steam_helper: Create libraryfolders.vdf file.
For 2K Launcher. CW-Bug-Id: 18912
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1 changed files with 99 additions and 0 deletions
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@ -1060,6 +1060,104 @@ static BOOL steam_protocol_handler(int argc, char *argv[])
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return TRUE;
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}
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static void setup_steam_files(void)
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{
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static const WCHAR libraryfolders_nameW[] = L"C:\\Program Files (x86)\\Steam\\steamapps\\libraryfolders.vdf";
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static const WCHAR steamapps_pathW[] = L"C:\\Program Files (x86)\\Steam\\steamapps";
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const char *steam_install_path = getenv("STEAM_COMPAT_CLIENT_INSTALL_PATH");
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const char *steam_library_paths = getenv("STEAM_COMPAT_LIBRARY_PATHS");
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const char *start, *end, *next;
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unsigned int i, index = 1;
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std::string contents;
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char idx_str[10];
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if (!CreateDirectoryW(steamapps_pathW, NULL) && GetLastError() != ERROR_ALREADY_EXISTS)
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{
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WINE_ERR("Failed to create steamapps directory, GetLastError() %u.\n", GetLastError());
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return;
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}
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contents += "\"LibraryFolders\"\n{\n";
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WINE_TRACE("steam_install_path %s.\n", wine_dbgstr_a(steam_install_path));
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if (steam_install_path)
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{
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std::string s = steam_install_path;
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if (convert_path_to_win(s))
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{
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sprintf(idx_str, "%u", index);
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++index;
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for (i = 0; i < s.length(); ++i)
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{
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if (s[i] == '\\')
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{
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s.insert(i, 1, '\\');
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++i;
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}
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}
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contents += std::string("\t\"") + idx_str + "\" \t\"" + s + "\"\n";
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}
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else
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{
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WINE_ERR("Could not convert %s to win path.\n", wine_dbgstr_a(s.c_str()));
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}
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}
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WINE_TRACE("steam_library_paths %s.\n", wine_dbgstr_a(steam_library_paths));
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start = steam_library_paths;
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while (start && *start)
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{
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std::string s;
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if (!(next = strchr(start, ':')))
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next = start + strlen(start);
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end = next;
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if (end != start && end[-1] == '/')
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--end;
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while (end != start && end[-1] != '/' )
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--end;
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if (end != start)
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--end;
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s.append(start, end - start);
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if (convert_path_to_win(s))
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{
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sprintf(idx_str, "%u", index);
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++index;
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for (i = 0; i < s.length(); ++i)
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{
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if (s[i] == '\\')
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{
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s.insert(i, 1, '\\');
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++i;
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}
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}
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contents += std::string("\t\"") + idx_str + "\" \t\"" + s + "\"\n";
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}
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else
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{
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WINE_ERR("Could not convert %s to win path.\n", wine_dbgstr_a(s.c_str()));
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}
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if (*next == ':')
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++next;
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start = next;
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}
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contents += "}\n";
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if (!write_string_to_file(libraryfolders_nameW, contents))
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WINE_ERR("Could not write %s.\n", wine_dbgstr_w(libraryfolders_nameW));
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}
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int main(int argc, char *argv[])
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{
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HANDLE wait_handle = INVALID_HANDLE_VALUE;
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@ -1084,6 +1182,7 @@ int main(int argc, char *argv[])
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set_active_process_pid();
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setup_steam_registry();
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setup_steam_files();
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wait_handle = __wine_make_process_system();
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game_process = TRUE;
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