.. |
Audio
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[Audio] Don't crash when Alc.GetString() returns null
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2014-01-12 22:05:15 +01:00 |
Compute
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Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
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2010-10-03 13:19:05 +00:00 |
Graphics
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[GL] Added missing [Rgba]16Snorm texture formats
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2014-03-18 12:08:02 +01:00 |
Input
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[Input] JoystickHatState is now IEquatable
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2014-03-17 00:30:04 +01:00 |
Math
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[Math] Replaced tab characters with spaces
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2014-03-31 18:20:08 +02:00 |
Platform
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Added a helper for creating cocoa window infos.
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2014-04-24 13:45:05 +02:00 |
Properties
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Updated project files
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2013-12-05 09:03:12 +01:00 |
AutoGeneratedAttribute.cs
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Rewrite support for [Slot] attribute
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2013-11-26 01:31:10 +01:00 |
BindingsBase.cs
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Fix XML documentation.
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2014-02-25 10:31:17 +00:00 |
BlittableValueType.cs
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Eliminated cls-compliance warnings in BlittableValueType
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2013-12-15 22:02:21 +01:00 |
Configuration.cs
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Remove unused fields and variables.
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2014-02-25 10:31:17 +00:00 |
ContextHandle.cs
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Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
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2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
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Change original_resolution field to a property
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2014-01-20 12:51:55 +00:00 |
DisplayIndex.cs
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Normalized line endings
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2013-10-11 01:58:54 +02:00 |
DisplayResolution.cs
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Added conditional compilation and the necessary classes to compile OpenTK without referencing System.Drawing.dll. To build without System.Drawing, add "MINIMAL" to the conditional compilation symbols. Note that this is an experimental feature that will result in a source- and binary-incompatible dll.
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2011-12-08 00:03:14 +00:00 |
Exceptions.cs
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Fixed a large amount of documentation warnings.
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2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
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Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
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2009-09-03 19:01:11 +00:00 |
GameWindow.cs
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[GameWindow] Do not override Target*Frequency in GameWindow.Run()
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2014-03-06 14:16:30 +01:00 |
GameWindowFlags.cs
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Fixed license header.
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2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
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Marked IGameWindow as public.
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2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
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[OpenTK] Suggest alternative to obsolete INativeWindow.InputDriver property
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2014-01-14 23:40:23 +01:00 |
InteropHelper.cs
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Initial work on Pin<> statements (WIP)
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2013-11-25 20:00:22 +01:00 |
IntPtrEqualityComparer.cs
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Implemented new multi-mouse API on Mac
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2010-11-24 23:49:40 +00:00 |
KeyPressEventArgs.cs
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Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
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2009-09-26 21:55:23 +00:00 |
Minimal.cs
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Fixed incorrect self-assignment statements
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2013-10-12 15:16:05 +02:00 |
NativeWindow.cs
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Enabled KeyDown and KeyUp events in NativeWindow.
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2013-11-22 18:03:17 +01:00 |
OpenTK.Android.csproj
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Added Xamarin.Android target
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2013-10-12 05:08:27 +02:00 |
OpenTK.csproj
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Restored most window functionality.
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2014-04-24 13:45:05 +02:00 |
OpenTK.dll.config
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Added mapping for libXi
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2013-11-09 18:55:35 +01:00 |
RewrittenAttribute.cs
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Update to latest version from git
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2013-11-26 19:07:01 +01:00 |
SlotAttribute.cs
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Regenerated bindings
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2013-11-27 00:03:21 +01:00 |
Toolkit.cs
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Fixed NRE when calling Toolkit.Dispose() more than once.
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2014-03-11 16:00:25 +01:00 |
ToolkitOptions.cs
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[Input] Corrected malformed documentation comments
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2014-01-03 02:17:42 +01:00 |
WindowBorder.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |
WindowState.cs
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Revert WindowBorder and WindowState value changes.
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2009-10-19 21:32:33 +00:00 |