Opentk/Source
thefiddler 40a8a6d915 [GameWindow] Do not override Target*Frequency in GameWindow.Run()
This patch makes the following code work as expected:
```csharp
var gw = new GameWindow();
gw.TargetRenderFrequency = 60;
gw.Run();
```
Fixes issue #69
2014-03-06 14:16:30 +01:00
..
Bind Merge pull request #58 from Frassle/develop 2014-02-11 23:54:47 +01:00
Build.UpdateVersion Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Compatibility Normalized xml doc file paths 2013-12-15 23:24:17 +01:00
Converter Merge master into no-reflect 2013-12-15 16:36:37 +01:00
Examples [Examples] Display modifier key information 2014-02-25 01:13:46 +01:00
Generator.Rewrite [Build] Added -debug to Rewrite commandline parameters 2014-02-25 01:08:53 +01:00
GLControl [GLControl] Warn when accessing GL properties on non-current context 2014-01-26 11:08:08 +01:00
OpenTK [GameWindow] Do not override Target*Frequency in GameWindow.Run() 2014-03-06 14:16:30 +01:00