the_fiddler
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c08d2785ce
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Added some debugging information to context creation.
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2008-01-15 10:36:47 +00:00 |
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the_fiddler
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4a5b8e81d8
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Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
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2008-01-15 10:31:03 +00:00 |
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the_fiddler
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baf9b4d648
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Updated the bindings with the latest generator revision.
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2008-01-15 09:33:28 +00:00 |
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the_fiddler
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33e3acb2bf
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Added a missing CLSCompliant false attributes.
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2008-01-15 00:45:54 +00:00 |
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the_fiddler
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5616ed1014
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Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
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2008-01-15 00:45:18 +00:00 |
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the_fiddler
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4305468c4d
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Removed xml doc string missing warnings.
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2008-01-15 00:44:22 +00:00 |
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the_fiddler
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dcaf917fc2
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Internal to public.
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2008-01-15 00:43:51 +00:00 |
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the_fiddler
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491843adbf
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Disabled CLSCompliant attribute not checked warnings.
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2008-01-15 00:43:23 +00:00 |
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the_fiddler
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5a61371284
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Updated with the latest generator. Disabled missing XML doc warnings.
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2008-01-15 00:42:29 +00:00 |
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the_fiddler
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1f3288a50c
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Merged with OpenAL branch.
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2008-01-15 00:24:15 +00:00 |
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the_fiddler
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3a786679af
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Bumped version number.
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2008-01-15 00:11:05 +00:00 |
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the_fiddler
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1aa19633f9
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Fixed window destruction.
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2008-01-15 00:10:56 +00:00 |
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the_fiddler
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6fec7ae4b1
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Updated GL.DrawElements to use DrawElementsType instead of Enums.All
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2008-01-15 00:10:31 +00:00 |
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the_fiddler
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cc3239d466
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Set window on top during creation.
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2008-01-15 00:02:58 +00:00 |
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the_fiddler
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7b0ff73c85
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Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
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2008-01-14 23:44:22 +00:00 |
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the_fiddler
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935db198ea
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Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
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2008-01-14 23:43:56 +00:00 |
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the_fiddler
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99fafa1049
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Updated bindings with the last generator version.
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2008-01-14 23:43:13 +00:00 |
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the_fiddler
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b82bf0a073
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Fixed GLContext creation on Windows.
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2008-01-14 22:38:09 +00:00 |
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the_fiddler
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a7c56bd874
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Removed GluOld.
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2008-01-11 21:38:30 +00:00 |
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the_fiddler
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2ad50d33b6
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Got rid of some warnings.
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2008-01-11 20:54:06 +00:00 |
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the_fiddler
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f8ec5ffcd0
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Solved context creation on windows.
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2008-01-11 20:37:09 +00:00 |
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the_fiddler
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caf9a991b4
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Cast to obtain Context.Mode (which is an internal interface now).
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2008-01-11 20:36:43 +00:00 |
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the_fiddler
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5b999d7ecf
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Resolved crash on second context creation. Explicitly implemented internal interfaces.
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2008-01-11 20:31:59 +00:00 |
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the_fiddler
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a522ce47bb
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Major update. Explicitly implemented internal interfaces.
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2008-01-11 20:24:48 +00:00 |
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the_fiddler
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f50c0b06c2
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Now uses GLContext directly, instead of WinGLContext.
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2008-01-11 20:24:20 +00:00 |
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the_fiddler
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ba36c8ba3a
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Hacks to get the visual before creating a context.
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2008-01-11 20:23:41 +00:00 |
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the_fiddler
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2e1837b8f0
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CreateWindow now takes a GLContext.
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2008-01-11 20:23:17 +00:00 |
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the_fiddler
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201f88552d
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Split items that should be internal in different interfaces, for explicit implementations.
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2008-01-11 20:22:46 +00:00 |
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the_fiddler
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94043ee334
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Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
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2008-01-11 20:22:08 +00:00 |
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the_fiddler
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315daee7ce
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Documentation update.
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2008-01-11 20:21:32 +00:00 |
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the_fiddler
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c84bbb48dd
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Deleted some whitespace.
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2008-01-11 20:20:42 +00:00 |
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the_fiddler
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59456c6a6f
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Initial commit of OpenTK.OpenAL.
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2008-01-11 20:13:18 +00:00 |
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the_fiddler
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b257b57494
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Fixed NRE on mode.ToString().
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2008-01-06 11:02:38 +00:00 |
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the_fiddler
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da376d14f5
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Bumped version number.
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2008-01-06 10:58:05 +00:00 |
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the_fiddler
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2ab661a472
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Minor cosmetic change.
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2008-01-06 10:40:50 +00:00 |
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the_fiddler
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4d7c6b2a31
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Updated documentation.
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2008-01-06 10:38:44 +00:00 |
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the_fiddler
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df7d4f9508
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Fixed GetRawInputData call.
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2008-01-06 02:35:57 +00:00 |
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the_fiddler
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289dbe63cd
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Force DoubleBuffered attribute to false.
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2008-01-06 02:30:12 +00:00 |
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the_fiddler
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ef1ee1386f
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GameWindow.Exit() now works when called from a different thread.
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2008-01-06 02:29:54 +00:00 |
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the_fiddler
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ababd601cd
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Added PointToClient and PointToScreen placeholders.
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2008-01-06 02:29:14 +00:00 |
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the_fiddler
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b71519eac5
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Implemented mouse and keyboard driver.
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2008-01-06 02:28:51 +00:00 |
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the_fiddler
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8d6872f8b8
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Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
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2008-01-06 02:28:27 +00:00 |
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the_fiddler
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9a50727029
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Moved KeyMap from WinRawKeyboard to its own class.
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2008-01-06 02:27:03 +00:00 |
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the_fiddler
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22dfa79f08
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Changed all public items to internal.
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2008-01-06 02:26:11 +00:00 |
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the_fiddler
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3fbd780097
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Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
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2008-01-06 02:25:56 +00:00 |
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the_fiddler
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b9104e1879
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Added PointToClient and PointToScreen functions.
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2008-01-06 02:25:33 +00:00 |
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the_fiddler
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ab69227070
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Changed all public items to internal.
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2008-01-06 02:24:49 +00:00 |
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the_fiddler
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1413de464a
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Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
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2008-01-06 02:24:33 +00:00 |
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the_fiddler
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03feb5b512
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Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point.
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2008-01-06 02:22:16 +00:00 |
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the_fiddler
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b1b321bb3b
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Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering.
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2008-01-06 02:19:53 +00:00 |
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