Andrew Eikum
fdc3651992
proton: Return the real application return code on exit.
...
CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
pchome
ef7b6fd07e
steam_helper: Fix small typo
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Link: https://github.com/ValveSoftware/Proton/pull/5266
2021-11-11 18:36:07 +02:00
Paul Gofman
7d37e79328
steam_helper: Create a thread to signal DIPC objects.
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Andrew Eikum
5b7de85bdf
steam_helper: Add PROTON_HIDE_PROCESS_WINDOW for hiding the child process's window
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CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Pierre-Loup A. Griffais
f2ff463c08
steam_helper: create Config directory
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This is checked by CEG.
CW-Bug-Id: #15930
2021-11-11 18:36:07 +02:00
Andrew Eikum
8d9c45a6f6
steam_helper: Add PROTON_WAIT_ATTACH for debuggers to attach to game process at startup
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CW-Bug-Id: #19567
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
2983a44781
build: Respect concurrency limit when building with cargo.
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
158e04cb05
configure: Mention that people may need to install afdko using pip.
2021-11-11 18:36:07 +02:00
Giovanni Mascellani
d1c4de3d29
Vagrantfile: Stop processing in case of errors
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If something in the provisioning of the vagrant virtual machine goes
wrong the developer might not notice (the creation log is very long),
but the virtual machine will be more or less subtly broken. Instead,
halting on errros makes problems immediately apparent.
Link: https://github.com/ValveSoftware/Proton/pull/4343
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
9d98dd3391
Vagrantfile: Add mitigation for GitHub's git protocol deprecation.
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The planned brownouts already cause problems.
Link: https://github.blog/2021-09-01-improving-git-protocol-security-github/
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
49602674d0
Vagrantfile: Install python3 version of afdko.
2021-11-11 18:36:07 +02:00
Rémi Bernon
ccfad43c81
docs: Add some documentation for proper ICMP ECHO system config.
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System ping utility cannot be used in SLR container so we need to use
ICMP sockets.
CW-Bug-Id: #19340
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
99a58cf845
Make README more digestible
2021-11-11 18:36:07 +02:00
Arkadiusz Hiler
06c9f221ec
proton: Log the kernel version.
2021-11-11 18:36:07 +02:00
SSYSS000
b39c95a7e1
proton: Delete PID leading zeros instead of all zeros
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Link: https://github.com/ValveSoftware/Proton/pull/5157
2021-11-11 18:36:07 +02:00
Zebediah Figura
50cab53a7b
proton: Copy libvkd3d-shader-1.dll into the system32 directory.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
0d88b6db78
build: Build vkd3d.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
3b375e5463
build: Build SPIRV-Headers, sort of.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
cac66b1914
build: Build Vulkan-Headers, sort of.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
59fd9ea1da
SPIRV-Headers: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
eb9c5d1821
Vulkan-Headers: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
d61fe4467d
vkd3d: New submodule.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Zebediah Figura
44d9fb94b2
build: Run autoreconf in the container.
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CW-Bug-Id: #15810
2021-11-11 18:36:07 +02:00
Andrew Eikum
4aac973ecf
media-converter: Add an option to disable dumping audio to disk
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CW-Bug-Id: #19009
2021-11-11 18:36:07 +02:00
Andrew Eikum
ac2caa3e54
media-converter: Remove audio data repeat logic
2021-11-11 18:36:07 +02:00
Andrew Eikum
905fc8ef44
media-converter: Don't pad filler audio data
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Fixes corrupt streams when dumping audio to disk. Relies on the client
(e.g. FAudio) to fill in blank data when a buffer results in a short
decode.
2021-11-11 18:36:07 +02:00
legendofmiracles
9845a94d1c
media-converter: Make Rust more idiomatic
2021-11-11 18:36:07 +02:00
Andrew Eikum
d02b5dc9ce
media-converter: Always set write offset past header
2021-11-11 18:36:07 +02:00
Jactry Zeng
1ae6c80f3e
fonts: Add an alternative of Nirmala UI (nirmala.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
ca928d31f9
fonts: Add an alternative of Microsoft Sans Serif (micross.ttf).
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Fonts are from https://github.com/googlefonts/noto-fonts.git at
04a4c62ce05b628f80c0d3b6a455ca8201b65286, in hinted/ttf folder.
CW-Bug-Id: #17132
2021-11-11 18:36:07 +02:00
Jactry Zeng
5525cf9931
Revert "Add and install Noto Sans Arabic."
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This reverts commit 9eb14500c2
.
We are going to introduce a fake micross.ttf which also includes
all of these Arabic characters. We will use that one instead.
2021-11-11 18:36:07 +02:00
Paul Gofman
7a90ff74ce
lsteamclient: Get memory for SteamClient interface within native steamclient.dll loader range.
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CW-Bug-ID: #19605
For Mafia II.
2021-11-11 18:36:07 +02:00
Andrew Eikum
b3c6c677bc
lsteamclient: Fix SteamIPAddress_t size
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CW-Bug-Id: #19598
2021-11-11 18:29:03 +02:00
Andrew Eikum
2165c3ff81
lsteamclient: Also key glyph path cache off of flags parameter
2021-11-11 17:52:16 +02:00
Andrew Eikum
0b1db713ac
lsteamclient: Also convert paths from GetGlyphForXboxOrigin
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
f9eef72c88
lsteamclient: Convert glyph paths in new ISteamInput005 methods
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
4b9b102b31
lsteamclient: Convert path given to ISteamInput::SetInputActionManifestFilePath
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CW-Bug-Id: #19517
2021-10-08 13:22:52 -05:00
Andrew Eikum
da911c3bf9
lsteamclient: generate 1.52 support
2021-10-08 13:22:51 -05:00
Andrew Eikum
a1244bdf38
lsteamclient: import steamworks sdk 1.52
2021-10-08 13:22:51 -05:00
Arkadiusz Hiler
5536e50175
update wine
2021-09-29 16:27:35 +03:00
Arkadiusz Hiler
0254a0fe15
update dxvk to v1.9.2-7-gb63ceeda
2021-09-29 16:27:27 +03:00
Arkadiusz Hiler
1db7f930a9
update vkd3d-proton to v2.4-101-g173b8ece
2021-09-24 20:22:55 +03:00
Paul Gofman
d9f80272c0
proton: Enabled nvcuda.dll when nvapi is enabled.
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Link: https://github.com/ValveSoftware/wine/pull/119
2021-09-23 19:07:57 +03:00
Esme Povirk
4940f69c90
Remove default overrides for Microsoft.Xna.Framework.
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This default is no longer needed because it's built into Wine.
The Wine default is now version-specific so XNA 3.x redists can load.
CW-Bug-Id: #16852
2021-09-23 19:07:57 +03:00
Andrew Eikum
c47dfe6a0b
proton: Don't follow symlinks when merging user dirs
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Link: https://github.com/ValveSoftware/Proton/issues/5102
2021-09-23 19:07:48 +03:00
Andrew Eikum
79ddcc5568
proton: Don't copy metadata by default
2021-08-23 12:30:03 -05:00
Andrew Eikum
b5646c4072
proton: Work around prefixes broken by unofficial builds
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Some unofficial builds running closer to upstream created a Documents ->
My Documents symlink. We would then create a My Documents -> Documents
symlink, resulting in infinite recursion. Detect this scenario and fix
it before merging user directories.
2021-08-19 10:47:48 -05:00
Liam Middlebrook
0afcb19416
proton: Copy DLLs provided by the NVIDIA driver into prefix
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The upcoming NVIDIA 470 driver series will introduce a DLL (nvngx.dll)
for the support of NVIDIA DLSS in Proton. This change adds logic for
discovering the location of DLL files provided by the NVIDIA driver, and
copies them to C:\Windows\System32\
Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-17 10:11:32 -05:00
Liam Middlebrook
1630811474
dxvk-nvapi: Add to Proton
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Add https://github.com/jp7677/dxvk-nvapi as a submodule. dxvk-nvapi will
not be copied into Proton prefixes by default, but instead will be
controlled via the environment variable PROTON_ENABLE_NVAPI. This is
done to avoid any potential adverse effects of the nvapi DLL existing
in cases where an application may require a function that is not
implemented by dxvk-nvapi.
This new functionality can be enabled by setting the following environment
variable to a value of `1`:
`PROTON_ENABLE_NVAPI`
This functionality is needed in order to support DLSS within Proton.
Reviewed-by: Adam Moss <amoss@nvidia.com>
2021-08-17 10:11:32 -05:00
Andrew Eikum
3f865b5b5b
update FAudio to 21.08-1-g0c352eb
2021-08-17 10:11:32 -05:00