Commit graph

2202 commits

Author SHA1 Message Date
the_fiddler
3239f2b034 Install example source code even if source code component is not selected. This is both necessary for the example browser to function and useful to the user. 2010-10-04 13:45:43 +00:00
the_fiddler
5919cdab65 Made shortcut names clearer. 2010-10-04 13:38:08 +00:00
the_fiddler
538768b1a3 Added NShader installation components.
Installer no longer embeds oalinst and NShader; it downloads them from the web.
Added component descriptions.
Fixed path issue in Examples project.
2010-10-04 13:31:47 +00:00
the_fiddler
6c2cf0e7fd Do not import OpenCL namespace if "EXPERIMENTAL" is not defined. 2010-10-04 08:40:57 +00:00
the_fiddler
4f1e320894 Deleted old build system. 2010-10-03 13:25:18 +00:00
the_fiddler
3ffe1a727c Moved all documentation to Build.Docs project. Solution folders are no longer utilized (fixes warnings on VS20xx Express!) 2010-10-03 13:23:03 +00:00
the_fiddler
080729bad7 Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable). 2010-10-03 13:19:05 +00:00
the_fiddler
5f23fbc1f0 Removed app.config file that somehow made it into the csproj. 2010-10-03 12:38:19 +00:00
the_fiddler
d4d71b2ad9 Added opentk.exe and Build.Installer.Nsis.vshost.exe to ignore list. 2010-10-03 12:32:16 +00:00
the_fiddler
a4e82c0915 Added Generator.Bind and Generator.Convert projects.
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler
5204936653 Significantly improved install script:
- Defaulted to single-user installation.
- Fixed detection and uninstallation previous versions.
- Made installation of source code and OpenAL drivers optional.
- Reduced size by using a solid archive.
- Streamlined installation process.
- Reduced start menu shortcuts.
2010-10-03 11:28:04 +00:00
the_fiddler
3895b74a7e Made Nsis configuration identical to Release. Fixes build from windows terminal. 2010-10-03 09:31:40 +00:00
the_fiddler
91c6b571de Fixed incorrect output paths. 2010-10-03 09:25:52 +00:00
the_fiddler
ac306e85df Let VisualSVN update ignore lists. 2010-10-03 00:05:44 +00:00
the_fiddler
02e13e44a6 Updated todo list. 2010-10-03 00:03:54 +00:00
the_fiddler
2c3dca8b05 Do not decorate opentk.exe with version numbers (this will be handled through the msbuild script). 2010-10-02 23:46:40 +00:00
the_fiddler
8c3e19388b Fixed OutputPath on xbuild. 2010-10-02 23:45:34 +00:00
the_fiddler
de1fa768c8 * Source/OpenTK/OpenTK.csproj:
* Source/Build.Tasks/Build.Tasks.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Compatibility/OpenTK.Compatibility.csproj: Ensure we are
using the 2.0 toolset to build. Fixes compilation errors on
MonoDevelop/xbuild.

* Documentation/Build.Docs.csproj: Use "." instead of
"$(MSBuildProjectDirectory)", because MonoDevelop/xbuild fails to
replace the latter with its value.
2010-10-02 23:21:58 +00:00
the_fiddler
80a8dd6d33 Added opentk.nsi to project, to allow editing directly through the IDE. 2010-10-02 22:43:14 +00:00
the_fiddler
82019a9127 Updated ignore lists. 2010-10-02 22:41:20 +00:00
the_fiddler
97f992966c Removed OpenTK.Build from solution. 2010-10-02 22:21:37 +00:00
the_fiddler
57b767f2ac Added main MSBuild solution. 2010-10-02 22:19:53 +00:00
the_fiddler
06499cad03 Re-enabled doxygen output. It takes several minutes to run, which means we need the output to check whether the process has hanged. 2010-10-02 22:17:51 +00:00
the_fiddler
f2f2c05485 * Added project files for all projects.
* Modified Build.Docs project to respond to the "Documentation" configuration. Added Clean target.
2010-10-02 22:16:59 +00:00
the_fiddler
dd257ee29d Added Build.Tasks project that contains custom MSBuild tasks for the compilation process:
- DateStamp, which generates a version number based on the current date.
- DelTree which mimics RemoveDir but can delete non-empty directories on xbuild 2.6.x (which only supports empty directories).
- Run which mimics Exec but also captures stderr/stdout.
2010-10-02 22:15:19 +00:00
the_fiddler
88e6aceae0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler
bca3751e8b Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler
adcce2c00b Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler
0b3fa24c10 Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element". 2010-02-03 20:17:02 +00:00
the_fiddler
da138163bf Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler
53b84d18d4 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
kanato
411f4bcc98 * Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X. 2010-01-11 22:08:00 +00:00
the_fiddler
25339f3bee * Source/OpenTK/Compute/CL10/CL.cs:
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
  should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
  int.

* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
  convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
7fbecbd7bd CreateContext should return an ErrorCode, not an int. 2010-01-04 13:23:56 +00:00
the_fiddler
da1ffa44f3 Regenerated bindings using the latest binding generator, which ensures consistent sorting order between consecutive runs. 2009-12-25 14:17:55 +00:00
the_fiddler
d00cc6bd86 Merged GameWindow timing fixes and release documentation from branches/1.0. 2009-11-17 14:54:30 +00:00
the_fiddler
144e6b6947 Re-enabled CL10, ES10 and ES11 bindings in trunk. 2009-11-17 10:04:00 +00:00
the_fiddler
938e6349a7 Added BlittableValueType test from branches/1.0. 2009-11-17 10:00:52 +00:00
the_fiddler
77c4c2ee2d Merged fix for [#1386] from branches/1.0. 2009-11-17 09:59:36 +00:00
the_fiddler
b5c747761d Merged fix for [#1098] from branches/1.0. 2009-11-17 09:33:14 +00:00
the_fiddler
97b3cd2e93 Type, Parameter, ParameterCollection and Function classes now implement IComparable directly (rather than casting to strings and comparing those).
Modified comparison order to place pointer overloads after reference or array overloads. Fixes issue [#1098]: "[Bind] Work around VS bug by ensuring pointer parameters are generated last".
2009-11-17 09:26:05 +00:00
the_fiddler
86b366edf2 Synced trunk with 1.0 branch. 2009-11-16 18:45:41 +00:00
the_fiddler
3aa67b84a3 Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [#1216]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters". 2009-11-16 16:23:36 +00:00
the_fiddler
4e04838148 Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [#1355]: "TextureRectangle tokens for ActiveUniformType". 2009-11-16 16:14:32 +00:00
the_fiddler
9d3c251c75 VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter". 2009-11-16 15:13:57 +00:00
the_fiddler
fa2cdee5ef Removed invalid BGRA token from VertexAttribPointerType. 2009-11-16 15:00:24 +00:00
the_fiddler
b96aaabcae Made unix kernel detection less strict. The program is now allowed to run even the specific kernel name is unknown. Partly fixes issue [#1382]: "OpenTK and other Unix OS". 2009-11-16 14:28:37 +00:00
the_fiddler
9cb660bf85 Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [#1162]: "GL.GenerateMipmap argument". 2009-11-16 14:15:56 +00:00
the_fiddler
bbe606da53 Vector3(d).Cross: do not modify 'result' more than once to ensure that Cross(ref a, ref b, out a) works correctly.
Optimized vector-quaternion transform. Fixes issue [#1373]: "[Math] optimize Vector transform by Quaternion".
2009-11-16 13:23:04 +00:00
the_fiddler
0605607e6a Changed vector-quaternion transformations to use standard q * v * q^-1 convention. Fixes issue [#1372]: "[Math] Vector transformation by Quaternion follows non-standard quaternion math convention". 2009-11-16 13:00:42 +00:00