[Examples] Display modifier key information

This commit is contained in:
thefiddler 2014-02-17 23:28:29 +01:00
parent ee1fb2a917
commit d985362058

View file

@ -42,12 +42,15 @@ namespace Examples.Tests
double variable_refresh_timestep_pos = -1;
double fixed_update_timestep_pos = -1;
KeyModifiers modifiers;
public GameWindowStates()
: base(800, 600, GraphicsMode.Default)
{
VSync = VSyncMode.On;
Keyboard.KeyRepeat = true;
KeyDown += KeyDownHandler;
KeyUp += KeyUpHandler;
KeyPress += KeyPressHandler;
MouseEnter += delegate { mouse_in_window = true; };
@ -106,6 +109,12 @@ namespace Examples.Tests
case Key.Comma: TargetRenderFrequency--; break;
case Key.Period: TargetRenderFrequency++; break;
}
modifiers = e.Modifiers;
}
void KeyUpHandler(object sender, KeyboardKeyEventArgs e)
{
modifiers = e.Modifiers;
}
void MouseMoveHandler(object sender, MouseMoveEventArgs e)
@ -136,10 +145,10 @@ namespace Examples.Tests
return offset + gfx.MeasureString(str, TextFont).Width;
}
static int DrawKeyboards(Graphics gfx, int line)
int DrawKeyboards(Graphics gfx, int line)
{
line++;
DrawString(gfx, "Keyboard:", line++);
DrawString(gfx, String.Format("Keyboard ({0}):", modifiers), line++);
for (int i = 0; i < 4; i++)
{
var state = OpenTK.Input.Keyboard.GetState(i);