Corrected ShaderSource for gles2 and ARB

The length parameter should be an array of integers, one for each
string in the shader source. The string parameter does not need to be
translated.
This commit is contained in:
Stefanos A. 2013-11-03 02:25:15 +01:00
parent 6c16835d8c
commit 7a403e474e

View file

@ -216,7 +216,7 @@
</param>
</function>
<function name="ShaderSource" extension="Core">
<function name="ShaderSource" extension="Core|Arb">
<param name="length">
<count>0</count>
</param>
@ -3960,7 +3960,7 @@
</function>
<function name="ShaderSource" extension="Core">
<param name="string"><type>String*</type></param>
<param name="length"><count>0</count></param>
</function>
<function name="BlendEquation" extension="Core" version="2.0">