46 lines
1.6 KiB
C
46 lines
1.6 KiB
C
|
//====== Copyright <20> 1996-2008, Valve Corporation, All rights reserved. =======
|
|||
|
//
|
|||
|
// Purpose: public interface to user remote file storage in Steam
|
|||
|
//
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
#ifndef ISTEAMREMOTESTORAGE_H
|
|||
|
#define ISTEAMREMOTESTORAGE_H
|
|||
|
#ifdef _WIN32
|
|||
|
#pragma once
|
|||
|
#endif
|
|||
|
|
|||
|
#include "isteamclient.h"
|
|||
|
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
// Purpose: Functions for accessing, reading and writing files stored remotely
|
|||
|
// and cached locally
|
|||
|
//-----------------------------------------------------------------------------
|
|||
|
class ISteamRemoteStorage
|
|||
|
{
|
|||
|
public:
|
|||
|
// NOTE
|
|||
|
//
|
|||
|
// Filenames are case-insensitive, and will be converted to lowercase automatically.
|
|||
|
// So "foo.bar" and "Foo.bar" are the same file, and if you write "Foo.bar" then
|
|||
|
// iterate the files, the filename returned will be "foo.bar".
|
|||
|
//
|
|||
|
|
|||
|
// file operations
|
|||
|
virtual bool FileWrite( const char *pchFile, const void *pvData, int32 cubData ) = 0;
|
|||
|
virtual int32 GetFileSize( const char *pchFile ) = 0;
|
|||
|
virtual int32 FileRead( const char *pchFile, void *pvData, int32 cubDataToRead ) = 0;
|
|||
|
virtual bool FileExists( const char *pchFile ) = 0;
|
|||
|
|
|||
|
// iteration
|
|||
|
virtual int32 GetFileCount() = 0;
|
|||
|
virtual const char *GetFileNameAndSize( int iFile, int32 *pnFileSizeInBytes ) = 0;
|
|||
|
|
|||
|
// quota management
|
|||
|
virtual bool GetQuota( int32 *pnTotalBytes, int32 *puAvailableBytes ) = 0;
|
|||
|
};
|
|||
|
|
|||
|
#define STEAMREMOTESTORAGE_INTERFACE_VERSION "STEAMREMOTESTORAGE_INTERFACE_VERSION002"
|
|||
|
|
|||
|
#endif // ISTEAMREMOTESTORAGE_H
|