build: Remove unused NO_DXVK option.
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1 changed files with 0 additions and 5 deletions
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@ -25,7 +25,6 @@ else # (Rest of the file is the else)
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# We expect the configure script to conditionally set the following:
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# SRCDIR - Path to source
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# BUILD_NAME - Name of the build for manifests etc.
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# NO_DXVK - 1 if skipping DXVK steps
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# STEAMRT64_MODE - 'docker' or '' for automatic Steam Runtime container
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# STEAMRT64_IMAGE - Name of the image if mode is set
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# STEAMRT32_MODE - Same as above for 32-bit container (can be different type)
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@ -1439,8 +1438,6 @@ vrclient32: $(VRCLIENT_CONFIGURE_FILES32) | $(WINE_BUILDTOOLS32) $(filter $(MAKE
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## Create & configure object directory for dxvk
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ifneq ($(NO_DXVK),1) # May be disabled by configure
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DXVK_CONFIGURE_FILES32 := $(DXVK_OBJ32)/build.ninja
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DXVK_CONFIGURE_FILES64 := $(DXVK_OBJ64)/build.ninja
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@ -1503,8 +1500,6 @@ dxvk32: $(DXVK_CONFIGURE_FILES32)
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cp -f "$(DXVK_OBJ32)"/bin/dxvk_config.dll "$(DST_DIR)"/lib/wine/dxvk
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rm -f "$(DST_DIR)"/lib/wine/dxvk/version && if test -e $(SRCDIR)/.git; then ( cd $(SRCDIR) && git submodule status -- dxvk ) > "$(DST_DIR)"/lib/wine/dxvk/version; fi
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endif # NO_DXVK
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# VKD3D
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VKD3D_CONFIGURE_FILES32 := $(VKD3D_OBJ32)/build.ninja
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