20 lines
1.6 KiB
C
20 lines
1.6 KiB
C
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetActive(void *, bool);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetHeartbeatInterval(void *, int);
|
|
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_HandleIncomingPacket(void *, const void *, int, uint32, uint16);
|
|
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNextOutgoingPacket(void *, void *, int, uint32 *, uint16 *);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetBasicServerData(void *, unsigned short, bool, const char *, const char *, unsigned short, bool, const char *);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ClearAllKeyValues(void *);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_SetKeyValue(void *, const char *, const char *);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_NotifyShutdown(void *);
|
|
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_WasRestartRequested(void *);
|
|
extern void cppISteamMasterServerUpdater_SteamMasterServerUpdater001_ForceHeartbeat(void *);
|
|
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_AddMasterServer(void *, const char *);
|
|
extern bool cppISteamMasterServerUpdater_SteamMasterServerUpdater001_RemoveMasterServer(void *, const char *);
|
|
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetNumMasterServers(void *);
|
|
extern int cppISteamMasterServerUpdater_SteamMasterServerUpdater001_GetMasterServerAddress(void *, int, char *, int);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|