115 lines
4.8 KiB
C
115 lines
4.8 KiB
C
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/* This file is auto-generated, do not edit. */
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#include <stdarg.h>
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#include "windef.h"
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#include "winbase.h"
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#include "wine/debug.h"
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#include "cxx.h"
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#include "steam_defs.h"
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#include "steamclient_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(steamclient);
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#include "cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001.h"
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typedef struct __winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 {
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vtable_ptr *vtable;
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void *linux_side;
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} winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001;
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled, 4)
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bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying, 4)
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bool __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus, 4)
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AudioPlayback_Status __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play, 4)
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause, 4)
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious, 4)
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext, 4)
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext(_this->linux_side);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume, 8)
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void __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this, float flVolume)
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{
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TRACE("%p\n", _this);
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cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume(_this->linux_side, flVolume);
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}
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DEFINE_THISCALL_WRAPPER(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume, 4)
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float __thiscall winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *_this)
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{
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TRACE("%p\n", _this);
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return cppISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume(_this->linux_side);
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}
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extern vtable_ptr winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable;
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#ifndef __GNUC__
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void __asm_dummy_vtables(void) {
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#endif
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__ASM_VTABLE(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001,
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsEnabled)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_BIsPlaying)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetPlaybackStatus)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Play)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_Pause)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayPrevious)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_PlayNext)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_SetVolume)
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VTABLE_ADD_FUNC(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_GetVolume)
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);
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#ifndef __GNUC__
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}
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#endif
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winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *create_winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001(void *linux_side)
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{
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winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001 *r = HeapAlloc(GetProcessHeap(), 0, sizeof(winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001));
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TRACE("-> %p\n", r);
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r->vtable = &winISteamMusic_STEAMMUSIC_INTERFACE_VERSION001_vtable;
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r->linux_side = linux_side;
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return r;
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}
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