32 lines
2.3 KiB
C
32 lines
2.3 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern const char * cppISteamFriends_SteamFriends006_GetPersonaName(void *);
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extern void cppISteamFriends_SteamFriends006_SetPersonaName(void *, const char *);
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extern EPersonaState cppISteamFriends_SteamFriends006_GetPersonaState(void *);
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extern int cppISteamFriends_SteamFriends006_GetFriendCount(void *, int);
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extern CSteamID cppISteamFriends_SteamFriends006_GetFriendByIndex(void *, int, int);
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extern EFriendRelationship cppISteamFriends_SteamFriends006_GetFriendRelationship(void *, CSteamID);
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extern EPersonaState cppISteamFriends_SteamFriends006_GetFriendPersonaState(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaName(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends006_GetFriendAvatar(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends006_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
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extern const char * cppISteamFriends_SteamFriends006_GetFriendPersonaNameHistory(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends006_HasFriend(void *, CSteamID, int);
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extern int cppISteamFriends_SteamFriends006_GetClanCount(void *);
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extern CSteamID cppISteamFriends_SteamFriends006_GetClanByIndex(void *, int);
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extern const char * cppISteamFriends_SteamFriends006_GetClanName(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends006_GetClanTag(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends006_GetFriendCountFromSource(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends006_GetFriendFromSourceByIndex(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends006_IsUserInSource(void *, CSteamID, CSteamID);
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extern void cppISteamFriends_SteamFriends006_SetInGameVoiceSpeaking(void *, CSteamID, bool);
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extern void cppISteamFriends_SteamFriends006_ActivateGameOverlay(void *, const char *);
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extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToUser(void *, const char *, CSteamID);
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extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToWebPage(void *, const char *);
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extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayToStore(void *, AppId_t);
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extern void cppISteamFriends_SteamFriends006_SetPlayedWith(void *, CSteamID);
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extern void cppISteamFriends_SteamFriends006_ActivateGameOverlayInviteDialog(void *, CSteamID);
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#ifdef __cplusplus
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}
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#endif
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