John Schoenick
8ee0eea90c
build/makefile_base.mak: Fix dxvk error when reconfiguring
...
If the makefile changes, dxvk tries to reconfigure (since the passed
args may be different), but meson only allows that with --reconfigure
Also fixes 'make dxvk_configure' multiple times
2018-10-17 16:58:05 -07:00
John Schoenick
78d2210b1f
build/makefile_base.mak: Print a message during deploy step
...
Largely for my testing that 'make all deploy' was doing things right,
but mildly helpful and matches install step.
2018-10-17 16:58:05 -07:00
John Schoenick
4adf44a16f
build/makefile_base.mak: Ensure the install/dist steps run last
...
Such that 'make all deploy' or 'make all deploy install' work as
expected
Deploy/install don't imply all however - if iterating you may wish to
do e.g. 'make dxvk deploy' without waiting for a no-op wine build.
Ideally we'd track OUT files for everything, however, so a 'make
deploy' could at least build missing targets, if not dirty them.
The dist target would seem to need this treatment at first glance, but
it is actually doing prepare steps that only depend on wine being
ready
2018-10-17 16:58:05 -07:00
John Schoenick
c3053292b5
build/makefile_base.mak: Add some missing dist subdirectories
...
Fixes some races in parallel builds
These could all be listed in OBJ_DIRS above, but for specific nested
subdirectories having a mkdir -pv there is less error prone, if
verbose.
2018-10-17 16:58:05 -07:00
John Schoenick
b431ee2bab
build/makefile_base.mak: Fix parallel lsteamclient builds
...
Use silly symlink-dir workaround since winemaker's directory/project
behavior is pretty fragile
2018-10-17 16:58:05 -07:00
Andrew Eikum
56b174af54
makefile: Enable sse optimizations
2018-10-17 14:23:15 -05:00
Andrew Eikum
0fe9dca863
update wine
2018-10-17 14:23:15 -05:00
Andrew Eikum
22e0e3f0ab
makefile: Configure DXVK in release mode directly
2018-10-17 14:23:15 -05:00
Steven Noonan
dff8cce67b
makefile_base: allow using "make -jN"
...
We didn't prefix any of our submake $(MAKE) invocations with +, so the
jobserver couldn't be used.
This also (so far?) seems to fix some problems I had with "make -j16"
(or anything higher than -j4) breaking due to some vrclient/steamclient
linkage problems.
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-17 11:48:02 -07:00
Pierre-Loup A. Griffais
52eb041fef
Update README.md
2018-10-16 17:27:04 -07:00
Pierre-Loup A. Griffais
37ab8712bd
Delete PREREQS.md
2018-10-16 17:24:24 -07:00
Pierre-Loup A. Griffais
8cb0f432bb
Delete CHANGELOG.md
2018-10-16 17:22:22 -07:00
Pierre-Loup A. Griffais
f25c3fed50
Update CHANGELOG.md
2018-10-16 17:20:07 -07:00
Andrew Eikum
c8d12e78a7
Merge branch 'proton_3.16-next' into proton_3.16
2018-10-16 10:56:07 -05:00
Andrew Eikum
3a0cbf0038
update wine
2018-10-16 09:44:32 -05:00
NoXPhasma
cac3a518bd
Allow override of dlls with WINEDLLOVERRIDES environment variable
...
Proton overrides the environment variable WINEDLLOVERRIDES entirely,
this change allows to add own dll overrides.
2018-10-16 09:44:32 -05:00
Seppo Yli-Olli
aaaef10ccb
Simplify XDG_CONFIG_HOME handling
2018-10-16 09:44:32 -05:00
Andrew Eikum
341bdd2296
update dxvk to 0.90
2018-10-16 09:44:32 -05:00
Andrew Eikum
e5f38f9f4c
proton: Use DXVK for d3d10 as well.
2018-10-16 09:44:32 -05:00
Kai Krakow
f7ea4cb866
proton: Correct wined3d symlinks
2018-10-16 07:50:33 -05:00
Andrew Eikum
cc3e4210cd
Revert "build dxvk as native .so"
...
This reverts commits aef98f1e7d
and f85b734f66
.
The Steam Runtime is too old to build DXVK, so we have to continue
building it as a Windows DLL.
2018-10-16 07:50:33 -05:00
Pierre-Loup A. Griffais
93bfce4869
Update CHANGELOG.md
2018-10-13 08:31:22 -07:00
Pierre-Loup A. Griffais
931984d61a
Update CHANGELOG.md
2018-10-13 07:58:03 -07:00
Steven Noonan
7bfeb7f94d
fix namespace collision for multiple proton installs
...
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-13 00:27:52 -07:00
Steven Noonan
b3ecf24bc3
makefile_base: ensure version gets copied into DST_BASE
...
The main "proton" script tries to compare the version file in DST_BASE
with the one in DST_DIR, but the one in DST_BASE was missing, causing it
to fail to run anything.
Signed-off-by: Steven Noonan <steven@valvesoftware.com>
2018-10-12 23:43:35 -07:00
Andrew Eikum
eda71eee45
makefile: Disable ccache for now
...
Doesn't play well with multiple Docker containers with the same temp
dirs. Maybe fixed in a new ccache or we can work around with
CCACHE_TEMPDIR.
2018-10-12 08:44:37 -05:00
Andrew Eikum
012b6af070
update dxvk to 0.81 plus xfb support
2018-10-12 08:44:37 -05:00
Andrew Eikum
09ec99d38b
update wine
2018-10-12 08:30:19 -05:00
Andrew Eikum
31706aef86
proton: Python cleanup
2018-10-12 08:30:19 -05:00
Andrew Eikum
64f4d42c77
proton: Track prefix files and remove them on a major proton version change
...
This is to allow downgrading prefixes, for example if a user switches
from 3.16 to 3.7.
2018-10-12 08:30:19 -05:00
Andrew Eikum
90ef255eb9
remove old build script
2018-10-12 08:30:18 -05:00
Andrew Eikum
f097693864
Update README for new build system
2018-10-12 08:30:18 -05:00
Andrew Eikum
1a7bd25370
Add Gecko support
2018-10-11 08:32:54 -05:00
Andrew Eikum
d43119bf8d
add deploy target
...
Packages files for redistribution, though steamworks or otherwise. Does
not include the compatibilitytool.vdf file, which should be distributed
separately.
2018-10-11 08:32:54 -05:00
Andrew Eikum
a84120449d
Remove macOS support
2018-10-11 08:32:16 -05:00
Andrew Eikum
aef98f1e7d
build dxvk as native .so
2018-10-11 08:32:14 -05:00
Andrew Eikum
a2557b0b05
Don't require sudo during build
...
If we really want this, we could detect it in configure or something.
But it was already pretty ugly, so let's ask users to belong to the
docker group.
2018-10-11 08:31:52 -05:00
John Schoenick
1be8592535
makefile_base.mak: Implement makefile-based build system
2018-10-11 08:31:51 -05:00
Andrew Eikum
f85b734f66
Update DXVK to v0.80 and build as native .so
2018-10-11 08:21:09 -05:00
Andrew Eikum
ffbb969860
update wine
2018-10-11 08:21:09 -05:00
Józef Kucia
cf2be60a67
vrclient: Implement LoadIntoTextureD3D11_Async().
2018-10-11 08:21:09 -05:00
Józef Kucia
b44c226242
vrclient: Log IVRClientCore initialization errors.
2018-10-11 08:21:09 -05:00
Józef Kucia
7ea55b4679
vrclient: Avoid unnecessary casts.
2018-10-11 08:21:09 -05:00
Józef Kucia
8f57eb1487
vrclient/wined3d: Handle depth textures in synchronous mode.
2018-10-11 08:21:09 -05:00
Józef Kucia
7902969fd7
vrclient/wined3d: Use synchronous mode for older versions.
2018-10-11 08:21:09 -05:00
Józef Kucia
60a45d33b6
vrclient/dxvk: Add FIXME() for unhandled flags.
2018-10-11 08:21:09 -05:00
Józef Kucia
a7eec2b6e9
vrclient: Remove dead code.
2018-10-11 08:21:09 -05:00
Józef Kucia
c0f2627396
vrclient: Introduce VRCLIENT_HAVE_DXVK.
2018-10-11 08:21:09 -05:00
Józef Kucia
cad4edfed8
vrclient: Factor out ivrcompositor_submit_vulkan().
2018-10-11 08:21:09 -05:00
Józef Kucia
53b798a62f
vrclient: Factor out ivrcompositor_submit_dxvk().
2018-10-11 08:21:08 -05:00