Commit graph

25 commits

Author SHA1 Message Date
Pierre-Loup A. Griffais
f2ff463c08 steam_helper: create Config directory
This is checked by CEG.

CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Andrew Eikum
8d9c45a6f6 steam_helper: Add PROTON_WAIT_ATTACH for debuggers to attach to game process at startup
CW-Bug-Id: #19567
2021-11-11 18:36:07 +02:00
Paul Gofman
d2080ad0fd steam_helper: Don't hand off Steam appid to OpenVR runtime in initialize_vr_data().
CW-Bug-Id: 19220

Initializing OpenVR with the app's game ID seems to cause problems with
Steam VR runtime stability when the game uses OpenXR. The negative
impact is that if OpenVR is started the initialization will be delayed
for 2 seconds by vrserver waiting for valid appid. But the wait goes
in parallel with main application startup and should not delay things
much, if at all.
2021-08-12 10:54:19 -05:00
Paul Gofman
ec9bf7f85d steam_helper: Create libraryfolders.vdf file.
For 2K Launcher.

CW-Bug-Id: 18912
2021-05-13 10:07:20 -05:00
Paul Gofman
016fb2fc76 steam_helper: Create Valve_SteamIPC_Class event.
For 2K Launcher.

CW-Bug-Id: 18912
2021-05-13 10:07:20 -05:00
Paul Gofman
301e733bbf steam_helper: Forward steam:// protocol requests to winebrowser.
CW-Bug-Id: 18912
2021-05-13 10:07:20 -05:00
Paul Gofman
0e9c2536c0 steam_helper: Store HMD presence status in registry.
CW-Bug-Id: 18901
2021-05-13 10:06:49 -05:00
Paul Gofman
7ef07bb07f steam_helper: Store OpenVR status and required extensions in registry on startup. 2021-03-31 14:08:10 -05:00
Andrew Eikum
fe4663159d steam_helper: Call FreeConsole before waiting to exit
Patch by Jacek Caban. This allows conhost to exit so it won't block server exit.
2021-03-31 14:08:10 -05:00
Andrew Eikum
9686e84a65 steam_helper: Make file extension check case-insensitive 2020-09-29 14:29:05 -05:00
Andrew Eikum
ee8e065367 steam_helper: Catch JSON exceptions 2020-06-10 07:43:32 -05:00
Andrew Eikum
07860b2473 steam_helper: Fix XDG_CONFIG_HOME handling 2020-03-23 09:50:17 -05:00
Andrew Eikum
ef07eee01a steam_helper: Always pass CREATE_UNICODE_ENVIRONMENT to CreateProcess
According to Joshua Ashton, real steam.exe does this.
2020-03-09 10:03:54 -05:00
Joshua Ashton
68f982bd47 steam_helper: Use ShellExecute when not launching .exes
This behaviour more closely matches what Steam on Windows does when
launching things that aren't executables.
2020-03-09 10:03:54 -05:00
Andrew Eikum
349df9c436 steam_helper: Set up VR paths in steam.exe, not proton
This speeds up game launch times.
2020-03-09 10:03:54 -05:00
Andrew Eikum
e1c5da52c6 steam_helper: Import jsoncpp 2020-03-05 10:03:11 -06:00
Andrew Eikum
a4b8a51d4a steam_helper: Don't use msvcrt
We need access to linux crt functions (like getenv()), so disallow use
of msvcrt. Notably, linux crt wchar functions are _not_ compatible with
Windows WCHAR strings.
2020-03-05 10:03:11 -06:00
Rémi Bernon
1e4083027f steam.exe: Create Steam for Windows named event.
This event is sometimes checked for existence by Denuvo DRM, to decide
whether the game is genuine. This the case in Just Cause 3, and not
having it makes the game delete all saved progress.
2020-02-24 09:33:55 -06:00
Rémi Bernon
a0b7e2daba steam_helper: Do not let the default console ctrl handler kill us.
I'm not sure if we should intercept all ctrl types, but letting Ctrl-C
kill us is getting in the way when we run winedbg as a child.
2020-02-03 09:54:07 -06:00
Andrew Eikum
d73b927e2d steam_helper: Run console apps with a new console
This should allow Wine to show a wineconsole dialog for games which make
use of it. Suggested by Vincent.
2019-08-12 13:19:52 -05:00
Andrew Eikum
ab453aaf11 steam_helper: Fix building against Wine 4.11 2019-07-03 08:11:05 -05:00
Andrew Eikum
a63d094dc0 steam_helper: Parse quote characters consistently with CommandLineToArgvW 2019-03-29 09:15:05 -05:00
Andrew Eikum
3004d37fa4 steam_helper: Convert unix paths to DOS 2019-03-29 09:15:05 -05:00
Andrew Eikum
17efb0bd3e steam_helper: Only do steam.exe setup for the game process 2019-03-29 09:14:51 -05:00
Jacek Caban
70822d8046 Add steam.exe winelib application that setups environment and launches the game.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
2019-03-08 10:22:36 -06:00