35 lines
2.5 KiB
C
35 lines
2.5 KiB
C
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern const char * cppISteamFriends_SteamFriends007_GetPersonaName(void *);
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extern void cppISteamFriends_SteamFriends007_SetPersonaName(void *, const char *);
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extern EPersonaState cppISteamFriends_SteamFriends007_GetPersonaState(void *);
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extern int cppISteamFriends_SteamFriends007_GetFriendCount(void *, int);
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extern CSteamID cppISteamFriends_SteamFriends007_GetFriendByIndex(void *, int, int);
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extern EFriendRelationship cppISteamFriends_SteamFriends007_GetFriendRelationship(void *, CSteamID);
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extern EPersonaState cppISteamFriends_SteamFriends007_GetFriendPersonaState(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaName(void *, CSteamID);
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extern bool cppISteamFriends_SteamFriends007_GetFriendGamePlayed(void *, CSteamID, FriendGameInfo_t *);
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extern const char * cppISteamFriends_SteamFriends007_GetFriendPersonaNameHistory(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends007_HasFriend(void *, CSteamID, int);
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extern int cppISteamFriends_SteamFriends007_GetClanCount(void *);
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extern CSteamID cppISteamFriends_SteamFriends007_GetClanByIndex(void *, int);
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extern const char * cppISteamFriends_SteamFriends007_GetClanName(void *, CSteamID);
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extern const char * cppISteamFriends_SteamFriends007_GetClanTag(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends007_GetFriendCountFromSource(void *, CSteamID);
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extern CSteamID cppISteamFriends_SteamFriends007_GetFriendFromSourceByIndex(void *, CSteamID, int);
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extern bool cppISteamFriends_SteamFriends007_IsUserInSource(void *, CSteamID, CSteamID);
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extern void cppISteamFriends_SteamFriends007_SetInGameVoiceSpeaking(void *, CSteamID, bool);
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extern void cppISteamFriends_SteamFriends007_ActivateGameOverlay(void *, const char *);
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extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToUser(void *, const char *, CSteamID);
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extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToWebPage(void *, const char *);
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extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayToStore(void *, AppId_t);
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extern void cppISteamFriends_SteamFriends007_SetPlayedWith(void *, CSteamID);
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extern void cppISteamFriends_SteamFriends007_ActivateGameOverlayInviteDialog(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends007_GetSmallFriendAvatar(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends007_GetMediumFriendAvatar(void *, CSteamID);
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extern int cppISteamFriends_SteamFriends007_GetLargeFriendAvatar(void *, CSteamID);
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#ifdef __cplusplus
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}
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#endif
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