31 lines
2.5 KiB
C
31 lines
2.5 KiB
C
#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamPipe cppISteamClient_SteamClient011_CreateSteamPipe(void *);
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extern bool cppISteamClient_SteamClient011_BReleaseSteamPipe(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient011_ConnectToGlobalUser(void *, HSteamPipe);
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extern HSteamUser cppISteamClient_SteamClient011_CreateLocalUser(void *, HSteamPipe *, EAccountType);
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extern void cppISteamClient_SteamClient011_ReleaseUser(void *, HSteamPipe, HSteamUser);
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extern void *cppISteamClient_SteamClient011_GetISteamUser(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamGameServer(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient011_SetLocalIPBinding(void *, uint32, uint16);
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extern void *cppISteamClient_SteamClient011_GetISteamFriends(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamUtils(void *, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamMatchmaking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamMasterServerUpdater(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamMatchmakingServers(void *, HSteamUser, HSteamPipe, const char *);
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extern void * cppISteamClient_SteamClient011_GetISteamGenericInterface(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamUserStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamGameServerStats(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamApps(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamNetworking(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamRemoteStorage(void *, HSteamUser, HSteamPipe, const char *);
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extern void *cppISteamClient_SteamClient011_GetISteamScreenshots(void *, HSteamUser, HSteamPipe, const char *);
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extern void cppISteamClient_SteamClient011_RunFrame(void *);
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extern uint32 cppISteamClient_SteamClient011_GetIPCCallCount(void *);
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extern void cppISteamClient_SteamClient011_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamClient_SteamClient011_BShutdownIfAllPipesClosed(void *);
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extern void *cppISteamClient_SteamClient011_GetISteamHTTP(void *, HSteamUser, HSteamPipe, const char *);
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#ifdef __cplusplus
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}
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#endif
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