Yucom/lsteamclient/cb_converters_140.cpp

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2018-01-18 17:24:05 +01:00
#include "steamclient_private.h"
#include "steam_defs.h"
#include "steamworks_sdk_140/steam_api.h"
#include "steamworks_sdk_140/isteamgameserver.h"
#include "steamworks_sdk_140/isteamgameserverstats.h"
#include "steamworks_sdk_140/isteamgamecoordinator.h"
extern "C" {
struct winSubmitItemUpdateResult_t_8 {
EResult m_eResult;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement;
} __attribute__ ((ms_struct));
void cb_SubmitItemUpdateResult_t_8(void *l, void *w)
{
SubmitItemUpdateResult_t *lin = (SubmitItemUpdateResult_t *)l;
struct winSubmitItemUpdateResult_t_8 *win = (struct winSubmitItemUpdateResult_t_8 *)w;
win->m_eResult = lin->m_eResult;
win->m_bUserNeedsToAcceptWorkshopLegalAgreement = lin->m_bUserNeedsToAcceptWorkshopLegalAgreement;
}
}