Commit graph

454 commits

Author SHA1 Message Date
Stefanos A
019f466130 Clean up OpenTK after every example
Use the IDisposable instance returned by OpenTK.Toolkit.Init() to shutdown OpenTK after the end of each example run.
2013-10-01 22:04:11 +02:00
Stefanos A.
b57e58dc47 Implemented Sdl2GLControl
SDL2 still fails with "not an OpenGL window".
2013-09-30 20:47:29 +02:00
thefiddler
778087fe3a Reduced icon resolution to 128x128 in order to avoid "out of memory" errors when building with Mono. 2013-09-30 11:09:14 +02:00
Stefanos A.
fcc9049d18 Added high-res icons to Example Browser
The Example Browser should now look better on high resolution screens.
2013-09-29 23:58:10 +02:00
Stefanos A.
b3ce99a086 Increased the text surface size
This is necessary for high-dpi monitors which render text at double
resolution.
2013-09-27 22:59:56 +02:00
Stefanos A.
cf703aca62 Added app.manifest to OpenTK.Examples project
The file had been added to the source tree, but was missing from the
OpenTK.Examples project configuration, causing hi-dpi mode to fail on
the examples window.
2013-09-27 15:19:21 +02:00
thefiddler
77d124d7e8 Made OpenTK.Examples high-dpi aware
Added application manifest with the necessary key to mark
OpenTK.Examples as high-dpi aware. This improves application
appearance when DPI scaling is enabled.
2013-09-26 01:38:27 +02:00
Andy Korth
0f64af130a Committing artfunkel patch for scan codes 2013-01-24 15:48:01 -06:00
Andy Korth
2a0ad3ef6f A few minor comments 2013-01-17 14:45:57 -06:00
Andy Korth
6500e176df A bit of cleanup on the Vector ToStrings 2013-01-08 12:04:21 -06:00
Andy Korth
4230c6b4f0 Added Robmaister's Matrix3 implementations 2013-01-03 10:41:56 -06:00
Andy Korth
5a6f5a870e Test for basic mouse input 2013-01-03 10:07:50 -06:00
Andy Korth
d029a73c68 Test for mouseUp event firing when mouse is outside of the window 2012-12-21 21:22:55 -06:00
Andy Korth
c98d9e4503 Supress printing of some keyboard non-errors. 2012-12-21 18:43:19 -06:00
Andy Korth
39c3f3f543 Replication project for Mac OS mouse input issue, and fix. OpenTK issues 3242 and 2800 2012-12-21 17:11:39 -06:00
Andy Korth
3c609872fe New test for Basic Mouse Input. Does not work on Mac. 2012-12-21 15:22:37 -06:00
Andy Korth
02ce1430ab Reduce debugging a little for now 2012-12-20 16:19:54 -06:00
Andy Korth
fb507db838 Fix unparsable characters in shader, OpenTK issue 3186 2012-12-20 13:45:56 -06:00
Andy Korth
0847b2ca5c Build.UpdateVersion can track the git revision now, in addition to svn and bzr. 2012-12-20 13:35:58 -06:00
the_fiddler
7569345e0a Use new DisplayDevice.GetDisplay() interface instead of obsolete AvailableDisplays. 2011-12-15 11:30:39 +00:00
the_fiddler
39297e5f6c Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect." 2011-09-06 12:55:19 +00:00
the_fiddler
3297ed54ed Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place. 2011-09-06 12:15:51 +00:00
the_fiddler
c7b8453f24 Corrected TexCount check (needs at least 1 texture set, not at least 2). Fixes issue [#2677]: "Framebuffer Object sample crashes". 2011-09-06 12:14:42 +00:00
the_fiddler
36349f667f Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float). 2011-05-30 12:31:39 +00:00
the_fiddler
f4a7bf2a93 Cleaned up license information. 2011-01-18 11:40:49 +00:00
the_fiddler
5c5cda64f2 Added new TextRendering sample. 2011-01-18 11:15:49 +00:00
the_fiddler
4ef9b876ab * Main.cs, ExampleBrowser.cs:
Fixed display of debug output in the sample browser.
2010-12-08 07:51:41 +00:00
the_fiddler
5c23242665 * ExampleBrowser.cs:
Fixed support console and persistent tracing.
2010-12-08 07:43:43 +00:00
the_fiddler
5639c5a4dc * ExampleBrowser.cs: Correctly use the assembly location to locate
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
9d3ab5c74b * ExampleBrowser.cs: Do not crash if Source directory is not found. 2010-11-24 18:08:20 +00:00
the_fiddler
ce85a5f481 * Source/OpenTK/OpenTK.csproj:
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
bf89608157 * OpenTK/Test/GameWindowStates.cs: Print information on pressed
keyboard keys and mouse buttons.
2010-11-01 07:57:21 +00:00
chrisbrandtner
2ea1b56b9d Changed FBO example and documentation to be more useful. 2010-10-28 15:58:10 +00:00
the_fiddler
03c97e306b Fixed keyboard_old assignment. 2010-10-28 11:11:19 +00:00
the_fiddler
bb1619161f Read OpenTK.Input.Keyboard state. Should gradually replace existing keyboard/mouse events with the new input API. 2010-10-28 10:37:20 +00:00
chrisbrandtner
261b3958c8 Added anaglyph rendering example (for red/cyan glasses). 2010-10-27 16:28:38 +00:00
chrisbrandtner
a93d43c590 Added OpenGL Diagnostics program, similar to OpenAL Diagnostics. 2010-10-24 14:29:27 +00:00
the_fiddler
202bd2a96e Avoid using deprecated GLControl.GrabScreenshot() method. 2010-10-22 15:04:04 +00:00
the_fiddler
f0dd1370d8 Suppressed unused field warnings. The code is like that on purpose. 2010-10-22 15:03:35 +00:00
the_fiddler
5ed98455d9 Do not use deprecated methods. 2010-10-22 15:03:06 +00:00
the_fiddler
3d87bc7e8f Fixed text anti-aliasing on Windows. 2010-10-22 09:29:41 +00:00
the_fiddler
6276057c65 * Test/GameWindowStates.cs: Added relative mouse motion indicator. Improved text antialiasing. Moved to GameWindow category. 2010-10-21 13:14:36 +00:00
the_fiddler
00311cdb13 Added initial code for mouse grabbing. Modified GameWindowStates to test this. 2010-10-19 09:20:59 +00:00
the_fiddler
f201c3bed9 * Source/Examples/OpenTK/Test/GameWindowStates.cs: Handle
MouseButtonUp event to make mouse visible.
2010-10-18 15:48:32 +00:00
the_fiddler
42e0880cbb * Source/OpenTK/NativeWindow.cs:
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
  implementation of CursorVisible API. See issue [#1560].
2010-10-18 15:25:25 +00:00
the_fiddler
148578b1eb Fixed code formatting. 2010-10-09 19:59:06 +00:00
the_fiddler
0f80ff8f1d Avoid deprecated EnableClientState(EnableCap) in favor of EnableClientState(ArrayCap). 2010-10-09 19:56:33 +00:00
the_fiddler
f80133a9cd Populate ImageList manually to avoid crash issue when cross-compiling from Mono. 2010-10-05 17:43:33 +00:00
the_fiddler
9d562fb683 All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
the_fiddler
1f143285c2 Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00