62c9793a6e
ContextAttribute.DOUBLEBUFFER is a boolean in SDL (false->single buffering, true->double buffering). We need to adjust the number of buffers accordingly (single buffering->1 buffer, double buffering->2 buffers). |
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.. | ||
Dummy | ||
Egl | ||
MacOS | ||
SDL2 | ||
Windows | ||
X11 | ||
DesktopGraphicsContext.cs | ||
DisplayDeviceBase.cs | ||
EmbeddedGraphicsContext.cs | ||
Factory.cs | ||
IDisplayDeviceDriver.cs | ||
INativeGLWindow.cs | ||
IPlatformFactory.cs | ||
IWindowInfo.cs | ||
PlatformException.cs | ||
Utilities.cs |