vrclient: Add DXVK support for D3D11 submissions

This commit is contained in:
Philip Rebohle 2018-05-03 03:28:48 +02:00
parent ed1b2364c9
commit ad5162d03e
2 changed files with 147 additions and 48 deletions

View file

@ -15,6 +15,7 @@
#include "vrclient_private.h"
#include "initguid.h"
#include "dxvk-interop.h"
#include "wined3d-interop.h"
#include "cppIVRCompositor_IVRCompositor_021.h"
@ -447,11 +448,15 @@ EVRCompositorError ivrcompositor_submit(
ID3D11Device *device;
HRESULT hr;
IDXGIVkInteropSurface *dxvk_surface;
IDXGIVkInteropDevice *dxvk_device;
TRACE("%p, %#x, %p, %p, %#x\n", linux_side, eye, texture, bounds, flags);
switch (texture->eType)
{
case TextureType_DirectX:
{
TRACE("D3D11\n");
if (flags & (Submit_TextureWithPose | Submit_TextureWithDepth))
@ -463,63 +468,143 @@ EVRCompositorError ivrcompositor_submit(
texture_iface = texture->handle;
hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
&IID_IWineD3D11Texture2D, (void **)&wine_texture);
if (FAILED(hr))
{
ERR("Invalid D3D11 texture %p.\n", texture);
return cpp_func(linux_side, eye, texture, bounds, flags);
}
if (SUCCEEDED(hr)) {
wine_texture->lpVtbl->GetDevice(wine_texture, &device);
if (user_data->d3d11_device != device)
{
if (user_data->d3d11_device)
FIXME("Previous submit was from different D3D11 device.\n");
user_data->d3d11_device = device;
if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device,
&IID_IWineD3D11Device, (void **)&wined3d_device)))
wine_texture->lpVtbl->GetDevice(wine_texture, &device);
if (user_data->d3d11_device != device)
{
user_data->wined3d_device = wined3d_device;
wined3d_device->lpVtbl->Release(wined3d_device);
}
else
{
ERR("Failed to get device, hr %#x.\n", hr);
user_data->wined3d_device = NULL;
}
if (user_data->d3d11_device)
FIXME("Previous submit was from different D3D11 device.\n");
TRACE("Enabling explicit timing mode.\n");
switch (version)
{
case 21:
cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side,
VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
break;
case 22:
cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(linux_side,
VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
break;
default:
FIXME("Version %u not supported.\n", version);
user_data->d3d11_device = device;
if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device,
&IID_IWineD3D11Device, (void **)&wined3d_device)))
{
user_data->wined3d_device = wined3d_device;
wined3d_device->lpVtbl->Release(wined3d_device);
}
else
{
ERR("Failed to get device, hr %#x.\n", hr);
user_data->wined3d_device = NULL;
break;
}
TRACE("Enabling explicit timing mode.\n");
switch (version)
{
case 21:
cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side,
VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
break;
case 22:
cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(linux_side,
VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff);
break;
default:
FIXME("Version %u not supported.\n", version);
user_data->wined3d_device = NULL;
break;
}
}
device->lpVtbl->Release(device);
submit_data.linux_side = linux_side;
submit_data.submit = cpp_func;
submit_data.eye = eye;
submit_data.texture = *texture;
submit_data.bounds = *bounds;
submit_data.flags = flags;
wine_texture->lpVtbl->access_gl_texture(wine_texture,
d3d11_texture_callback, &submit_data, sizeof(submit_data));
wine_texture->lpVtbl->Release(wine_texture);
return 0;
}
device->lpVtbl->Release(device);
submit_data.linux_side = linux_side;
submit_data.submit = cpp_func;
submit_data.eye = eye;
submit_data.texture = *texture;
submit_data.bounds = *bounds;
submit_data.flags = flags;
wine_texture->lpVtbl->access_gl_texture(wine_texture,
d3d11_texture_callback, &submit_data, sizeof(submit_data));
hr = texture_iface->lpVtbl->QueryInterface(texture_iface,
&IID_IDXGIVkInteropSurface, (void **)&dxvk_surface);
wine_texture->lpVtbl->Release(wine_texture);
if (SUCCEEDED(hr)) {
struct VRVulkanTextureData_t vkdata;
struct Texture_t vktexture;
VkImage image_handle;
VkImageLayout image_layout;
VkImageCreateInfo image_info;
VkImageSubresourceRange subresources;
EVRCompositorError err;
dxvk_surface->lpVtbl->GetDevice(
dxvk_surface, &dxvk_device);
user_data->dxvk_device = dxvk_device;
dxvk_device->lpVtbl->GetVulkanHandles(
dxvk_device,
&vkdata.m_pInstance,
&vkdata.m_pPhysicalDevice,
&vkdata.m_pDevice);
dxvk_device->lpVtbl->GetSubmissionQueue(
dxvk_device,
&vkdata.m_pQueue,
&vkdata.m_nQueueFamilyIndex);
// DXVK needs this to be initialized correctly
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
image_info.pNext = NULL;
dxvk_surface->lpVtbl->GetVulkanImageInfo(
dxvk_surface, &image_handle,
&image_layout, &image_info);
load_vk_unwrappers();
vkdata.m_nImage = (uint64_t)image_handle;
vkdata.m_pDevice = get_native_VkDevice(vkdata.m_pDevice);
vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice(vkdata.m_pPhysicalDevice);
vkdata.m_pInstance = get_native_VkInstance(vkdata.m_pInstance);
vkdata.m_pQueue = get_native_VkQueue(vkdata.m_pQueue);
vkdata.m_nWidth = image_info.extent.width;
vkdata.m_nHeight = image_info.extent.height;
vkdata.m_nFormat = image_info.format;
vkdata.m_nSampleCount = image_info.samples;
vktexture = *texture;
vktexture.handle = &vkdata;
vktexture.eType = TextureType_Vulkan;
subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
subresources.baseMipLevel = 0;
subresources.levelCount = image_info.mipLevels;
subresources.baseArrayLayer = 0;
subresources.layerCount = image_info.arrayLayers;
dxvk_device->lpVtbl->TransitionSurfaceLayout(
dxvk_device, dxvk_surface, &subresources,
image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
dxvk_device->lpVtbl->FlushRenderingCommands(dxvk_device);
dxvk_device->lpVtbl->LockSubmissionQueue(dxvk_device);
err = cpp_func(linux_side, eye, &vktexture, bounds, flags);
dxvk_device->lpVtbl->ReleaseSubmissionQueue(dxvk_device);
dxvk_device->lpVtbl->TransitionSurfaceLayout(
dxvk_device, dxvk_surface, &subresources,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image_layout);
dxvk_device->lpVtbl->Release(dxvk_device);
dxvk_surface->lpVtbl->Release(dxvk_surface);
return err;
}
ERR("Invalid D3D11 texture %p.\n", texture);
return cpp_func(linux_side, eye, texture, bounds, flags);
}
return 0;
case TextureType_Vulkan:
{
@ -587,7 +672,13 @@ void ivrcompositor_post_present_handoff(void (*cpp_func)(void *),
return;
}
if (user_data->dxvk_device)
user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device);
cpp_func(linux_side);
if (user_data->dxvk_device)
user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device);
}
struct explicit_timing_data
@ -631,8 +722,14 @@ EVRCompositorError ivrcompositor_wait_get_poses(
TRACE("%p, %p, %u, %p, %u\n", linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
if (user_data->dxvk_device)
user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device);
r = cpp_func(linux_side, render_poses, render_pose_count, game_poses, game_pose_count);
if (user_data->dxvk_device)
user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device);
if ((wined3d_device = user_data->wined3d_device))
{
TRACE("wined3d device %p\n", wined3d_device);

View file

@ -37,6 +37,7 @@ void *create_LinuxMatchmakingServerListResponse(void *win);
#ifndef __cplusplus
typedef struct ID3D11Device ID3D11Device;
typedef struct IWineD3D11Device IWineD3D11Device;
typedef struct IDXGIVkInteropDevice IDXGIVkInteropDevice;
struct generic_interface
{
@ -56,6 +57,7 @@ struct compositor_data
{
ID3D11Device *d3d11_device;
IWineD3D11Device *wined3d_device;
IDXGIVkInteropDevice *dxvk_device;
};
void destroy_compositor_data(struct compositor_data *data);