23 lines
1.4 KiB
C
23 lines
1.4 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern HSteamUser cppISteamUser_SteamUser012_GetHSteamUser(void *);
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extern bool cppISteamUser_SteamUser012_BLoggedOn(void *);
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extern CSteamID cppISteamUser_SteamUser012_GetSteamID(void *);
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extern int cppISteamUser_SteamUser012_InitiateGameConnection(void *, void *, int, CSteamID, uint32, uint16, bool);
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extern void cppISteamUser_SteamUser012_TerminateGameConnection(void *, uint32, uint16);
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extern void cppISteamUser_SteamUser012_TrackAppUsageEvent(void *, CGameID, int, const char *);
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extern bool cppISteamUser_SteamUser012_GetUserDataFolder(void *, char *, int);
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extern void cppISteamUser_SteamUser012_StartVoiceRecording(void *);
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extern void cppISteamUser_SteamUser012_StopVoiceRecording(void *);
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extern EVoiceResult cppISteamUser_SteamUser012_GetCompressedVoice(void *, void *, uint32, uint32 *);
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extern EVoiceResult cppISteamUser_SteamUser012_DecompressVoice(void *, void *, uint32, void *, uint32, uint32 *);
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extern HAuthTicket cppISteamUser_SteamUser012_GetAuthSessionTicket(void *, void *, int, uint32 *);
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extern EBeginAuthSessionResult cppISteamUser_SteamUser012_BeginAuthSession(void *, const void *, int, CSteamID);
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extern void cppISteamUser_SteamUser012_EndAuthSession(void *, CSteamID);
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extern void cppISteamUser_SteamUser012_CancelAuthTicket(void *, HAuthTicket);
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extern EUserHasLicenseForAppResult cppISteamUser_SteamUser012_UserHasLicenseForApp(void *, CSteamID, AppId_t);
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#ifdef __cplusplus
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}
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#endif
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