Commit graph

3510 commits

Author SHA1 Message Date
Fraser Waters
4f2658ab79 Make xcursor fields public. 2014-04-27 10:53:33 +02:00
Fraser Waters
cb5f354ddc Change xcursor library name. 2014-04-27 10:53:33 +02:00
Fraser Waters
cf43b6003c Create and Destroy functions for XcursorImage. 2014-04-27 10:53:33 +02:00
Fraser Waters
52043d5f74 Xcursor types. 2014-04-27 10:53:33 +02:00
Fraser
10112da976 Respond to WM_SETCURSOR messages.
Calling SetCursor on mouse moves is not enough, we need to respond to
SETCURSOR messages. If we have a custom cursor we need to call SetCursor
and then NOT call DefWindowProc, otherwise we just call DefWindowProc
for the forms default cursor.
2014-04-27 10:53:33 +02:00
Fraser
8f9311ec8d Partial implementation of Windows MouseCursor.
Very buggy, but starting to show results.
2014-04-27 10:53:32 +02:00
Fraser
b005b6e542 DestroyIcon function. 2014-04-27 10:53:32 +02:00
Fraser
4fb7a2d5c2 GetCursor function. 2014-04-27 10:53:32 +02:00
Fraser
acf47f1ff4 SetCursor function. 2014-04-27 10:53:32 +02:00
Fraser
dd75466239 GetIconInfo function. 2014-04-27 10:52:53 +02:00
Fraser
f10d8568cb CreateIconIndirect function. 2014-04-27 10:52:53 +02:00
Fraser
6c65e2cdd3 IconInfo structure. 2014-04-27 10:52:53 +02:00
thefiddler
dd55cea489 [All] Initial implementation of INativeWindow.Cursor property
Affects issue #9
2014-04-27 10:52:53 +02:00
thefiddler
f545bd512b [SDL2] Implemented cursor APIs
Affects issue #9
2014-04-27 10:52:53 +02:00
thefiddler
a6f610dd0c [Core] Added MouseCursor class
This branch marks the beginning of hardware cursor support (affects
issue #9)
2014-04-27 10:52:53 +02:00
Olle Håkansson
160e6ecb31 Added Quit menu item + shortcut (Cmd+Q). 2014-04-27 10:52:28 +02:00
Olle Håkansson
a24ce9ba11 Fixed creating contexts without native windows.
To create a context for the GTK GLWidget, you need to be able to
specify the exact NSView you want the OpenGL context to apply to. Also,
you don’t want to initialise the NSApplication in this situation, which
the CocoaContext did before (unintentionally).
2014-04-27 09:58:05 +02:00
thefiddler
6186373df1 [ES][GL] Synced with April Khronos specification 2014-04-27 09:53:22 +02:00
thefiddler
a79086bb20 [X11] Set WM_CLASS property
This allows Ubuntu Unity and Gnome Shell to detect and display
the correct application name.
2014-04-26 20:27:00 +02:00
thefiddler
78a6993cec [GL] Only print debug info in debug mode 2014-04-26 19:13:03 +02:00
thefiddler
7c4bdab110 [GL] Removed unused code 2014-04-26 19:12:49 +02:00
thefiddler
cd25d5f307 [OpenTK] Removed reflection binding loading
This code is no longer in use.
2014-04-26 18:28:51 +02:00
thefiddler
95f73310d8 [X11] Implemented new-style bindings for GLX
Replaced delegates with call instructions and completely removed the
old extension loading code.
2014-04-26 18:24:13 +02:00
thefiddler
44526229be [Win] Fixed warnings
Protected object in static class and wrong parameter names in
documentation
2014-04-26 18:22:50 +02:00
thefiddler
8558509379 [GL][ES] Regenerated bindings 2014-04-26 14:23:52 +02:00
thefiddler
1666eb670c [GL][ES] Do not break public API
Even if that API is not meant to be used by applications.
2014-04-26 14:23:29 +02:00
thefiddler
b732e377c9 [Mac] Sped up extension loading
From ~200ms down to ~65ms on a rMBP with Nvidia 650M and Mac OS X
10.9.2.
2014-04-26 14:21:26 +02:00
thefiddler
433fa35f7e [Graphics] GetAddress(string) is no longer needed 2014-04-26 14:20:17 +02:00
thefiddler
fbeac9c323 [Graphics] Redirect GetAddress(string)
GetAddress(string) now calls GetAddress(IntPtr) internally. This
reduces the number of APIs that must be implemented for each platform.
2014-04-26 14:19:19 +02:00
thefiddler
9605940661 [X11] Optimized XKey translation 2014-04-25 21:55:00 +02:00
thefiddler
6257858d54 [Bind][ES][GL] Output entry points as byte[]
Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
2014-04-25 17:25:20 +02:00
thefiddler
c1f284f101 [Win] Wgl no longer inherits GraphicsBindingsBase
This is a necessary step for the next commit.
2014-04-25 17:23:06 +02:00
thefiddler
e433aad4b4 [ES] ES10 does not require initialization
It consists solely of DllImports that will be initialized on first use,
regardless of the existence of an OpenGL context.
2014-04-25 14:50:55 +02:00
thefiddler
3658fac263 [Input] Use Key.LastKey instead of Enum.GetValues
This avoids unnecessary memory allocations in the KeyboardDevice
constructor.
2014-04-25 14:15:06 +02:00
thefiddler
58e41a2b97 [Win] Replaced KeyMap dictionary with switch
This reduces the amount of allocations on the startup path.
2014-04-25 14:13:55 +02:00
thefiddler
e36a0d0fbc [OpenTK] Rebased on develop 2014-04-25 13:38:53 +02:00
thefiddler
6994a13770 [OpenTK] Fixed DllImport library for OpenGL on Mac OS X 2014-04-25 12:14:28 +02:00
thefiddler
03a8a6da0e [SDL2] Optimized Sdl2KeyCode translation
Also fixed Key.WinLeft, WinRight and Menu translation.
2014-04-25 12:14:27 +02:00
thefiddler
9f39aa1b88 [Mac] Optimized MacOSKeyCode translation
This also reduces memory allocations on startup by ~10K.
2014-04-25 12:14:26 +02:00
thefiddler
4ae65c86ff [GL] Added missing GetPName.MaxPatchVertices 2014-04-25 11:11:42 +02:00
thefiddler
824f238973 [Mac] Removed most legacy Carbon code 2014-04-24 13:48:26 +02:00
thefiddler
5f44f3d491 [Mac] Removed unused Carbon APIs 2014-04-24 13:48:26 +02:00
thefiddler
cdd88e6f7e [Mac] Migrated AglContext to OpenTK.GLControl 2014-04-24 13:48:26 +02:00
thefiddler
3475582c30 [Mac] Mouse coordinates are reported in pixels 2014-04-24 13:47:30 +02:00
thefiddler
e0848f9d6d [Mac] SendFloat should use _fpret on i386 2014-04-24 13:47:30 +02:00
thefiddler
3250cbbc91 [Mac] Use scrollFactor variable 2014-04-24 13:47:30 +02:00
thefiddler
a2212f0184 [Mac] Fixed a warning related to volatile UniqueId
Also changed the class name to OpenTK_GameWindow
2014-04-24 13:47:30 +02:00
thefiddler
acb7dd27a7 [Mac] Window should be invisible on startup
Also fixes the initial position of the window.
2014-04-24 13:47:30 +02:00
Olle Håkansson
64fb043b77 Licensed files under MIT/X11. 2014-04-24 13:45:06 +02:00
thefiddler
b0eedc122d [Mac] Avoid class conflicts for multiple windows
When creating multiple windows, their classes must have different class
names or they will fail to construct.

This commit ensures their names are unique. It also fixes a potential
memory leak in the Icon setter.
2014-04-24 13:45:06 +02:00
thefiddler
287c2b3415 [Mac] Add CocoaContext.GetGraphicsMode via CGL
Once the context is constructed, we use GetGraphicsMode to retrieve the
exact GraphicsMode that was selected by CocoaContext.
2014-04-24 13:45:06 +02:00
Olle Håkansson
2943bdfecb Fixed too high mouse scrolling speed. 2014-04-24 13:45:06 +02:00
Olle Håkansson
4573db2ceb Much improved handling of window/border states. 2014-04-24 13:45:06 +02:00
Olle Håkansson
df6caa3cbb Fixed missing Mode value in CocoaContext.
Crashed E.g. GameWindow States example.
2014-04-24 13:45:06 +02:00
Olle Håkansson
374ce26186 Added a helper for creating cocoa window infos. 2014-04-24 13:45:05 +02:00
Olle Håkansson
86a5399534 Register mouse drag as well as move. 2014-04-24 13:45:05 +02:00
Olle Håkansson
46856dc21d Closing should occur in ProcessEvents. 2014-04-24 13:45:05 +02:00
Olle Håkansson
ed87814a7f Cleanups. 2014-04-24 13:45:05 +02:00
Olle Håkansson
3798d268dc Fixed mouse position not being received. 2014-04-24 13:45:05 +02:00
Olle Håkansson
9183e3ae0d Fixed crashes from callbacks. 2014-04-24 13:45:05 +02:00
Olle Håkansson
d1fb2597bb Better handling of maximized window.
Used the “zoom” command before, but it has some limitations (e.g. no
event when zoom is done).
2014-04-24 13:45:05 +02:00
Olle Håkansson
7c3872531e Disabled capturing when changing resolution.
Might be off here, but without capturing it seems like we get a
behaviour closer to that of the PC.
2014-04-24 13:45:05 +02:00
Olle Håkansson
50ed0ee9da Bug fixes. 2014-04-24 13:45:05 +02:00
Olle Håkansson
63d0d057c5 Better fullscreen handling. 2014-04-24 13:45:05 +02:00
Olle Håkansson
59d7889ce0 Restored most window functionality. 2014-04-24 13:45:05 +02:00
Olle Håkansson
5457651676 Fixed swap interval. 2014-04-24 13:45:04 +02:00
Olle Håkansson
6c6beae4fc Setup listening for window events. 2014-04-24 13:45:04 +02:00
Olle Håkansson
5e1b7c82ab Cocoa bindings through libobjc.dylib 2014-04-24 13:45:04 +02:00
thefiddler
74cff79d64 Merge remote-tracking branch 'frassle/issue76' into develop 2014-04-01 09:39:48 +02:00
thefiddler
d292d44b90 [Math] Replaced tab characters with spaces 2014-03-31 18:20:08 +02:00
thefiddler
e4fd62c0ff Merge branch 'pr/84' into develop 2014-03-31 18:19:18 +02:00
Fraser Waters
fbe6cc0a31 Use Marshal.GetLastWin32Error instead of GetLastError.
Also removes magic number 1171 and replaces with constant.
2014-03-23 22:31:32 +00:00
Fraser Waters
095d3f26c0 Use GetMouseMovePointsEx to smooth mouse input.
Uses GetMouseMovePointsEx to get mouse move history so mouse events aren't dropped even with low framerates.

Fixes #76.
2014-03-23 16:26:24 +00:00
thefiddler
db913ca3f4 [GL] Added missing [Rgba]16Snorm texture formats
See https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml or the
4.4 spec, section 8.5, table "Sized internal color formats".
2014-03-18 12:08:02 +01:00
csantos
c48f6399e4 Centering the cursor at (width/2, height/2), effectively fixing
the issue described in https://github.com/mono/MonoGame/issues/2283
2014-03-18 01:44:52 -03:00
Phyyl
617131066a Added multiplication operator to all vectors 2014-03-17 16:59:09 -04:00
thefiddler
ccb5408258 [Win] Invert vertical axes to match 1.0 API
The 1.0 API defines +y as up and -y as down. This matches XInput but
disagrees with WinMM, where we have to invert the vertical axes.
2014-03-17 00:43:36 +01:00
thefiddler
cae62151b8 [Input] LegacyJoystickDriver now reports hat pos 2014-03-17 00:30:19 +01:00
thefiddler
f93d464f62 [Input] JoystickHatState is now IEquatable 2014-03-17 00:30:04 +01:00
thefiddler
01c3b51be6 [Input] JoystickState.ToString now prints hat pos 2014-03-17 00:29:45 +01:00
thefiddler
05bbc0b3f4 [Win] Joystick driver now reports hat positions 2014-03-17 00:29:12 +01:00
thefiddler
f23b93b839 [SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
2014-03-16 22:50:12 +01:00
thefiddler
02bf55ad7e [ES] Fixed loading of OpenGL ES core API
eglGetProcAddress cannot be used to retrieve
entry points of core functions. Instead, we
use [DllImport] for core functions and function
pointers for extension functions.

Squashed commit of the following:

commit 0b84aa6ef78dfa3600b81fc412eb192f2a87e40c
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:24:58 2014 +0100

    [Examples] Rolled back changes to Example browser

commit 1acfbaac3d17184debdbbe872c58ac07d1b37c0a
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 02:20:57 2014 +0100

    [Examples] Rolled back WinForms example

commit 835d9d6035a890bd3426566929fbfd25c493eca0
Author: thefiddler <stapostol@gmail.com>
Date:   Sat Mar 15 01:15:01 2014 +0100

    [Examples] Rolled back erroneous GLControl mods

commit 056418014f0e835e83fb85b54b8749519a555364
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 23:11:11 2014 +0100

    [Rewrite] Remove calli prototypes

    When a function is called indirectly via a function pointer, its
    prototype is not required (the prototype is added as a callsite at the
    calli invocation.) Removing these prototypes reduces binary size by
    roughly 400KB.

commit 353a16ec2836c597150d2fab28581e7c264b2b39
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:31:25 2014 +0100

    [Rewrite] Call DllImports directly

    When a function does not have an allocated slot (i.e. slot = -1), then
    we will call its DllImport signature directly.

commit 9a5313e4b7afb10b698d255e4b5637887bf71cf3
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:30:04 2014 +0100

    [Bind] Do not allocate slots for DllImports

commit 6ac5342409363cac0e59f9dc669948b319bd20a9
Author: thefiddler <stapostol@gmail.com>
Date:   Fri Mar 14 22:29:07 2014 +0100

    [Bind] Added option to use DllImports

    This is necessary for the core functionality of OpenGL ES, where
    eglGetProcAddress returns null or garbage (the latter on Android.)
2014-03-16 19:40:49 +01:00
thefiddler
242b8bbe6c [Graphics] Init OpenTK when creating external context
Fixes issue #52
2014-03-13 19:51:29 +01:00
thefiddler
625ba5dcda [Graphics] Regenerated with newest generator 2014-03-13 19:44:33 +01:00
thefiddler
d12bd18158 Merge branch 'gl_Mar2014' into develop 2014-03-13 19:39:37 +01:00
thefiddler
51c173e935 [Graphics] Documented parameter length
Fixes issue #15
2014-03-13 19:38:12 +01:00
thefiddler
b3fac68b37 [Graphics] Synced with Khronos repository
Adds:
- INTEL_performance_query extension
- “count” attribute fixes for multiple functions
2014-03-13 18:46:01 +01:00
thefiddler
cf728a631e [Bind] Added overloads for backwards compatibility 2014-03-13 18:42:37 +01:00
thefiddler
6a3838757c Fixed NRE when calling Toolkit.Dispose() more than once. 2014-03-11 16:00:25 +01:00
thefiddler
f5a4a4bd96 Merge branch 'issue69' into develop 2014-03-11 15:01:09 +01:00
thefiddler
3f8a62eaf7 Merge remote-tracking branch 'frassle/warnings' into develop 2014-03-11 14:57:36 +01:00
thefiddler
40a8a6d915 [GameWindow] Do not override Target*Frequency in GameWindow.Run()
This patch makes the following code work as expected:
```csharp
var gw = new GameWindow();
gw.TargetRenderFrequency = 60;
gw.Run();
```
Fixes issue #69
2014-03-06 14:16:30 +01:00
Paul Kratt
d9a7821319 Call the new code instead of leaving the old version untouched 2014-02-25 18:52:34 -06:00
Paul Kratt
0df7c55609 Update spacing and formatting to match existing style 2014-02-25 18:46:07 -06:00
Paul Kratt
794d45fdeb Make GLControl work on OS X
This isn’t the greatest solution, but at least it doesn’t require us to
reference WinForms in OpenTK and it works perfectly for what I’m using.
2014-02-25 18:46:06 -06:00
Fraser Waters
b80bb86c5b Remove unused fields and variables. 2014-02-25 10:31:17 +00:00
Fraser Waters
ab0751e7ec ModalLoopCallback is never assigned.
ModalLoopCallback is never assigned, so always has it's default value
null. Replace all uses of ModalLoopCallback with null.
2014-02-25 10:31:17 +00:00
Fraser Waters
95bd094404 Disable Obsolete warning.
IGraphicsContext.VSync property is obsolete, but we have to call it in
the GraphicsContext.VSync implementation, so disable the obsolete
warning for this one use.
2014-02-25 10:31:17 +00:00
Fraser Waters
b89f79266b Fix XML documentation. 2014-02-25 10:31:17 +00:00