Commit graph

2492 commits

Author SHA1 Message Date
the_fiddler
b825371460 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler
b3f846dbc6 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler
47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler
c6b6cb7e68 Updated Generator.Convert documentation to match what the tool actually does. 2011-07-26 11:54:09 +00:00
the_fiddler
81b188ffca Added documentation comments to generated enums.
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
08709e985f * Structures/Enum.cs: Marked code that needs to be refactored. 2011-07-20 10:08:27 +00:00
the_fiddler
e9939e0dc6 * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
45083fb996 Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler
967eb64ed6 Added fix for issue [#2506]: "GLControl inside a user control crashes during design time". 2011-05-30 09:20:12 +00:00
the_fiddler
46d7abc467 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler
cf4619fe6d Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
4595d424f0 Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler
36913ab2bb Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler
5d1777ffab Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler
263f33ca5b Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler
3d5cc0e39a Added pidb files to the ignore list. 2011-01-18 10:07:04 +00:00
the_fiddler
c5e9cea43b * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
b62effc488 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
799b321375 * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
23f96f4d83 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
e7aef8537c * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
f7cce64eed * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
3181275d1e * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
6d1404fcdd * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
fa687adceb * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
184ffc19fc Add APIENTRY to allow calling convention definitions. 2010-12-07 01:26:11 +00:00
the_fiddler
9664a2a57e Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split). 2010-12-06 22:32:47 +00:00
the_fiddler
fed983f51f Keep a reference to the file being read. 2010-12-06 22:32:11 +00:00
the_fiddler
b4839fd78b Improved argument parsing code. 2010-12-06 15:19:45 +00:00
the_fiddler
1db9c38ed8 Do not reuse a single StreamReader for reading signatures. Avoids issues with XPathDocument closing the stream behind our backs. 2010-12-06 14:34:16 +00:00
the_fiddler
c000fd4bb4 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
5b40433350 * XmlSpecReader.cs:
* EnumProcessor.cs:
* GL2/Generator.cs:
* FuncProcessor.cs: Fixed handling of overrides file: we now add
  signatures as requested and reset the stream after we are done
  reading the file.
2010-12-06 12:29:18 +00:00
the_fiddler
029957c03a * EnumProcessor.cs:
* FuncProcessor.cs: Corrected the XPath for signature overrides.
2010-12-06 11:53:50 +00:00
the_fiddler
1c8a0b2bda * CppSpecWriter.cs: Do not use macros to define enumerations, as
this makes debugging difficult.
2010-12-06 10:26:06 +00:00
the_fiddler
c09a6dc34b * CppSpecWriter.cs: Do not allow namespaces that start with a digit. 2010-12-06 09:52:05 +00:00
the_fiddler
b74d3339a3 * CppSpecWriter.cs: Added inclusion guards to gldefs++ header. 2010-12-06 00:50:36 +00:00
the_fiddler
d6484bd630 * CppSpecWriter.cs: Renamed output files to gldef++.
Added preprocessor macros for enum generation.
2010-12-06 00:46:23 +00:00
the_fiddler
b4a6448261 * Main.cs: Do not use "/" as a separator, because this breaks
filesystem paths on Unix.
2010-12-05 22:58:20 +00:00
the_fiddler
d542896f59 * CppSpecWriter.cs: Fixed indentation for #if-#endif directives. 2010-12-05 22:58:05 +00:00
the_fiddler
4f6de33c10 * CppSpecWriter.cs: Fixed enumeration of deprecated functions.
Fixed declaration of Init() methods.
2010-12-05 16:28:30 +00:00
the_fiddler
24bba46fa4 * CppSpecWriter.cs: Fixed namespace paths for delegate loader. 2010-12-05 16:19:49 +00:00
the_fiddler
490bb5312d * CppSpecWriter.cs: Replace String[] parameters by String*, as the
former is not valid C++ syntax.
2010-12-05 16:03:42 +00:00
the_fiddler
1d9c62b324 * CppSpecWriter.cs: Remove unnecessary transformation for namespace
separators.
2010-12-05 15:54:14 +00:00