build: Use build macros for lsteamclient.
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1 changed files with 15 additions and 89 deletions
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@ -201,12 +201,6 @@ GECKO64_TARBALL := wine-gecko-$(GECKO_VER)-x86_64.tar.xz
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WINEMONO_VER := 6.1.1
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WINEMONO_TARBALL := wine-mono-$(WINEMONO_VER)-x86.tar.xz
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LSTEAMCLIENT := $(SRCDIR)/lsteamclient
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LSTEAMCLIENT32 := ./syn-lsteamclient32/lsteamclient
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LSTEAMCLIENT64 := ./syn-lsteamclient64/lsteamclient
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LSTEAMCLIENT_OBJ32 := ./obj-lsteamclient32
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LSTEAMCLIENT_OBJ64 := ./obj-lsteamclient64
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STEAMEXE_SRC := $(SRCDIR)/steam_helper
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STEAMEXE_OBJ := ./obj-steam
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STEAMEXE_SYN := ./syn-steam/steam
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@ -230,7 +224,6 @@ FONTS_OBJ := ./obj-fonts
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## Object directories
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OBJ_DIRS := $(TOOLS_DIR32) $(TOOLS_DIR64) \
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$(LSTEAMCLIENT_OBJ32) $(LSTEAMCLIENT_OBJ64) \
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$(STEAMEXE_OBJ) \
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$(VRCLIENT_OBJ32) $(VRCLIENT_OBJ64) \
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$(MEDIACONV_OBJ32) $(MEDIACONV_OBJ64)
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@ -666,99 +659,32 @@ $(OBJ)/.jxrlib-post-build64:
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## lsteamclient
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##
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# The source directory for lsteamclient is a synthetic symlink clone of the source directory, because we need to run
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# winemaker in tree and it can stomp itself in parallel builds.
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$(LSTEAMCLIENT64)/.created: $(LSTEAMCLIENT) $(MAKEFILE_DEP)
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rm -rf ./$(LSTEAMCLIENT64)
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mkdir -p $(LSTEAMCLIENT64)/
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cd $(LSTEAMCLIENT64)/ && ln -sfv ../../$(LSTEAMCLIENT)/* .
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touch $@
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LSTEAMCLIENT_CFLAGS = -Wno-attributes
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LSTEAMCLIENT_CXXFLAGS = -Wno-attributes
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LSTEAMCLIENT_LDFLAGS = -static-libgcc -static-libstdc++ -ldl
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$(LSTEAMCLIENT32)/.created: $(LSTEAMCLIENT) $(MAKEFILE_DEP)
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rm -rf ./$(LSTEAMCLIENT32)
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mkdir -p $(LSTEAMCLIENT32)/
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cd $(LSTEAMCLIENT32)/ && ln -sfv ../../$(LSTEAMCLIENT)/* .
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touch $@
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LSTEAMCLIENT_WINEMAKER_ARGS = \
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-DSTEAM_API_EXPORTS \
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-Dprivate=public \
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-Dprotected=public
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$(LSTEAMCLIENT64): $(LSTEAMCLIENT64)/.created
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$(LSTEAMCLIENT32): $(LSTEAMCLIENT32)/.created
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LSTEAMCLIENT_DEPENDS = wine
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## Create & configure object directory for lsteamclient
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$(eval $(call rules-source,lsteamclient,$(SRCDIR)/lsteamclient))
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$(eval $(call rules-winemaker,lsteamclient,32,lsteamclient.dll))
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$(eval $(call rules-winemaker,lsteamclient,64,lsteamclient.dll))
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LSTEAMCLIENT_CONFIGURE_FILES32 := $(LSTEAMCLIENT_OBJ32)/Makefile
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LSTEAMCLIENT_CONFIGURE_FILES64 := $(LSTEAMCLIENT_OBJ64)/Makefile
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# 64bit-configure
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$(LSTEAMCLIENT_CONFIGURE_FILES64): SHELL = $(CONTAINER_SHELL)
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$(LSTEAMCLIENT_CONFIGURE_FILES64): $(LSTEAMCLIENT64) $(MAKEFILE_DEP) wine64 | $(LSTEAMCLIENT_OBJ64)
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cd $(dir $@) && \
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env PATH="$(abspath $(TOOLS_DIR64))/bin:$(PATH)" \
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winemaker --nosource-fix --nolower-include --nodlls --nomsvcrt \
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-DSTEAM_API_EXPORTS \
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-Dprivate=public -Dprotected=public \
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-I"../$(TOOLS_DIR64)"/include/ \
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-I"../$(TOOLS_DIR64)"/include/wine/ \
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-I"../$(TOOLS_DIR64)"/include/wine/windows/ \
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-I"../$(WINE)"/include/ \
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-L"../$(TOOLS_DIR64)"/lib64/ \
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-L"../$(TOOLS_DIR64)"/lib64/wine/ \
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--dll ../$(LSTEAMCLIENT64) && \
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cp ../$(LSTEAMCLIENT64)/Makefile . && \
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echo >> ./Makefile 'SRCDIR := ../$(LSTEAMCLIENT64)' && \
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echo >> ./Makefile 'vpath % $$(SRCDIR)' && \
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echo >> ./Makefile 'lsteamclient_dll_LDFLAGS := -ldl $$(patsubst %.spec,$$(SRCDIR)/%.spec,$$(lsteamclient_dll_LDFLAGS))'
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# 32-bit configure
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$(LSTEAMCLIENT_CONFIGURE_FILES32): SHELL = $(CONTAINER_SHELL)
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$(LSTEAMCLIENT_CONFIGURE_FILES32): $(LSTEAMCLIENT32) $(MAKEFILE_DEP) wine32 | $(LSTEAMCLIENT_OBJ32)
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cd $(dir $@) && \
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env PATH="$(abspath $(TOOLS_DIR32))/bin:$(PATH)" \
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winemaker --nosource-fix --nolower-include --nodlls --nomsvcrt --wine32 \
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-DSTEAM_API_EXPORTS \
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-Dprivate=public -Dprotected=public \
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-I"../$(TOOLS_DIR32)"/include/ \
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-I"../$(TOOLS_DIR32)"/include/wine/ \
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-I"../$(TOOLS_DIR32)"/include/wine/windows/ \
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-I"../$(WINE)"/include/ \
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-L"../$(TOOLS_DIR32)"/lib/ \
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-L"../$(TOOLS_DIR32)"/lib/wine/ \
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--dll ../$(LSTEAMCLIENT32) && \
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cp ../$(LSTEAMCLIENT32)/Makefile . && \
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echo >> ./Makefile 'SRCDIR := ../$(LSTEAMCLIENT32)' && \
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echo >> ./Makefile 'vpath % $$(SRCDIR)' && \
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echo >> ./Makefile 'lsteamclient_dll_LDFLAGS := -ldl -m32 $$(patsubst %.spec,$$(SRCDIR)/%.spec,$$(lsteamclient_dll_LDFLAGS))'
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## lsteamclient goals
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LSTEAMCLIENT_TARGETS = lsteamclient lsteamclient_configure lsteamclient32 lsteamclient64 lsteamclient_configure32 lsteamclient_configure64
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ALL_TARGETS += $(LSTEAMCLIENT_TARGETS)
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GOAL_TARGETS_LIBS += lsteamclient
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.PHONY: $(LSTEAMCLIENT_TARGETS)
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lsteamclient_configure: $(LSTEAMCLIENT_CONFIGURE_FILES32) $(LSTEAMCLIENT_CONFIGURE_FILES64)
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lsteamclient_configure64: $(LSTEAMCLIENT_CONFIGURE_FILES64)
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lsteamclient_configure32: $(LSTEAMCLIENT_CONFIGURE_FILES32)
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lsteamclient: lsteamclient32 lsteamclient64
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lsteamclient64: SHELL = $(CONTAINER_SHELL)
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lsteamclient64: $(LSTEAMCLIENT_CONFIGURE_FILES64) wine64 | $(filter $(MAKECMDGOALS),wine64 wine32 wine)
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+env PATH="$(abspath $(TOOLS_DIR64))/bin:$(PATH)" CXXFLAGS="-Wno-attributes $(COMMON_FLAGS) -std=gnu++11 -g" CFLAGS="$(COMMON_FLAGS) -g" \
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$(MAKE) -C $(LSTEAMCLIENT_OBJ64)
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$(OBJ)/.lsteamclient-post-build64:
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[ x"$(STRIP)" = x ] || $(STRIP) $(LSTEAMCLIENT_OBJ64)/lsteamclient.dll.so
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mkdir -pv $(DST_DIR)/lib64/wine/
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cp -af $(LSTEAMCLIENT_OBJ64)/lsteamclient.dll.so $(DST_DIR)/lib64/wine/
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touch $@
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lsteamclient32: SHELL = $(CONTAINER_SHELL)
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lsteamclient32: $(LSTEAMCLIENT_CONFIGURE_FILES32) wine32 | $(filter $(MAKECMDGOALS),wine64 wine32 wine)
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+env CC="$(CC32)" CXX="$(CXX32)" PATH="$(abspath $(TOOLS_DIR32))/bin:$(PATH)" LDFLAGS="-m32" CXXFLAGS="-m32 -Wno-attributes $(COMMON_FLAGS) -std=gnu++11 -g" CFLAGS="-m32 $(COMMON_FLAGS) -g" \
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$(MAKE) -C $(LSTEAMCLIENT_OBJ32)
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$(OBJ)/.lsteamclient-post-build32:
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[ x"$(STRIP)" = x ] || $(STRIP) $(LSTEAMCLIENT_OBJ32)/lsteamclient.dll.so
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mkdir -pv $(DST_DIR)/lib/wine/
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cp -af $(LSTEAMCLIENT_OBJ32)/lsteamclient.dll.so $(DST_DIR)/lib/wine/
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touch $@
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##
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