pchVersion)
{
return ((ISteamClient*)linux_side)->GetISteamParentalSettings((HSteamUser)hSteamuser, (HSteamPipe)hSteamPipe, (const char *)pchVersion);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern HSteamPipe cppISteamClient_SteamClient017_CreateSteamPipe(void *);
extern bool cppISteamClient_SteamClient017_BReleaseSteamPipe(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient017_ConnectToGlobalUser(void *, HSteamPipe);
extern HSteamUser cppISteamClient_SteamClient017_CreateLocalUser(void *, HSteamPipe *, EAccountType);
extern void cppISteamClient_SteamClient017_ReleaseUser(void *, HSteamPipe, HSteamUser);
extern void *cppISteamClient_SteamClient017_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_SetLocalIPBinding(void *, uint32, uint16);
extern void *cppISteamClient_SteamClient017_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamUtils(void *, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient017_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_RunFrame(void *);
extern uint32 cppISteamClient_SteamClient017_GetIPCCallCount(void *);
extern void cppISteamClient_SteamClient017_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
extern bool cppISteamClient_SteamClient017_BShutdownIfAllPipesClosed(void *);
extern void *cppISteamClient_SteamClient017_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
extern void * cppISteamClient_SteamClient017_DEPRECATED_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamMusicRemote(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamHTMLSurface(void *, HSteamUser, HSteamPipe, const char *);
extern void cppISteamClient_SteamClient017_DEPRECATED_Set_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient017_DEPRECATED_Remove_SteamAPI_CPostAPIResultInProcess(void *, void *);
extern void cppISteamClient_SteamClient017_Set_SteamAPI_CCheckCallbackRegisteredInProcess(void *, SteamAPI_CheckCallbackRegistered_t);
extern void *cppISteamClient_SteamClient017_GetISteamInventory(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamVideo(void *, HSteamUser, HSteamPipe, const char *);
extern void *cppISteamClient_SteamClient017_GetISteamParentalSettings(void *, HSteamUser, HSteamPipe, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_134/steam_api.h"
#include "cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *linux_side, const char * pchAbsolutePathToControllerConfigVDF)
{
return ((ISteamController*)linux_side)->Init((const char *)pchAbsolutePathToControllerConfigVDF);
}
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *linux_side)
{
((ISteamController*)linux_side)->RunFrame();
}
bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *linux_side, uint32 unControllerIndex, SteamControllerState001_t * pState)
{
return ((ISteamController*)linux_side)->GetControllerState((uint32)unControllerIndex, (SteamControllerState001_t *)pState);
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *linux_side, uint32 unControllerIndex, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamController*)linux_side)->TriggerHapticPulse((uint32)unControllerIndex, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode(void *linux_side, const char * pchMode)
{
((ISteamController*)linux_side)->SetOverrideMode((const char *)pchMode);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Init(void *, const char *);
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_Shutdown(void *);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_RunFrame(void *);
extern bool cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_GetControllerState(void *, uint32, SteamControllerState001_t *);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_TriggerHapticPulse(void *, uint32, ESteamControllerPad, unsigned short);
extern void cppISteamController_STEAMCONTROLLER_INTERFACE_VERSION_SetOverrideMode(void *, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_137/steam_api.h"
#include "cppISteamController_SteamController003.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamController_SteamController003_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
}
bool cppISteamController_SteamController003_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
}
void cppISteamController_SteamController003_RunFrame(void *linux_side)
{
((ISteamController*)linux_side)->RunFrame();
}
int cppISteamController_SteamController003_GetConnectedControllers(void *linux_side, ControllerHandle_t * handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
}
bool cppISteamController_SteamController003_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController003_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
void cppISteamController_SteamController003_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController003_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController003_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
ControllerDigitalActionData_t cppISteamController_SteamController003_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamController_SteamController003_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController003_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
ControllerAnalogActionData_t cppISteamController_SteamController003_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
}
int cppISteamController_SteamController003_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
}
void cppISteamController_SteamController003_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
}
void cppISteamController_SteamController003_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamController_SteamController003_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController003_Init(void *);
extern bool cppISteamController_SteamController003_Shutdown(void *);
extern void cppISteamController_SteamController003_RunFrame(void *);
extern int cppISteamController_SteamController003_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController003_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController003_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController003_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController003_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController003_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController003_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController003_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController003_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController003_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController003_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController003_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController003_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController003_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_138a/steam_api.h"
#include "cppISteamController_SteamController004.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamController_SteamController004_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
}
bool cppISteamController_SteamController004_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
}
void cppISteamController_SteamController004_RunFrame(void *linux_side)
{
((ISteamController*)linux_side)->RunFrame();
}
int cppISteamController_SteamController004_GetConnectedControllers(void *linux_side, ControllerHandle_t * handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
}
bool cppISteamController_SteamController004_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
void cppISteamController_SteamController004_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamController_SteamController004_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
}
int cppISteamController_SteamController004_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
}
void cppISteamController_SteamController004_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
}
void cppISteamController_SteamController004_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
}
int cppISteamController_SteamController004_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
}
ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
}
ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
}
bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController004_Init(void *);
extern bool cppISteamController_SteamController004_Shutdown(void *);
extern void cppISteamController_SteamController004_RunFrame(void *);
extern int cppISteamController_SteamController004_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController004_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController004_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController004_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController004_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController004_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController004_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController004_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController004_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController004_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController004_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController004_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController004_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern int cppISteamController_SteamController004_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController004_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController004_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController004_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController004_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_141/steam_api.h"
#include "cppISteamController_SteamController005.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamController_SteamController005_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
}
bool cppISteamController_SteamController005_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
}
void cppISteamController_SteamController005_RunFrame(void *linux_side)
{
((ISteamController*)linux_side)->RunFrame();
}
int cppISteamController_SteamController005_GetConnectedControllers(void *linux_side, ControllerHandle_t * handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
}
bool cppISteamController_SteamController005_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
void cppISteamController_SteamController005_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamController_SteamController005_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
}
int cppISteamController_SteamController005_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
}
void cppISteamController_SteamController005_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
}
void cppISteamController_SteamController005_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
}
void cppISteamController_SteamController005_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
}
void cppISteamController_SteamController005_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
}
int cppISteamController_SteamController005_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
}
ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
}
ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
}
bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
}
const char * cppISteamController_SteamController005_GetGlyphForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetGlyphForActionOrigin((EControllerActionOrigin)eOrigin);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController005_Init(void *);
extern bool cppISteamController_SteamController005_Shutdown(void *);
extern void cppISteamController_SteamController005_RunFrame(void *);
extern int cppISteamController_SteamController005_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController005_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController005_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController005_GetCurrentActionSet(void *, ControllerHandle_t);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController005_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController005_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController005_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController005_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController005_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController005_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController005_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController005_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController005_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController005_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController005_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern int cppISteamController_SteamController005_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController005_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController005_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController005_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController005_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
extern const char * cppISteamController_SteamController005_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController005_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamController_SteamController006.h"
#ifdef __cplusplus
extern "C" {
#endif
bool cppISteamController_SteamController006_Init(void *linux_side)
{
return ((ISteamController*)linux_side)->Init();
}
bool cppISteamController_SteamController006_Shutdown(void *linux_side)
{
return ((ISteamController*)linux_side)->Shutdown();
}
void cppISteamController_SteamController006_RunFrame(void *linux_side)
{
((ISteamController*)linux_side)->RunFrame();
}
int cppISteamController_SteamController006_GetConnectedControllers(void *linux_side, ControllerHandle_t * handlesOut)
{
return ((ISteamController*)linux_side)->GetConnectedControllers((ControllerHandle_t *)handlesOut);
}
bool cppISteamController_SteamController006_ShowBindingPanel(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->ShowBindingPanel((ControllerHandle_t)controllerHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *linux_side, const char * pszActionSetName)
{
return ((ISteamController*)linux_side)->GetActionSetHandle((const char *)pszActionSetName);
}
void cppISteamController_SteamController006_ActivateActionSet(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle)
{
((ISteamController*)linux_side)->ActivateActionSet((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle);
}
ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetCurrentActionSet((ControllerHandle_t)controllerHandle);
}
void cppISteamController_SteamController006_ActivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
{
((ISteamController*)linux_side)->ActivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
}
void cppISteamController_SteamController006_DeactivateActionSetLayer(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetLayerHandle)
{
((ISteamController*)linux_side)->DeactivateActionSetLayer((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetLayerHandle);
}
void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle)
{
((ISteamController*)linux_side)->DeactivateAllActionSetLayers((ControllerHandle_t)controllerHandle);
}
int cppISteamController_SteamController006_GetActiveActionSetLayers(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t * handlesOut)
{
return ((ISteamController*)linux_side)->GetActiveActionSetLayers((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t *)handlesOut);
}
ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetDigitalActionHandle((const char *)pszActionName);
}
ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle)
{
return ((ISteamController*)linux_side)->GetDigitalActionData((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle);
}
int cppISteamController_SteamController006_GetDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerDigitalActionHandle_t digitalActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (EControllerActionOrigin *)originsOut);
}
ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *linux_side, const char * pszActionName)
{
return ((ISteamController*)linux_side)->GetAnalogActionHandle((const char *)pszActionName);
}
ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle)
{
return ((ISteamController*)linux_side)->GetAnalogActionData((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle);
}
int cppISteamController_SteamController006_GetAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerActionSetHandle_t actionSetHandle, ControllerAnalogActionHandle_t analogActionHandle, EControllerActionOrigin * originsOut)
{
return ((ISteamController*)linux_side)->GetAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerActionSetHandle_t)actionSetHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (EControllerActionOrigin *)originsOut);
}
void cppISteamController_SteamController006_StopAnalogActionMomentum(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t eAction)
{
((ISteamController*)linux_side)->StopAnalogActionMomentum((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)eAction);
}
void cppISteamController_SteamController006_TriggerHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec)
{
((ISteamController*)linux_side)->TriggerHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec);
}
void cppISteamController_SteamController006_TriggerRepeatedHapticPulse(void *linux_side, ControllerHandle_t controllerHandle, ESteamControllerPad eTargetPad, unsigned short usDurationMicroSec, unsigned short usOffMicroSec, unsigned short unRepeat, unsigned int nFlags)
{
((ISteamController*)linux_side)->TriggerRepeatedHapticPulse((ControllerHandle_t)controllerHandle, (ESteamControllerPad)eTargetPad, (unsigned short)usDurationMicroSec, (unsigned short)usOffMicroSec, (unsigned short)unRepeat, (unsigned int)nFlags);
}
void cppISteamController_SteamController006_TriggerVibration(void *linux_side, ControllerHandle_t controllerHandle, unsigned short usLeftSpeed, unsigned short usRightSpeed)
{
((ISteamController*)linux_side)->TriggerVibration((ControllerHandle_t)controllerHandle, (unsigned short)usLeftSpeed, (unsigned short)usRightSpeed);
}
void cppISteamController_SteamController006_SetLEDColor(void *linux_side, ControllerHandle_t controllerHandle, uint8 nColorR, uint8 nColorG, uint8 nColorB, unsigned int nFlags)
{
((ISteamController*)linux_side)->SetLEDColor((ControllerHandle_t)controllerHandle, (uint8)nColorR, (uint8)nColorG, (uint8)nColorB, (unsigned int)nFlags);
}
int cppISteamController_SteamController006_GetGamepadIndexForController(void *linux_side, ControllerHandle_t ulControllerHandle)
{
return ((ISteamController*)linux_side)->GetGamepadIndexForController((ControllerHandle_t)ulControllerHandle);
}
ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *linux_side, int nIndex)
{
return ((ISteamController*)linux_side)->GetControllerForGamepadIndex((int)nIndex);
}
ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetMotionData((ControllerHandle_t)controllerHandle);
}
bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerDigitalActionHandle_t digitalActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowDigitalActionOrigins((ControllerHandle_t)controllerHandle, (ControllerDigitalActionHandle_t)digitalActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *linux_side, ControllerHandle_t controllerHandle, ControllerAnalogActionHandle_t analogActionHandle, float flScale, float flXPosition, float flYPosition)
{
return ((ISteamController*)linux_side)->ShowAnalogActionOrigins((ControllerHandle_t)controllerHandle, (ControllerAnalogActionHandle_t)analogActionHandle, (float)flScale, (float)flXPosition, (float)flYPosition);
}
const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetStringForActionOrigin((EControllerActionOrigin)eOrigin);
}
const char * cppISteamController_SteamController006_GetGlyphForActionOrigin(void *linux_side, EControllerActionOrigin eOrigin)
{
return ((ISteamController*)linux_side)->GetGlyphForActionOrigin((EControllerActionOrigin)eOrigin);
}
ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *linux_side, ControllerHandle_t controllerHandle)
{
return ((ISteamController*)linux_side)->GetInputTypeForHandle((ControllerHandle_t)controllerHandle);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern bool cppISteamController_SteamController006_Init(void *);
extern bool cppISteamController_SteamController006_Shutdown(void *);
extern void cppISteamController_SteamController006_RunFrame(void *);
extern int cppISteamController_SteamController006_GetConnectedControllers(void *, ControllerHandle_t *);
extern bool cppISteamController_SteamController006_ShowBindingPanel(void *, ControllerHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetActionSetHandle(void *, const char *);
extern void cppISteamController_SteamController006_ActivateActionSet(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern ControllerActionSetHandle_t cppISteamController_SteamController006_GetCurrentActionSet(void *, ControllerHandle_t);
extern void cppISteamController_SteamController006_ActivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateActionSetLayer(void *, ControllerHandle_t, ControllerActionSetHandle_t);
extern void cppISteamController_SteamController006_DeactivateAllActionSetLayers(void *, ControllerHandle_t);
extern int cppISteamController_SteamController006_GetActiveActionSetLayers(void *, ControllerHandle_t, ControllerActionSetHandle_t *);
extern ControllerDigitalActionHandle_t cppISteamController_SteamController006_GetDigitalActionHandle(void *, const char *);
extern ControllerDigitalActionData_t cppISteamController_SteamController006_GetDigitalActionData(void *, ControllerHandle_t, ControllerDigitalActionHandle_t);
extern int cppISteamController_SteamController006_GetDigitalActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerDigitalActionHandle_t, EControllerActionOrigin *);
extern ControllerAnalogActionHandle_t cppISteamController_SteamController006_GetAnalogActionHandle(void *, const char *);
extern ControllerAnalogActionData_t cppISteamController_SteamController006_GetAnalogActionData(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern int cppISteamController_SteamController006_GetAnalogActionOrigins(void *, ControllerHandle_t, ControllerActionSetHandle_t, ControllerAnalogActionHandle_t, EControllerActionOrigin *);
extern void cppISteamController_SteamController006_StopAnalogActionMomentum(void *, ControllerHandle_t, ControllerAnalogActionHandle_t);
extern void cppISteamController_SteamController006_TriggerHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short);
extern void cppISteamController_SteamController006_TriggerRepeatedHapticPulse(void *, ControllerHandle_t, ESteamControllerPad, unsigned short, unsigned short, unsigned short, unsigned int);
extern void cppISteamController_SteamController006_TriggerVibration(void *, ControllerHandle_t, unsigned short, unsigned short);
extern void cppISteamController_SteamController006_SetLEDColor(void *, ControllerHandle_t, uint8, uint8, uint8, unsigned int);
extern int cppISteamController_SteamController006_GetGamepadIndexForController(void *, ControllerHandle_t);
extern ControllerHandle_t cppISteamController_SteamController006_GetControllerForGamepadIndex(void *, int);
extern ControllerMotionData_t cppISteamController_SteamController006_GetMotionData(void *, ControllerHandle_t);
extern bool cppISteamController_SteamController006_ShowDigitalActionOrigins(void *, ControllerHandle_t, ControllerDigitalActionHandle_t, float, float, float);
extern bool cppISteamController_SteamController006_ShowAnalogActionOrigins(void *, ControllerHandle_t, ControllerAnalogActionHandle_t, float, float, float);
extern const char * cppISteamController_SteamController006_GetStringForActionOrigin(void *, EControllerActionOrigin);
extern const char * cppISteamController_SteamController006_GetGlyphForActionOrigin(void *, EControllerActionOrigin);
extern ESteamInputType cppISteamController_SteamController006_GetInputTypeForHandle(void *, ControllerHandle_t);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_101/steam_api.h"
#include "cppISteamFriends_SteamFriends003.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends003_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends003_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 * pulGameID, uint32 * punGameIP, uint16 * pusGamePort, uint16 * pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
}
const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends003_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends003_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends003_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends003_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends003_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends003_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends003_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends003_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends003_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends003_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends003_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends003_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends003_GetFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends003_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends003_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends003_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends003_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends003_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends003_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends003_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends003_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends003_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends003_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends003_ActivateGameOverlay(void *, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_102/steam_api.h"
#include "cppISteamFriends_SteamFriends004.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends004_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends004_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
}
bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, uint64 * pulGameID, uint32 * punGameIP, uint16 * pusGamePort, uint16 * pusQueryPort)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (uint64 *)pulGameID, (uint32 *)punGameIP, (uint16 *)pusGamePort, (uint16 *)pusQueryPort);
}
const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends004_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends004_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends004_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends004_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends004_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends004_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends004_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends004_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends004_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends004_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends004_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends004_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_GetFriendGamePlayed(void *, CSteamID, uint64 *, uint32 *, uint16 *, uint16 *);
extern const char * cppISteamFriends_SteamFriends004_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends004_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends004_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends004_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends004_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends004_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends004_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends004_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends004_ActivateGameOverlay(void *, const char *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_109/steam_api.h"
#include "cppISteamFriends_SteamFriends005.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends005_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends005_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
}
bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends005_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends005_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends005_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends005_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends005_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends005_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends005_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends005_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends005_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends005_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends005_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends005_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends005_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends005_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends005_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends005_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends005_GetClanName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends005_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends005_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends005_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends005_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends005_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends005_SetPlayedWith(void *, CSteamID);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_110/steam_api.h"
#include "cppISteamFriends_SteamFriends006.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends006_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends006_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *linux_side, CSteamID steamIDFriend, int eAvatarSize)
{
return ((ISteamFriends*)linux_side)->GetFriendAvatar((CSteamID)steamIDFriend, (int)eAvatarSize);
}
bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends006_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends006_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends006_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends006_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends006_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends006_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends006_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends006_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *, CSteamID);
extern int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends006_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends006_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends006_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends006_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends006_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *, CSteamID);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_111/steam_api.h"
#include "cppISteamFriends_SteamFriends007.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends007_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends007_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends007_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends007_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends007_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends007_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends007_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends007_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends007_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends007_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends007_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends007_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends007_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends007_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends007_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends007_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *, CSteamID);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_112/steam_api.h"
#include "cppISteamFriends_SteamFriends008.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends008_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends008_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends008_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends008_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends008_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends008_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends008_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends008_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends008_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends008_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends008_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends008_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends008_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends008_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends008_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends008_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends008_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends008_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends008_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends008_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends008_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends008_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends008_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends008_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends008_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends008_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends008_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends008_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends008_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends008_GetUserRestrictions(void *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_116/steam_api.h"
#include "cppISteamFriends_SteamFriends009.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends009_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends009_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends009_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends009_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends009_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends009_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends009_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends009_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends009_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
void cppISteamFriends_SteamFriends009_ClearRichPresence(void *linux_side)
{
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}
int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
}
CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
}
int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
}
AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends009_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends009_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends009_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends009_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends009_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends009_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends009_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends009_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends009_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends009_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends009_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetClanTag(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends009_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends009_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends009_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends009_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends009_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends009_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends009_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends009_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends009_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends009_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends009_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends009_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends009_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends009_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends009_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends009_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends009_GetFriendCoplayGame(void *, CSteamID);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_119/steam_api.h"
#include "cppISteamFriends_SteamFriends011.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
void cppISteamFriends_SteamFriends011_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends011_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends011_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends011_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends011_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends011_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *linux_side, CSteamID * psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
}
int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends011_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID);
}
void cppISteamFriends_SteamFriends011_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends011_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
void cppISteamFriends_SteamFriends011_ClearRichPresence(void *linux_side)
{
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}
int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
}
CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
}
int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
}
AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
}
bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char * pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
}
int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * _a, CSteamID * _b)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_a, (CSteamID *)_b);
}
bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
}
bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
}
bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char * pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
}
int cppISteamFriends_SteamFriends011_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends011_GetPersonaName(void *);
extern void cppISteamFriends_SteamFriends011_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends011_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends011_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends011_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends011_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends011_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends011_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends011_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends011_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends011_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends011_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayToStore(void *, AppId_t);
extern void cppISteamFriends_SteamFriends011_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends011_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends011_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends011_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends011_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends011_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends011_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends011_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends011_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends011_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends011_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends011_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends011_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends011_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends011_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends011_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends011_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends011_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends011_EnumerateFollowingList(void *, uint32);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_125/steam_api.h"
#include "cppISteamFriends_SteamFriends013.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends013_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
bool cppISteamFriends_SteamFriends013_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends013_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends013_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends013_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *linux_side, CSteamID * psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
}
int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends013_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
}
void cppISteamFriends_SteamFriends013_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends013_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
void cppISteamFriends_SteamFriends013_ClearRichPresence(void *linux_side)
{
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}
int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
}
CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
}
int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
}
AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
}
bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char * pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
}
int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * _a, CSteamID * _b)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)_a, (CSteamID *)_b);
}
bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
}
bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
}
bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char * pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
}
int cppISteamFriends_SteamFriends013_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends013_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends013_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends013_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends013_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends013_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends013_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends013_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends013_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends013_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends013_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends013_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends013_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends013_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends013_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends013_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends013_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends013_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends013_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends013_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends013_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends013_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends013_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends013_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends013_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends013_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends013_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends013_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends013_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends013_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends013_EnumerateFollowingList(void *, uint32);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_131/steam_api.h"
#include "cppISteamFriends_SteamFriends014.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends014_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
}
bool cppISteamFriends_SteamFriends014_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends014_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends014_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends014_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *linux_side, CSteamID * psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
}
int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends014_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
}
void cppISteamFriends_SteamFriends014_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends014_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
void cppISteamFriends_SteamFriends014_ClearRichPresence(void *linux_side)
{
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}
int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
}
CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
}
int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
}
AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
}
bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char * pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
}
int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * peChatEntryType, CSteamID * psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
}
bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
}
bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
}
bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char * pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
}
int cppISteamFriends_SteamFriends014_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends014_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends014_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends014_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends014_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends014_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends014_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends014_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern const char * cppISteamFriends_SteamFriends014_GetPlayerNickname(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends014_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends014_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends014_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends014_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends014_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends014_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends014_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends014_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends014_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends014_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends014_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends014_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends014_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends014_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends014_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends014_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends014_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends014_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends014_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends014_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends014_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends014_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends014_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends014_EnumerateFollowingList(void *, uint32);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "cppISteamFriends_SteamFriends015.h"
#ifdef __cplusplus
extern "C" {
#endif
const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaName();
}
SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *linux_side, const char * pchPersonaName)
{
return ((ISteamFriends*)linux_side)->SetPersonaName((const char *)pchPersonaName);
}
EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetPersonaState();
}
int cppISteamFriends_SteamFriends015_GetFriendCount(void *linux_side, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendCount((int)iFriendFlags);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *linux_side, int iFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->GetFriendByIndex((int)iFriend, (int)iFriendFlags);
}
EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRelationship((CSteamID)steamIDFriend);
}
EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaState((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaName((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *linux_side, CSteamID steamIDFriend, FriendGameInfo_t * pFriendGameInfo)
{
return ((ISteamFriends*)linux_side)->GetFriendGamePlayed((CSteamID)steamIDFriend, (FriendGameInfo_t *)pFriendGameInfo);
}
const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *linux_side, CSteamID steamIDFriend, int iPersonaName)
{
return ((ISteamFriends*)linux_side)->GetFriendPersonaNameHistory((CSteamID)steamIDFriend, (int)iPersonaName);
}
int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendSteamLevel((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *linux_side, CSteamID steamIDPlayer)
{
return ((ISteamFriends*)linux_side)->GetPlayerNickname((CSteamID)steamIDPlayer);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupCount();
}
FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *linux_side, int iFG)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupIDByIndex((int)iFG);
}
const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupName((FriendsGroupID_t)friendsGroupID);
}
int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *linux_side, FriendsGroupID_t friendsGroupID)
{
return ((ISteamFriends*)linux_side)->GetFriendsGroupMembersCount((FriendsGroupID_t)friendsGroupID);
}
void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *linux_side, FriendsGroupID_t friendsGroupID, CSteamID * pOutSteamIDMembers, int nMembersCount)
{
((ISteamFriends*)linux_side)->GetFriendsGroupMembersList((FriendsGroupID_t)friendsGroupID, (CSteamID *)pOutSteamIDMembers, (int)nMembersCount);
}
bool cppISteamFriends_SteamFriends015_HasFriend(void *linux_side, CSteamID steamIDFriend, int iFriendFlags)
{
return ((ISteamFriends*)linux_side)->HasFriend((CSteamID)steamIDFriend, (int)iFriendFlags);
}
int cppISteamFriends_SteamFriends015_GetClanCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetClanCount();
}
CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *linux_side, int iClan)
{
return ((ISteamFriends*)linux_side)->GetClanByIndex((int)iClan);
}
const char * cppISteamFriends_SteamFriends015_GetClanName(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanName((CSteamID)steamIDClan);
}
const char * cppISteamFriends_SteamFriends015_GetClanTag(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanTag((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *linux_side, CSteamID steamIDClan, int * pnOnline, int * pnInGame, int * pnChatting)
{
return ((ISteamFriends*)linux_side)->GetClanActivityCounts((CSteamID)steamIDClan, (int *)pnOnline, (int *)pnInGame, (int *)pnChatting);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *linux_side, CSteamID * psteamIDClans, int cClansToRequest)
{
return ((ISteamFriends*)linux_side)->DownloadClanActivityCounts((CSteamID *)psteamIDClans, (int)cClansToRequest);
}
int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *linux_side, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->GetFriendCountFromSource((CSteamID)steamIDSource);
}
CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *linux_side, CSteamID steamIDSource, int iFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendFromSourceByIndex((CSteamID)steamIDSource, (int)iFriend);
}
bool cppISteamFriends_SteamFriends015_IsUserInSource(void *linux_side, CSteamID steamIDUser, CSteamID steamIDSource)
{
return ((ISteamFriends*)linux_side)->IsUserInSource((CSteamID)steamIDUser, (CSteamID)steamIDSource);
}
void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *linux_side, CSteamID steamIDUser, bool bSpeaking)
{
((ISteamFriends*)linux_side)->SetInGameVoiceSpeaking((CSteamID)steamIDUser, (bool)bSpeaking);
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlay(void *linux_side, const char * pchDialog)
{
((ISteamFriends*)linux_side)->ActivateGameOverlay((const char *)pchDialog);
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(void *linux_side, const char * pchDialog, CSteamID steamID)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToUser((const char *)pchDialog, (CSteamID)steamID);
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(void *linux_side, const char * pchURL)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToWebPage((const char *)pchURL);
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(void *linux_side, AppId_t nAppID, EOverlayToStoreFlag eFlag)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayToStore((AppId_t)nAppID, (EOverlayToStoreFlag)eFlag);
}
void cppISteamFriends_SteamFriends015_SetPlayedWith(void *linux_side, CSteamID steamIDUserPlayedWith)
{
((ISteamFriends*)linux_side)->SetPlayedWith((CSteamID)steamIDUserPlayedWith);
}
void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *linux_side, CSteamID steamIDLobby)
{
((ISteamFriends*)linux_side)->ActivateGameOverlayInviteDialog((CSteamID)steamIDLobby);
}
int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetSmallFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetMediumFriendAvatar((CSteamID)steamIDFriend);
}
int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetLargeFriendAvatar((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *linux_side, CSteamID steamIDUser, bool bRequireNameOnly)
{
return ((ISteamFriends*)linux_side)->RequestUserInformation((CSteamID)steamIDUser, (bool)bRequireNameOnly);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->RequestClanOfficerList((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOwner((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *linux_side, CSteamID steamIDClan, int iOfficer)
{
return ((ISteamFriends*)linux_side)->GetClanOfficerByIndex((CSteamID)steamIDClan, (int)iOfficer);
}
uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetUserRestrictions();
}
bool cppISteamFriends_SteamFriends015_SetRichPresence(void *linux_side, const char * pchKey, const char * pchValue)
{
return ((ISteamFriends*)linux_side)->SetRichPresence((const char *)pchKey, (const char *)pchValue);
}
void cppISteamFriends_SteamFriends015_ClearRichPresence(void *linux_side)
{
((ISteamFriends*)linux_side)->ClearRichPresence();
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *linux_side, CSteamID steamIDFriend, const char * pchKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresence((CSteamID)steamIDFriend, (const char *)pchKey);
}
int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyCount((CSteamID)steamIDFriend);
}
const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *linux_side, CSteamID steamIDFriend, int iKey)
{
return ((ISteamFriends*)linux_side)->GetFriendRichPresenceKeyByIndex((CSteamID)steamIDFriend, (int)iKey);
}
void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *linux_side, CSteamID steamIDFriend)
{
((ISteamFriends*)linux_side)->RequestFriendRichPresence((CSteamID)steamIDFriend);
}
bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *linux_side, CSteamID steamIDFriend, const char * pchConnectString)
{
return ((ISteamFriends*)linux_side)->InviteUserToGame((CSteamID)steamIDFriend, (const char *)pchConnectString);
}
int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *linux_side)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriendCount();
}
CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *linux_side, int iCoplayFriend)
{
return ((ISteamFriends*)linux_side)->GetCoplayFriend((int)iCoplayFriend);
}
int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayTime((CSteamID)steamIDFriend);
}
AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *linux_side, CSteamID steamIDFriend)
{
return ((ISteamFriends*)linux_side)->GetFriendCoplayGame((CSteamID)steamIDFriend);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->JoinClanChatRoom((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->LeaveClanChatRoom((CSteamID)steamIDClan);
}
int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->GetClanChatMemberCount((CSteamID)steamIDClan);
}
CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *linux_side, CSteamID steamIDClan, int iUser)
{
return ((ISteamFriends*)linux_side)->GetChatMemberByIndex((CSteamID)steamIDClan, (int)iUser);
}
bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *linux_side, CSteamID steamIDClanChat, const char * pchText)
{
return ((ISteamFriends*)linux_side)->SendClanChatMessage((CSteamID)steamIDClanChat, (const char *)pchText);
}
int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *linux_side, CSteamID steamIDClanChat, int iMessage, void * prgchText, int cchTextMax, EChatEntryType * peChatEntryType, CSteamID * psteamidChatter)
{
return ((ISteamFriends*)linux_side)->GetClanChatMessage((CSteamID)steamIDClanChat, (int)iMessage, (void *)prgchText, (int)cchTextMax, (EChatEntryType *)peChatEntryType, (CSteamID *)psteamidChatter);
}
bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *linux_side, CSteamID steamIDClanChat, CSteamID steamIDUser)
{
return ((ISteamFriends*)linux_side)->IsClanChatAdmin((CSteamID)steamIDClanChat, (CSteamID)steamIDUser);
}
bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->IsClanChatWindowOpenInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->OpenClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *linux_side, CSteamID steamIDClanChat)
{
return ((ISteamFriends*)linux_side)->CloseClanChatWindowInSteam((CSteamID)steamIDClanChat);
}
bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *linux_side, bool bInterceptEnabled)
{
return ((ISteamFriends*)linux_side)->SetListenForFriendsMessages((bool)bInterceptEnabled);
}
bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *linux_side, CSteamID steamIDFriend, const char * pchMsgToSend)
{
return ((ISteamFriends*)linux_side)->ReplyToFriendMessage((CSteamID)steamIDFriend, (const char *)pchMsgToSend);
}
int cppISteamFriends_SteamFriends015_GetFriendMessage(void *linux_side, CSteamID steamIDFriend, int iMessageID, void * pvData, int cubData, EChatEntryType * peChatEntryType)
{
return ((ISteamFriends*)linux_side)->GetFriendMessage((CSteamID)steamIDFriend, (int)iMessageID, (void *)pvData, (int)cubData, (EChatEntryType *)peChatEntryType);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->GetFollowerCount((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *linux_side, CSteamID steamID)
{
return ((ISteamFriends*)linux_side)->IsFollowing((CSteamID)steamID);
}
SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *linux_side, uint32 unStartIndex)
{
return ((ISteamFriends*)linux_side)->EnumerateFollowingList((uint32)unStartIndex);
}
bool cppISteamFriends_SteamFriends015_IsClanPublic(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanPublic((CSteamID)steamIDClan);
}
bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *linux_side, CSteamID steamIDClan)
{
return ((ISteamFriends*)linux_side)->IsClanOfficialGameGroup((CSteamID)steamIDClan);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern const char * cppISteamFriends_SteamFriends015_GetPersonaName(void *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_SetPersonaName(void *, const char *);
extern EPersonaState cppISteamFriends_SteamFriends015_GetPersonaState(void *);
extern int cppISteamFriends_SteamFriends015_GetFriendCount(void *, int);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendByIndex(void *, int, int);
extern EFriendRelationship cppISteamFriends_SteamFriends015_GetFriendRelationship(void *, CSteamID);
extern EPersonaState cppISteamFriends_SteamFriends015_GetFriendPersonaState(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaName(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendPersonaNameHistory(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetFriendSteamLevel(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetPlayerNickname(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupCount(void *);
extern FriendsGroupID_t cppISteamFriends_SteamFriends015_GetFriendsGroupIDByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetFriendsGroupName(void *, FriendsGroupID_t);
extern int cppISteamFriends_SteamFriends015_GetFriendsGroupMembersCount(void *, FriendsGroupID_t);
extern void cppISteamFriends_SteamFriends015_GetFriendsGroupMembersList(void *, FriendsGroupID_t, CSteamID *, int);
extern bool cppISteamFriends_SteamFriends015_HasFriend(void *, CSteamID, int);
extern int cppISteamFriends_SteamFriends015_GetClanCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanByIndex(void *, int);
extern const char * cppISteamFriends_SteamFriends015_GetClanName(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetClanTag(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_GetClanActivityCounts(void *, CSteamID, int *, int *, int *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_DownloadClanActivityCounts(void *, CSteamID *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCountFromSource(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetFriendFromSourceByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_IsUserInSource(void *, CSteamID, CSteamID);
extern void cppISteamFriends_SteamFriends015_SetInGameVoiceSpeaking(void *, CSteamID, bool);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlay(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToUser(void *, const char *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToWebPage(void *, const char *);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayToStore(void *, AppId_t, EOverlayToStoreFlag);
extern void cppISteamFriends_SteamFriends015_SetPlayedWith(void *, CSteamID);
extern void cppISteamFriends_SteamFriends015_ActivateGameOverlayInviteDialog(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetSmallFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetMediumFriendAvatar(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetLargeFriendAvatar(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_RequestUserInformation(void *, CSteamID, bool);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_RequestClanOfficerList(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOwner(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanOfficerCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetClanOfficerByIndex(void *, CSteamID, int);
extern uint32 cppISteamFriends_SteamFriends015_GetUserRestrictions(void *);
extern bool cppISteamFriends_SteamFriends015_SetRichPresence(void *, const char *, const char *);
extern void cppISteamFriends_SteamFriends015_ClearRichPresence(void *);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresence(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyCount(void *, CSteamID);
extern const char * cppISteamFriends_SteamFriends015_GetFriendRichPresenceKeyByIndex(void *, CSteamID, int);
extern void cppISteamFriends_SteamFriends015_RequestFriendRichPresence(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_InviteUserToGame(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetCoplayFriendCount(void *);
extern CSteamID cppISteamFriends_SteamFriends015_GetCoplayFriend(void *, int);
extern int cppISteamFriends_SteamFriends015_GetFriendCoplayTime(void *, CSteamID);
extern AppId_t cppISteamFriends_SteamFriends015_GetFriendCoplayGame(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_JoinClanChatRoom(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_LeaveClanChatRoom(void *, CSteamID);
extern int cppISteamFriends_SteamFriends015_GetClanChatMemberCount(void *, CSteamID);
extern CSteamID cppISteamFriends_SteamFriends015_GetChatMemberByIndex(void *, CSteamID, int);
extern bool cppISteamFriends_SteamFriends015_SendClanChatMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetClanChatMessage(void *, CSteamID, int, void *, int, EChatEntryType *, CSteamID *);
extern bool cppISteamFriends_SteamFriends015_IsClanChatAdmin(void *, CSteamID, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanChatWindowOpenInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_OpenClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_CloseClanChatWindowInSteam(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_SetListenForFriendsMessages(void *, bool);
extern bool cppISteamFriends_SteamFriends015_ReplyToFriendMessage(void *, CSteamID, const char *);
extern int cppISteamFriends_SteamFriends015_GetFriendMessage(void *, CSteamID, int, void *, int, EChatEntryType *);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_GetFollowerCount(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_IsFollowing(void *, CSteamID);
extern SteamAPICall_t cppISteamFriends_SteamFriends015_EnumerateFollowingList(void *, uint32);
extern bool cppISteamFriends_SteamFriends015_IsClanPublic(void *, CSteamID);
extern bool cppISteamFriends_SteamFriends015_IsClanOfficialGameGroup(void *, CSteamID);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "steamworks_sdk_142/isteamgamecoordinator.h"
#include "cppISteamGameCoordinator_SteamGameCoordinator001.h"
#ifdef __cplusplus
extern "C" {
#endif
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *linux_side, uint32 unMsgType, const void * pubData, uint32 cubData)
{
return ((ISteamGameCoordinator*)linux_side)->SendMessage((uint32)unMsgType, (const void *)pubData, (uint32)cubData);
}
bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *linux_side, uint32 * pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->IsMessageAvailable((uint32 *)pcubMsgSize);
}
EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *linux_side, uint32 * punMsgType, void * pubDest, uint32 cubDest, uint32 * pcubMsgSize)
{
return ((ISteamGameCoordinator*)linux_side)->RetrieveMessage((uint32 *)punMsgType, (void *)pubDest, (uint32)cubDest, (uint32 *)pcubMsgSize);
}
#ifdef __cplusplus
}
#endif

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#ifdef __cplusplus
extern "C" {
#endif
extern EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_SendMessage(void *, uint32, const void *, uint32);
extern bool cppISteamGameCoordinator_SteamGameCoordinator001_IsMessageAvailable(void *, uint32 *);
extern EGCResults cppISteamGameCoordinator_SteamGameCoordinator001_RetrieveMessage(void *, uint32 *, void *, uint32, uint32 *);
#ifdef __cplusplus
}
#endif

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#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_142/steam_api.h"
#include "steamworks_sdk_142/isteamgameserverstats.h"
#include "cppISteamGameServerStats_SteamGameServerStats001.h"
#ifdef __cplusplus
extern "C" {
#endif
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_RequestUserStats(void *linux_side, CSteamID steamIDUser)
{
return ((ISteamGameServerStats*)linux_side)->RequestUserStats((CSteamID)steamIDUser);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat(void *linux_side, CSteamID steamIDUser, const char * pchName, int32 * pData)
{
return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32 *)pData);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserStat_2(void *linux_side, CSteamID steamIDUser, const char * pchName, float * pData)
{
return ((ISteamGameServerStats*)linux_side)->GetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float *)pData);
}
bool cppISteamGameServerStats_SteamGameServerStats001_GetUserAchievement(void *linux_side, CSteamID steamIDUser, const char * pchName, bool * pbAchieved)
{
return ((ISteamGameServerStats*)linux_side)->GetUserAchievement((CSteamID)steamIDUser, (const char *)pchName, (bool *)pbAchieved);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat(void *linux_side, CSteamID steamIDUser, const char * pchName, int32 nData)
{
return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (int32)nData);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserStat_2(void *linux_side, CSteamID steamIDUser, const char * pchName, float fData)
{
return ((ISteamGameServerStats*)linux_side)->SetUserStat((CSteamID)steamIDUser, (const char *)pchName, (float)fData);
}
bool cppISteamGameServerStats_SteamGameServerStats001_UpdateUserAvgRateStat(void *linux_side, CSteamID steamIDUser, const char * pchName, float flCountThisSession, double dSessionLength)
{
return ((ISteamGameServerStats*)linux_side)->UpdateUserAvgRateStat((CSteamID)steamIDUser, (const char *)pchName, (float)flCountThisSession, (double)dSessionLength);
}
bool cppISteamGameServerStats_SteamGameServerStats001_SetUserAchievement(void *linux_side, CSteamID steamIDUser, const char * pchName)
{
return ((ISteamGameServerStats*)linux_side)->SetUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
}
bool cppISteamGameServerStats_SteamGameServerStats001_ClearUserAchievement(void *linux_side, CSteamID steamIDUser, const char * pchName)
{
return ((ISteamGameServerStats*)linux_side)->ClearUserAchievement((CSteamID)steamIDUser, (const char *)pchName);
}
SteamAPICall_t cppISteamGameServerStats_SteamGameServerStats001_StoreUserStats(void *linux_side, CSteamID steamIDUser)
{
return ((ISteamGameServerStats*)linux_side)->StoreUserStats((CSteamID)steamIDUser);
}
#ifdef __cplusplus
}
#endif

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