Commit graph

1393 commits

Author SHA1 Message Date
the_fiddler
7da0ca28ca Updated tokens for ARB_half_float_vertex (issue [#589]). 2009-03-28 15:40:51 +00:00
the_fiddler
f50879fb7f Implemented the GL part of ARB_framebuffer_sRGB (issue [#587]) 2009-03-28 15:24:44 +00:00
the_fiddler
44560392b9 Fixed Draw*Instanced (were missing the 'd' from Instanced). Bug [#586]. 2009-03-28 14:48:20 +00:00
the_fiddler
d43e16992e Updated tokens for ARB_depth_buffer_float (issue [#585]) 2009-03-28 14:44:17 +00:00
the_fiddler
b49db7be89 Initial OpenGL 3.1 support. 2009-03-28 11:04:18 +00:00
the_fiddler
6b9c4a3c78 GLU tesselation example is no longer visible in release builds (it fails on Mono).
FrameBufferObject example: upldated title to match the rest of the examples.
2009-03-25 23:15:03 +00:00
the_fiddler
5df0343e6d Updated known issues (release cannot be compiled on Mono due to compiler bug #488960). 2009-03-25 23:08:14 +00:00
the_fiddler
0c39a6c2d4 Updated version numbers and documentation for the 0.9.6 release. 2009-03-25 22:46:31 +00:00
the_fiddler
9265747541 Fixed all known build warnings, apart from missing xml comments. 2009-03-25 21:53:12 +00:00
the_fiddler
3d90312109 * Fonts/IFont.cs: marked as obsolete. 2009-03-25 21:49:52 +00:00
the_fiddler
24f4c3189b * Resources.Designer.cs: Deleted unused file.
* Settings.cs: Changed default output directory to fit with the current OpenTK project structure.
* GL2/Generator.cs: Suppressed documentation warnings in the generated bindings.
2009-03-25 21:48:14 +00:00
the_fiddler
4a80a6dbd7 Disabled all generator modes other than OpenGL. 2009-03-25 19:41:10 +00:00
the_fiddler
c3e1cb9ac8 Added snocrash' reverb EFX example. 2009-03-25 18:42:54 +00:00
the_fiddler
7ab2816eee * Audio/*: Cleaned up whitespace.
* AudioContext.cs: Get device name specifier once a device is opened.
2009-03-25 18:41:50 +00:00
the_fiddler
8a14fdb477 Regenerated OpenGL bindings using the latest specs and generator. 2009-03-25 18:15:04 +00:00
the_fiddler
90820c9f7e Revert invalid change from previous commit (GraphicsMode now belongs to IGraphicsContext). 2009-03-25 18:05:52 +00:00
the_fiddler
9725870789 Merged latest OpenGL specs (registry version 48). 2009-03-25 17:56:50 +00:00
the_fiddler
7a57fbd8a7 Added automatic error checking for all OpenGL function calls (debug mode only). Begin()-End() regions are handled correctly. 2009-03-25 17:55:37 +00:00
the_fiddler
c0f573f996 * X11GLNative.cs: Ensure that Width and Height properties return valid values in the OnLoad event. 2009-03-23 11:57:49 +00:00
the_fiddler
46b0cc4a36 *GraphicsContext.Assert() should throw GraphicsContextMissing exception. 2009-03-23 11:42:17 +00:00
the_fiddler
93a467a11f Moved GraphicsMode to IGraphicsContext as it is universally useful.
Implemented GraphicsMode property on X11 and Mac OS X.
Replaced tabs with spaces in AglContext.cs.
2009-03-23 11:41:11 +00:00
the_fiddler
9e9e33e73f Added project files to ignore list. 2009-03-22 10:25:47 +00:00
the_fiddler
29948603df Removed stray project file. 2009-03-22 10:23:07 +00:00
the_fiddler
2062d231d0 Bind now maps 'void*' to generics ('ref T', 'T[]', 'T[,]' and 'T[,,]') instead of 'object'.
The doc processor can now document more OpenGL functions (e.g. GL.Color3).
Cleaned up several pieces of code in Bind (but I'm afraid it's hopeless - spaghetti code at its greatest).
2009-03-21 21:44:07 +00:00
the_fiddler
7eb149fa7c * Platform/X11/X11GLContext.cs: Added workaround for buggy Amd linux drivers. Added "None" to context attributes, as specified by the specs. 2009-03-20 23:16:52 +00:00
the_fiddler
f1e0f2c8de * Platform/X11/X11GLNative.cs: Removed stale comments and unused code. 2009-03-20 23:15:16 +00:00
the_fiddler
b61c108a52 * Platform/X11/Bindings/Glx.cs: Added glXIsDirect method and made all enums private. Added ErrorCodes enum. 2009-03-20 23:13:24 +00:00
the_fiddler
6bd0a26e19 * Platform/X11/X11GraphicsMode.cs: Major clean up. Refactored
ChooseFBConfig and ChooseVisual codepaths into different methods.
  Fixed bug [#728].
2009-03-20 19:38:52 +00:00
the_fiddler
d0623cea91 * Properties/AssemblyInfo.cs: Updated version number to 0.9.6. 2009-03-20 19:36:15 +00:00
the_fiddler
3d9489bc3a * Audio/AudioContext.cs: Now initializes EFX slots to maximum number supported by hardware. Fixed a potential crash bug during context creation (attribute array should be zero-terminated). 2009-03-13 00:01:17 +00:00
the_fiddler
7c1d479609 Updated for 0.9.5 release. 2009-03-08 22:42:56 +00:00
the_fiddler
1a1d0cab6f Replaced C# 3.0 code ('var') with its C# 2.0 equivalent. 2009-03-08 22:28:32 +00:00
the_fiddler
b0704762f2 Updated version numbers and documentation for 0.9.5 release. 2009-03-08 22:19:00 +00:00
the_fiddler
04ebcff4fb Corrected the mapping of Byte/SByte wrappers -> entry points. Swapped CLSCompliant attribute between Byte and SByte (Bytes are, SBytes are not). 2009-03-08 22:00:13 +00:00
the_fiddler
fc0ca5631f Relaxed checks to allow input devices that do not contain any axes and/or buttons (e.g. tablets or keyboard extensions). 2009-03-08 20:03:33 +00:00
the_fiddler
a29c32d774 Fixed the mapping between unsigned and signed wrappers -> entry points (no unsigned <-> signed casting). Regenerated bindings. 2009-03-08 19:19:52 +00:00
the_fiddler
57a26d434c Added pokemoen's enhancements to Extensions sample (return values, parameters). 2009-03-08 19:17:36 +00:00
the_fiddler
7a0b600ece Regenerated the bindings using the updated generator - equations are now correctly reported. 2009-03-08 18:38:17 +00:00
the_fiddler
b887f94071 Added System.Xml reference.
Added new documentation files to solution.
2009-03-08 18:11:34 +00:00
the_fiddler
a7849e8dd9 Fixed the path separators so that they work on Unix.
Improved the output for the doc processor: MathML equations are replaced by their textual representation and whitespace better matches function declarations.
Added new configuration settings for the doc processor and the license.
Removed stale debugging code.
License.txt is now a file, not a resource.
2009-03-08 18:08:35 +00:00
the_fiddler
875263e46a Added support for inline OpenGL documentation. 2009-03-08 00:46:58 +00:00
the_fiddler
c2d9b32ff1 Modified Extensions example to request a GL3.0 context. 2009-03-07 18:33:23 +00:00
the_fiddler
4e5d758fa1 Added new GLControl constructors that allow you specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 11:03:41 +00:00
the_fiddler
d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler
ed754a4384 Removed unused (duplicate) details field. 2009-03-07 10:46:49 +00:00
the_fiddler
a0e0613420 Added the capability to specify the desired OpenGL version and parameters (debug / forward-compatible context).
Added OpenGL 3.0 support for GLX contexts.
Added support for creating dummy contexts (useful if you are creating contexts from an external library).
Cleaned up unused and stale code.
2009-03-07 10:36:51 +00:00
the_fiddler
8f594646b8 Made extension loading more forgiving (delegates can be either public or non-public now). 2009-03-07 10:20:55 +00:00
the_fiddler
d2376ced1f Use Glx.ChooseFBConfig instead of the deprecated Glx.ChooseVisual, if the first is available. This is necessary for OpenGL 3.0 contexts. 2009-03-07 07:16:46 +00:00
the_fiddler
130d72dcf3 Removed unused types. 2009-03-07 07:14:52 +00:00
the_fiddler
d7e387f548 Added support for the glx functions ChooseFBConfig, GetVisualFromFBConfig and CreateContextAttribsARB. 2009-03-07 07:13:48 +00:00