35 lines
2.9 KiB
C
35 lines
2.9 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamPipe cppISteamClient_SteamClient014_CreateSteamPipe(void *);
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extern bool cppISteamClient_SteamClient014_BReleaseSteamPipe(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient014_ConnectToGlobalUser(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient014_CreateLocalUser(void *, HSteamPipe *, EAccountType);
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extern void cppISteamClient_SteamClient014_ReleaseUser(void *, HSteamPipe, HSteamUser);
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extern void *cppISteamClient_SteamClient014_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient014_SetLocalIPBinding(void *, uint32, uint16);
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extern void *cppISteamClient_SteamClient014_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamUtils(void *, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient014_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient014_RunFrame(void *);
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extern uint32 cppISteamClient_SteamClient014_GetIPCCallCount(void *);
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extern void cppISteamClient_SteamClient014_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamClient_SteamClient014_BShutdownIfAllPipesClosed(void *);
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extern void *cppISteamClient_SteamClient014_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamUnifiedMessages(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamController(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamUGC(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamAppList(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient014_GetISteamMusic(void *, HSteamUser, HSteamPipe, const char *);
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#ifdef __cplusplus
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}
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#endif
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