From ad5162d03e41b2e280685f32823ce6ab599e040d Mon Sep 17 00:00:00 2001 From: Philip Rebohle Date: Thu, 3 May 2018 03:28:48 +0200 Subject: [PATCH] vrclient: Add DXVK support for D3D11 submissions --- vrclient_x64/vrclient_main.c | 193 ++++++++++++++++++++++++-------- vrclient_x64/vrclient_private.h | 2 + 2 files changed, 147 insertions(+), 48 deletions(-) diff --git a/vrclient_x64/vrclient_main.c b/vrclient_x64/vrclient_main.c index 10dc04a2..20d13768 100644 --- a/vrclient_x64/vrclient_main.c +++ b/vrclient_x64/vrclient_main.c @@ -15,6 +15,7 @@ #include "vrclient_private.h" #include "initguid.h" +#include "dxvk-interop.h" #include "wined3d-interop.h" #include "cppIVRCompositor_IVRCompositor_021.h" @@ -447,11 +448,15 @@ EVRCompositorError ivrcompositor_submit( ID3D11Device *device; HRESULT hr; + IDXGIVkInteropSurface *dxvk_surface; + IDXGIVkInteropDevice *dxvk_device; + TRACE("%p, %#x, %p, %p, %#x\n", linux_side, eye, texture, bounds, flags); switch (texture->eType) { case TextureType_DirectX: + { TRACE("D3D11\n"); if (flags & (Submit_TextureWithPose | Submit_TextureWithDepth)) @@ -463,63 +468,143 @@ EVRCompositorError ivrcompositor_submit( texture_iface = texture->handle; hr = texture_iface->lpVtbl->QueryInterface(texture_iface, &IID_IWineD3D11Texture2D, (void **)&wine_texture); - if (FAILED(hr)) - { - ERR("Invalid D3D11 texture %p.\n", texture); - return cpp_func(linux_side, eye, texture, bounds, flags); - } + if (SUCCEEDED(hr)) { - wine_texture->lpVtbl->GetDevice(wine_texture, &device); - if (user_data->d3d11_device != device) - { - if (user_data->d3d11_device) - FIXME("Previous submit was from different D3D11 device.\n"); - - user_data->d3d11_device = device; - - if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device, - &IID_IWineD3D11Device, (void **)&wined3d_device))) + wine_texture->lpVtbl->GetDevice(wine_texture, &device); + if (user_data->d3d11_device != device) { - user_data->wined3d_device = wined3d_device; - wined3d_device->lpVtbl->Release(wined3d_device); - } - else - { - ERR("Failed to get device, hr %#x.\n", hr); - user_data->wined3d_device = NULL; - } + if (user_data->d3d11_device) + FIXME("Previous submit was from different D3D11 device.\n"); - TRACE("Enabling explicit timing mode.\n"); - switch (version) - { - case 21: - cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side, - VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); - break; - case 22: - cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(linux_side, - VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); - break; - default: - FIXME("Version %u not supported.\n", version); + user_data->d3d11_device = device; + + if (SUCCEEDED(hr = device->lpVtbl->QueryInterface(device, + &IID_IWineD3D11Device, (void **)&wined3d_device))) + { + user_data->wined3d_device = wined3d_device; + wined3d_device->lpVtbl->Release(wined3d_device); + } + else + { + ERR("Failed to get device, hr %#x.\n", hr); user_data->wined3d_device = NULL; - break; + } + + TRACE("Enabling explicit timing mode.\n"); + switch (version) + { + case 21: + cppIVRCompositor_IVRCompositor_021_SetExplicitTimingMode(linux_side, + VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); + break; + case 22: + cppIVRCompositor_IVRCompositor_022_SetExplicitTimingMode(linux_side, + VRCompositorTimingMode_Explicit_ApplicationPerformsPostPresentHandoff); + break; + default: + FIXME("Version %u not supported.\n", version); + user_data->wined3d_device = NULL; + break; + } } + device->lpVtbl->Release(device); + + submit_data.linux_side = linux_side; + submit_data.submit = cpp_func; + submit_data.eye = eye; + submit_data.texture = *texture; + submit_data.bounds = *bounds; + submit_data.flags = flags; + wine_texture->lpVtbl->access_gl_texture(wine_texture, + d3d11_texture_callback, &submit_data, sizeof(submit_data)); + + wine_texture->lpVtbl->Release(wine_texture); + + return 0; } - device->lpVtbl->Release(device); - submit_data.linux_side = linux_side; - submit_data.submit = cpp_func; - submit_data.eye = eye; - submit_data.texture = *texture; - submit_data.bounds = *bounds; - submit_data.flags = flags; - wine_texture->lpVtbl->access_gl_texture(wine_texture, - d3d11_texture_callback, &submit_data, sizeof(submit_data)); + hr = texture_iface->lpVtbl->QueryInterface(texture_iface, + &IID_IDXGIVkInteropSurface, (void **)&dxvk_surface); - wine_texture->lpVtbl->Release(wine_texture); + if (SUCCEEDED(hr)) { + struct VRVulkanTextureData_t vkdata; + struct Texture_t vktexture; + + VkImage image_handle; + VkImageLayout image_layout; + VkImageCreateInfo image_info; + VkImageSubresourceRange subresources; + + EVRCompositorError err; + + dxvk_surface->lpVtbl->GetDevice( + dxvk_surface, &dxvk_device); + + user_data->dxvk_device = dxvk_device; + + dxvk_device->lpVtbl->GetVulkanHandles( + dxvk_device, + &vkdata.m_pInstance, + &vkdata.m_pPhysicalDevice, + &vkdata.m_pDevice); + + dxvk_device->lpVtbl->GetSubmissionQueue( + dxvk_device, + &vkdata.m_pQueue, + &vkdata.m_nQueueFamilyIndex); + + // DXVK needs this to be initialized correctly + image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; + image_info.pNext = NULL; + + dxvk_surface->lpVtbl->GetVulkanImageInfo( + dxvk_surface, &image_handle, + &image_layout, &image_info); + + load_vk_unwrappers(); + + vkdata.m_nImage = (uint64_t)image_handle; + vkdata.m_pDevice = get_native_VkDevice(vkdata.m_pDevice); + vkdata.m_pPhysicalDevice = get_native_VkPhysicalDevice(vkdata.m_pPhysicalDevice); + vkdata.m_pInstance = get_native_VkInstance(vkdata.m_pInstance); + vkdata.m_pQueue = get_native_VkQueue(vkdata.m_pQueue); + vkdata.m_nWidth = image_info.extent.width; + vkdata.m_nHeight = image_info.extent.height; + vkdata.m_nFormat = image_info.format; + vkdata.m_nSampleCount = image_info.samples; + + vktexture = *texture; + vktexture.handle = &vkdata; + vktexture.eType = TextureType_Vulkan; + + subresources.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + subresources.baseMipLevel = 0; + subresources.levelCount = image_info.mipLevels; + subresources.baseArrayLayer = 0; + subresources.layerCount = image_info.arrayLayers; + + dxvk_device->lpVtbl->TransitionSurfaceLayout( + dxvk_device, dxvk_surface, &subresources, + image_layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL); + dxvk_device->lpVtbl->FlushRenderingCommands(dxvk_device); + dxvk_device->lpVtbl->LockSubmissionQueue(dxvk_device); + + err = cpp_func(linux_side, eye, &vktexture, bounds, flags); + + dxvk_device->lpVtbl->ReleaseSubmissionQueue(dxvk_device); + dxvk_device->lpVtbl->TransitionSurfaceLayout( + dxvk_device, dxvk_surface, &subresources, + VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image_layout); + + dxvk_device->lpVtbl->Release(dxvk_device); + dxvk_surface->lpVtbl->Release(dxvk_surface); + return err; + } + + ERR("Invalid D3D11 texture %p.\n", texture); + return cpp_func(linux_side, eye, texture, bounds, flags); + } - return 0; case TextureType_Vulkan: { @@ -587,7 +672,13 @@ void ivrcompositor_post_present_handoff(void (*cpp_func)(void *), return; } + if (user_data->dxvk_device) + user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device); + cpp_func(linux_side); + + if (user_data->dxvk_device) + user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device); } struct explicit_timing_data @@ -631,8 +722,14 @@ EVRCompositorError ivrcompositor_wait_get_poses( TRACE("%p, %p, %u, %p, %u\n", linux_side, render_poses, render_pose_count, game_poses, game_pose_count); + if (user_data->dxvk_device) + user_data->dxvk_device->lpVtbl->LockSubmissionQueue(user_data->dxvk_device); + r = cpp_func(linux_side, render_poses, render_pose_count, game_poses, game_pose_count); + if (user_data->dxvk_device) + user_data->dxvk_device->lpVtbl->ReleaseSubmissionQueue(user_data->dxvk_device); + if ((wined3d_device = user_data->wined3d_device)) { TRACE("wined3d device %p\n", wined3d_device); diff --git a/vrclient_x64/vrclient_private.h b/vrclient_x64/vrclient_private.h index 922738a4..acdce356 100644 --- a/vrclient_x64/vrclient_private.h +++ b/vrclient_x64/vrclient_private.h @@ -37,6 +37,7 @@ void *create_LinuxMatchmakingServerListResponse(void *win); #ifndef __cplusplus typedef struct ID3D11Device ID3D11Device; typedef struct IWineD3D11Device IWineD3D11Device; +typedef struct IDXGIVkInteropDevice IDXGIVkInteropDevice; struct generic_interface { @@ -56,6 +57,7 @@ struct compositor_data { ID3D11Device *d3d11_device; IWineD3D11Device *wined3d_device; + IDXGIVkInteropDevice *dxvk_device; }; void destroy_compositor_data(struct compositor_data *data);