Stefanos A.
7a403e474e
Corrected ShaderSource for gles2 and ARB
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The length parameter should be an array of integers, one for each
string in the shader source. The string parameter does not need to be
translated.
2013-11-03 02:25:15 +01:00
Stefanos A
66b01873b0
Updated license information
2013-11-03 01:28:46 +01:00
Stefanos A
23c084587a
Added gles2; added missing fog groups
2013-11-03 01:24:31 +01:00
Stefanos A.
285f238669
Renamed gloverrides.xml to overrides.xml
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This aligns the name of the OpenGL overrides file with that of the
OpenGL|ES implementations.
2013-10-31 00:18:45 +01:00
Stefanos A.
6185059adc
More line ending troubles...
2013-10-28 14:28:57 +01:00
Stefanos A.
2e435f97bb
Re-added PixelInternalFormat
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GL4.4 renamed PixelInternalFormat to InternalFormat. The missing tokens
are now re-added, since a lot of functions depend on them. Additionally,
a number of 'open' <use> elements now define a specific enum reference.
This is not necessary, but is good for documentation purposes.
2013-10-28 14:11:16 +01:00
Stefanos A.
5cc845713d
Improved extension detection in .spec parser.
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Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce
Functions are now categorized correctly according to their extensions.
2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb
MASK_COHERENT_BIT should be MAP_COHERENT_BIT
2013-10-25 16:43:43 +02:00
Stefanos A.
f65965aaf7
Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
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ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
a162ee5b1b
Added DEBUGPROCKHR for the KHR_debug extension. Added
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CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A
8107abeb01
Updated gl4 documentation according to latest manpages
2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
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As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
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functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
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4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
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specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
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specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
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specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
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specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
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section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
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1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
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according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
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4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
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upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f
Line ending fix.
2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
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the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
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spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
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queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
15120f3bef
Updated to the latest 4.3 .spec files from the OpenGL registry.
2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca
Updated to the latest gl.tm from Khronos public svn.
2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
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OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
98504ce67a
Added DebugProc delegate in accordance to GL 4.3 specs.
2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
ffb3892afc
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
0416ca2a28
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
5f4487e87b
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
47312a7a30
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
b6b1142ac5
* Specifications/License.txt: Removed #region-#endregion from the
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license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
c4b50469c8
Added overrides for problematic Nvidia extensions which don't contain parameter names.
2010-12-03 11:23:45 +00:00
the_fiddler
3021f668ad
Re-added missing gl.tm file.
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Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc
Removed obsolete .spec files. Binding generation is now handled through xml files.
2010-12-03 09:48:39 +00:00
the_fiddler
94cd438166
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
2010-12-03 09:45:20 +00:00
the_fiddler
33bdb90b70
Updated ES 2.0 signatures with latest upstream spec.
2010-12-02 21:58:06 +00:00
the_fiddler
5a408188e4
Added tokens for issue [ #2058 ]: "[GL 4.1] Viewport Array".
2010-11-21 16:11:41 +00:00