Commit graph

22 commits

Author SHA1 Message Date
the_fiddler
878af03601 Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
the_fiddler
bf269b2d0d Show hidden examples in debug mode. 2008-01-17 14:06:14 +00:00
the_fiddler
ad057fbd98 Slight documentation update. 2008-01-15 00:01:46 +00:00
the_fiddler
09e6d60293 Added Ctrl-F1 command to show hidden items. 2008-01-11 20:17:36 +00:00
the_fiddler
255e0f5cf9 Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler
e14a460d2a Removed an unused variable warning. 2007-11-04 16:49:19 +00:00
the_fiddler
e556150d2f Updated to follow the new naming conventions. Fonts tutorial is broken. 2007-11-04 15:32:24 +00:00
the_fiddler
a072f32920 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler
7ee58e02b9 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler
b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler
4af4ca65c4 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler
437d8fe627 Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
6af814b655 Example names are now more readable (ExampleLauncher.Load())
ExampleLauncher behavior is now more consistent when launching GameWindow and WinForm examples. The launcher becomes invisible, and the launched examples exist in the same thread as the launcher.
Better documentation for IExample.cs
2007-09-02 00:02:10 +00:00
the_fiddler
2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler
7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler
2256864b92 Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler
7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
b630d84add Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
732c582874 Added debug messages to ExampleLauncher. 2007-07-27 12:06:32 +00:00
the_fiddler
b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00