70 lines
2.9 KiB
C++
70 lines
2.9 KiB
C++
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#include "steamclient_private.h"
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#include "steam_defs.h"
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#include "steamworks_sdk_118/steam_api.h"
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#include "steamworks_sdk_118/isteamgameserver.h"
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#include "steamworks_sdk_118/isteamgameserverstats.h"
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#include "steamworks_sdk_118/isteamgamecoordinator.h"
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extern "C" {
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struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 {
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EResult m_eResult;
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PublishedFileId_t m_nPublishedFileId;
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AppId_t m_nCreatorAppID;
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AppId_t m_nConsumerAppID;
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char m_rgchTitle[129];
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char m_rgchDescription[8000];
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UGCHandle_t m_hFile;
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UGCHandle_t m_hPreviewFile;
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uint64 m_ulSteamIDOwner;
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uint32 m_rtimeCreated;
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uint32 m_rtimeUpdated;
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ERemoteStoragePublishedFileVisibility m_eVisibility;
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bool m_bBanned;
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char m_rgchTags[1025];
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bool m_bTagsTruncated;
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char m_pchFileName[260];
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int32 m_nFileSize;
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int32 m_nPreviewFileSize;
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} __attribute__ ((ms_struct));
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void cb_RemoteStorageGetPublishedFileDetailsResult_t_9484(void *l, void *w)
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{
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RemoteStorageGetPublishedFileDetailsResult_t *lin = (RemoteStorageGetPublishedFileDetailsResult_t *)l;
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struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *win = (struct winRemoteStorageGetPublishedFileDetailsResult_t_9484 *)w;
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win->m_eResult = lin->m_eResult;
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win->m_nPublishedFileId = lin->m_nPublishedFileId;
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win->m_nCreatorAppID = lin->m_nCreatorAppID;
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win->m_nConsumerAppID = lin->m_nConsumerAppID;
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memcpy(win->m_rgchTitle, lin->m_rgchTitle, sizeof(win->m_rgchTitle));
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memcpy(win->m_rgchDescription, lin->m_rgchDescription, sizeof(win->m_rgchDescription));
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win->m_hFile = lin->m_hFile;
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win->m_hPreviewFile = lin->m_hPreviewFile;
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win->m_ulSteamIDOwner = lin->m_ulSteamIDOwner;
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win->m_rtimeCreated = lin->m_rtimeCreated;
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win->m_rtimeUpdated = lin->m_rtimeUpdated;
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win->m_eVisibility = lin->m_eVisibility;
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win->m_bBanned = lin->m_bBanned;
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memcpy(win->m_rgchTags, lin->m_rgchTags, sizeof(win->m_rgchTags));
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win->m_bTagsTruncated = lin->m_bTagsTruncated;
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memcpy(win->m_pchFileName, lin->m_pchFileName, sizeof(win->m_pchFileName));
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win->m_nFileSize = lin->m_nFileSize;
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win->m_nPreviewFileSize = lin->m_nPreviewFileSize;
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}
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struct winComputeNewPlayerCompatibilityResult_t_16 {
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EResult m_eResult;
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int m_cPlayersThatDontLikeCandidate;
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int m_cPlayersThatCandidateDoesntLike;
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int m_cClanPlayersThatDontLikeCandidate;
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} __attribute__ ((ms_struct));
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void cb_ComputeNewPlayerCompatibilityResult_t_16(void *l, void *w)
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{
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ComputeNewPlayerCompatibilityResult_t *lin = (ComputeNewPlayerCompatibilityResult_t *)l;
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struct winComputeNewPlayerCompatibilityResult_t_16 *win = (struct winComputeNewPlayerCompatibilityResult_t_16 *)w;
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win->m_eResult = lin->m_eResult;
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win->m_cPlayersThatDontLikeCandidate = lin->m_cPlayersThatDontLikeCandidate;
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win->m_cPlayersThatCandidateDoesntLike = lin->m_cPlayersThatCandidateDoesntLike;
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win->m_cClanPlayersThatDontLikeCandidate = lin->m_cClanPlayersThatDontLikeCandidate;
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}
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}
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