30 lines
2.1 KiB
C
30 lines
2.1 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser017_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser017_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser017_GetSteamID(void *);
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extern int cppISteamUser_SteamUser017_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser017_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser017_TrackAppUsageEvent(void *, CGameID, int, const char *);
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extern bool cppISteamUser_SteamUser017_GetUserDataFolder(void *, char *, int);
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extern void cppISteamUser_SteamUser017_StartVoiceRecording(void *);
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extern void cppISteamUser_SteamUser017_StopVoiceRecording(void *);
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extern EVoiceResult cppISteamUser_SteamUser017_GetAvailableVoice(void *, uint32 *, uint32 *, uint32);
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extern EVoiceResult cppISteamUser_SteamUser017_GetVoice(void *, bool, void *, uint32, uint32 *, bool, void *, uint32, uint32 *, uint32);
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extern EVoiceResult cppISteamUser_SteamUser017_DecompressVoice(void *, const void *, uint32, void *, uint32, uint32 *, uint32);
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extern uint32 cppISteamUser_SteamUser017_GetVoiceOptimalSampleRate(void *);
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extern HAuthTicket cppISteamUser_SteamUser017_GetAuthSessionTicket(void *, void *, int, uint32 *);
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extern EBeginAuthSessionResult cppISteamUser_SteamUser017_BeginAuthSession(void *, const void *, int, CSteamID);
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extern void cppISteamUser_SteamUser017_EndAuthSession(void *, CSteamID);
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extern void cppISteamUser_SteamUser017_CancelAuthTicket(void *, HAuthTicket);
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extern EUserHasLicenseForAppResult cppISteamUser_SteamUser017_UserHasLicenseForApp(void *, CSteamID, AppId_t);
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extern bool cppISteamUser_SteamUser017_BIsBehindNAT(void *);
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extern void cppISteamUser_SteamUser017_AdvertiseGame(void *, CSteamID, uint32, uint16);
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extern SteamAPICall_t cppISteamUser_SteamUser017_RequestEncryptedAppTicket(void *, void *, int);
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extern bool cppISteamUser_SteamUser017_GetEncryptedAppTicket(void *, void *, int, uint32 *);
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extern int cppISteamUser_SteamUser017_GetGameBadgeLevel(void *, int, bool);
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extern int cppISteamUser_SteamUser017_GetPlayerSteamLevel(void *);
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#ifdef __cplusplus
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}
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#endif
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