25 lines
931 B
C++
25 lines
931 B
C++
#include "steamclient_private.h"
|
|
#include "steam_defs.h"
|
|
#include "steamworks_sdk_141/steam_api.h"
|
|
#include "steamworks_sdk_141/isteamgameserver.h"
|
|
#include "steamworks_sdk_141/isteamgameserverstats.h"
|
|
#include "steamworks_sdk_141/isteamgamecoordinator.h"
|
|
extern "C" {
|
|
struct winSteamUnifiedMessagesSendMethodResult_t_24 {
|
|
ClientUnifiedMessageHandle m_hHandle;
|
|
uint64 m_unContext;
|
|
EResult m_eResult;
|
|
uint32 m_unResponseSize;
|
|
} __attribute__ ((ms_struct));
|
|
void cb_SteamUnifiedMessagesSendMethodResult_t_24(void *l, void *w)
|
|
{
|
|
SteamUnifiedMessagesSendMethodResult_t *lin = (SteamUnifiedMessagesSendMethodResult_t *)l;
|
|
struct winSteamUnifiedMessagesSendMethodResult_t_24 *win = (struct winSteamUnifiedMessagesSendMethodResult_t_24 *)w;
|
|
win->m_hHandle = lin->m_hHandle;
|
|
win->m_unContext = lin->m_unContext;
|
|
win->m_eResult = lin->m_eResult;
|
|
win->m_unResponseSize = lin->m_unResponseSize;
|
|
}
|
|
|
|
|
|
}
|