build: Use build macros for dxvk.

This commit is contained in:
Rémi Bernon 2020-03-13 00:31:27 +01:00 committed by Andrew Eikum
parent 69241849ff
commit 528ed849eb

View file

@ -221,10 +221,6 @@ VRCLIENT32 := ./syn-vrclient32
VRCLIENT_OBJ64 := ./obj-vrclient64
VRCLIENT_OBJ32 := ./obj-vrclient32
DXVK := $(SRCDIR)/dxvk
DXVK_OBJ32 := ./obj-dxvk32
DXVK_OBJ64 := ./obj-dxvk64
MEDIACONV := $(SRCDIR)/media-converter
MEDIACONV_OBJ32 := ./obj-media-converter32
MEDIACONV_OBJ64 := ./obj-media-converter64
@ -237,7 +233,6 @@ OBJ_DIRS := $(TOOLS_DIR32) $(TOOLS_DIR64) \
$(LSTEAMCLIENT_OBJ32) $(LSTEAMCLIENT_OBJ64) \
$(STEAMEXE_OBJ) \
$(VRCLIENT_OBJ32) $(VRCLIENT_OBJ64) \
$(DXVK_OBJ32) $(DXVK_OBJ64) \
$(MEDIACONV_OBJ32) $(MEDIACONV_OBJ64)
$(OBJ_DIRS):
@ -996,54 +991,23 @@ vrclient32: $(VRCLIENT_CONFIGURE_FILES32) wine32 | $(filter $(MAKECMDGOALS),wine
cp -af ../$(VRCLIENT_OBJ32)/vrclient.dll.so ../$(DST_DIR)/lib/wine/ && \
cp -af ../$(VRCLIENT_OBJ32)/vrclient.dll.fake ../$(DST_DIR)/lib/wine/fakedlls/vrclient.dll
##
## dxvk
##
## Create & configure object directory for dxvk
DXVK_MESON_ARGS32 = \
--bindir=$(DXVK_DST32)/lib/wine/dxvk \
--cross-file=$(DXVK_OBJ32)/build-win32.txt
DXVK_MESON_ARGS64 = \
--bindir=$(DXVK_DST64)/lib64/wine/dxvk \
--cross-file=$(DXVK_OBJ64)/build-win64.txt
DXVK_CONFIGURE_FILES32 := $(DXVK_OBJ32)/build.ninja
DXVK_CONFIGURE_FILES64 := $(DXVK_OBJ64)/build.ninja
$(eval $(call rules-source,dxvk,$(SRCDIR)/dxvk))
$(eval $(call rules-meson,dxvk,32))
$(eval $(call rules-meson,dxvk,64))
# 64bit-configure. Remove coredata file if already configured (due to e.g. makefile changing)
$(DXVK_CONFIGURE_FILES64): SHELL = $(CONTAINER_SHELL)
$(DXVK_CONFIGURE_FILES64): $(MAKEFILE_DEP) $(DXVK)/build-win64.txt wineopenxr64 | $(DXVK_OBJ64)
if [ -e "$(abspath $(DXVK_OBJ64))"/build.ninja ]; then \
rm -f "$(abspath $(DXVK_OBJ64))"/meson-private/coredata.dat; \
fi
cd "$(abspath $(DXVK))" && \
PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
meson --prefix="$(abspath $(DXVK_OBJ64))" --cross-file "$(abspath $(DXVK))/build-win64.txt" $(MESON_STRIP_ARG) --buildtype=release "$(abspath $(DXVK_OBJ64))"
# 32-bit configure. Remove coredata file if already configured (due to e.g. makefile changing)
$(DXVK_CONFIGURE_FILES32): SHELL = $(CONTAINER_SHELL)
$(DXVK_CONFIGURE_FILES32): $(MAKEFILE_DEP) $(DXVK)/build-win32.txt | $(DXVK_OBJ32)
if [ -e "$(abspath $(DXVK_OBJ32))"/build.ninja ]; then \
rm -f "$(abspath $(DXVK_OBJ32))"/meson-private/coredata.dat; \
fi
cd "$(abspath $(DXVK))" && \
PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" \
meson --prefix="$(abspath $(DXVK_OBJ32))" --cross-file "$(abspath $(DXVK))/build-win32.txt" $(MESON_STRIP_ARG) --buildtype=release "$(abspath $(DXVK_OBJ32))"
## dxvk goals
DXVK_TARGETS = dxvk dxvk_configure dxvk32 dxvk64 dxvk_configure32 dxvk_configure64
ALL_TARGETS += $(DXVK_TARGETS)
GOAL_TARGETS_LIBS += dxvk
.PHONY: $(DXVK_TARGETS)
dxvk_configure: $(DXVK_CONFIGURE_FILES32) $(DXVK_CONFIGURE_FILES64)
dxvk_configure64: $(DXVK_CONFIGURE_FILES64)
dxvk_configure32: $(DXVK_CONFIGURE_FILES32)
dxvk: dxvk32 dxvk64
dxvk64: SHELL = $(CONTAINER_SHELL)
dxvk64: $(DXVK_CONFIGURE_FILES64)
env PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" ninja -C "$(DXVK_OBJ64)" install
$(OBJ)/.dxvk-post-build64:
mkdir -p "$(DST_DIR)/lib64/wine/dxvk"
cp -f "$(DXVK_OBJ64)"/bin/dxgi.dll "$(DST_DIR)"/lib64/wine/dxvk
cp -f "$(DXVK_OBJ64)"/bin/d3d11.dll "$(DST_DIR)"/lib64/wine/dxvk
@ -1053,11 +1017,9 @@ dxvk64: $(DXVK_CONFIGURE_FILES64)
cp -f "$(DXVK_OBJ64)"/bin/d3d9.dll "$(DST_DIR)"/lib64/wine/dxvk
cp -f "$(DXVK_OBJ64)"/bin/dxvk_config.dll "$(DST_DIR)"/lib64/wine/dxvk
rm -f "$(DST_DIR)"/lib64/wine/dxvk/version && if test -e $(SRCDIR)/.git; then ( cd $(SRCDIR) && git submodule status -- dxvk ) > "$(DST_DIR)"/lib64/wine/dxvk/version; fi
touch $@
dxvk32: SHELL = $(CONTAINER_SHELL)
dxvk32: $(DXVK_CONFIGURE_FILES32)
env PATH="$(abspath $(SRCDIR))/glslang/bin/:$(PATH)" ninja -C "$(DXVK_OBJ32)" install
$(OBJ)/.dxvk-post-build32:
mkdir -p "$(DST_DIR)"/lib/wine/dxvk
cp -f "$(DXVK_OBJ32)"/bin/dxgi.dll "$(DST_DIR)"/lib/wine/dxvk/
cp -f "$(DXVK_OBJ32)"/bin/d3d11.dll "$(DST_DIR)"/lib/wine/dxvk/
@ -1067,6 +1029,7 @@ dxvk32: $(DXVK_CONFIGURE_FILES32)
cp -f "$(DXVK_OBJ32)"/bin/d3d9.dll "$(DST_DIR)"/lib/wine/dxvk/
cp -f "$(DXVK_OBJ32)"/bin/dxvk_config.dll "$(DST_DIR)"/lib/wine/dxvk
rm -f "$(DST_DIR)"/lib/wine/dxvk/version && if test -e $(SRCDIR)/.git; then ( cd $(SRCDIR) && git submodule status -- dxvk ) > "$(DST_DIR)"/lib/wine/dxvk/version; fi
touch $@
##