Commit graph

246 commits

Author SHA1 Message Date
Stefanos A.
7a403e474e Corrected ShaderSource for gles2 and ARB
The length parameter should be an array of integers, one for each
string in the shader source. The string parameter does not need to be
translated.
2013-11-03 02:25:15 +01:00
Stefanos A
66b01873b0 Updated license information 2013-11-03 01:28:46 +01:00
Stefanos A
23c084587a Added gles2; added missing fog groups 2013-11-03 01:24:31 +01:00
Stefanos A.
285f238669 Renamed gloverrides.xml to overrides.xml
This aligns the name of the OpenGL overrides file with that of the
OpenGL|ES implementations.
2013-10-31 00:18:45 +01:00
Stefanos A.
6185059adc More line ending troubles... 2013-10-28 14:28:57 +01:00
Stefanos A.
2e435f97bb Re-added PixelInternalFormat
GL4.4 renamed PixelInternalFormat to InternalFormat. The missing tokens
are now re-added, since a lot of functions depend on them. Additionally,
a number of 'open' <use> elements now define a specific enum reference.
This is not necessary, but is good for documentation purposes.
2013-10-28 14:11:16 +01:00
Stefanos A.
5cc845713d Improved extension detection in .spec parser.
Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce Functions are now categorized correctly according to their extensions. 2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb MASK_COHERENT_BIT should be MAP_COHERENT_BIT 2013-10-25 16:43:43 +02:00
Stefanos A.
f65965aaf7 Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
a162ee5b1b Added DEBUGPROCKHR for the KHR_debug extension. Added
CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A
8107abeb01 Updated gl4 documentation according to latest manpages 2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928 Fixed ClearTex[Sub]Image <type> parameter
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203 Updated documentation according to the latest available manpages. 2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206 Implemented "Debug Output" and "State and State Requests"
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea Implemented "Reading and Copying Pixels" functionality from the OpenGL
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682 Implemented Whole Framebuffer commands according to the OpenGL 4.4
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77 Implemented per-fragment operations according to the OpenGL 4.4
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48 Implemented Vertex Attributes according to the OpenGL 4.4
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686 Added SGIX_texture_icc enumeration that has been removed by the
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f Line ending fix. 2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681 Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5 Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
15120f3bef Updated to the latest 4.3 .spec files from the OpenGL registry. 2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca Updated to the latest gl.tm from Khronos public svn. 2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
98504ce67a Added DebugProc delegate in accordance to GL 4.3 specs. 2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2 Normalized line endings
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler
02bfac7d59 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler
cba5f45415 Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler
ffb3892afc Added cpp-specific typemap. 2011-12-05 18:42:13 +00:00
the_fiddler
0416ca2a28 Do not rely on JNA types that are not available on Android. 2011-12-05 18:41:46 +00:00
the_fiddler
5f4487e87b Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler
585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
47312a7a30 Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011). 2011-07-26 11:55:13 +00:00
the_fiddler
b6b1142ac5 * Specifications/License.txt: Removed #region-#endregion from the
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
c4b50469c8 Added overrides for problematic Nvidia extensions which don't contain parameter names. 2010-12-03 11:23:45 +00:00
the_fiddler
3021f668ad Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc Removed obsolete .spec files. Binding generation is now handled through xml files. 2010-12-03 09:48:39 +00:00
the_fiddler
94cd438166 Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers. 2010-12-03 09:45:20 +00:00
the_fiddler
33bdb90b70 Updated ES 2.0 signatures with latest upstream spec. 2010-12-02 21:58:06 +00:00
the_fiddler
5a408188e4 Added tokens for issue [#2058]: "[GL 4.1] Viewport Array". 2010-11-21 16:11:41 +00:00