35 lines
2.4 KiB
C
35 lines
2.4 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern uint32 cppISteamUtils_SteamUtils008_GetSecondsSinceAppActive(void *);
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extern uint32 cppISteamUtils_SteamUtils008_GetSecondsSinceComputerActive(void *);
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extern EUniverse cppISteamUtils_SteamUtils008_GetConnectedUniverse(void *);
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extern uint32 cppISteamUtils_SteamUtils008_GetServerRealTime(void *);
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extern const char * cppISteamUtils_SteamUtils008_GetIPCountry(void *);
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extern bool cppISteamUtils_SteamUtils008_GetImageSize(void *, int, uint32 *, uint32 *);
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extern bool cppISteamUtils_SteamUtils008_GetImageRGBA(void *, int, uint8 *, int);
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extern bool cppISteamUtils_SteamUtils008_GetCSERIPPort(void *, uint32 *, uint16 *);
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extern uint8 cppISteamUtils_SteamUtils008_GetCurrentBatteryPower(void *);
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extern uint32 cppISteamUtils_SteamUtils008_GetAppID(void *);
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extern void cppISteamUtils_SteamUtils008_SetOverlayNotificationPosition(void *, ENotificationPosition);
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extern bool cppISteamUtils_SteamUtils008_IsAPICallCompleted(void *, SteamAPICall_t, bool *);
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extern ESteamAPICallFailure cppISteamUtils_SteamUtils008_GetAPICallFailureReason(void *, SteamAPICall_t);
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extern bool cppISteamUtils_SteamUtils008_GetAPICallResult(void *, SteamAPICall_t, void *, int, int, bool *);
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extern void cppISteamUtils_SteamUtils008_RunFrame(void *);
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extern uint32 cppISteamUtils_SteamUtils008_GetIPCCallCount(void *);
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extern void cppISteamUtils_SteamUtils008_SetWarningMessageHook(void *, SteamAPIWarningMessageHook_t);
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extern bool cppISteamUtils_SteamUtils008_IsOverlayEnabled(void *);
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extern bool cppISteamUtils_SteamUtils008_BOverlayNeedsPresent(void *);
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extern SteamAPICall_t cppISteamUtils_SteamUtils008_CheckFileSignature(void *, const char *);
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extern bool cppISteamUtils_SteamUtils008_ShowGamepadTextInput(void *, EGamepadTextInputMode, EGamepadTextInputLineMode, const char *, uint32, const char *);
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extern uint32 cppISteamUtils_SteamUtils008_GetEnteredGamepadTextLength(void *);
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extern bool cppISteamUtils_SteamUtils008_GetEnteredGamepadTextInput(void *, char *, uint32);
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extern const char * cppISteamUtils_SteamUtils008_GetSteamUILanguage(void *);
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extern bool cppISteamUtils_SteamUtils008_IsSteamRunningInVR(void *);
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extern void cppISteamUtils_SteamUtils008_SetOverlayNotificationInset(void *, int, int);
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extern bool cppISteamUtils_SteamUtils008_IsSteamInBigPictureMode(void *);
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extern void cppISteamUtils_SteamUtils008_StartVRDashboard(void *);
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#ifdef __cplusplus
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}
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#endif
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