Commit graph

1415 commits

Author SHA1 Message Date
the_fiddler
656e18ed00 Protect against negative Stopwatch values on buggy systems. Fixes issue [#2740}: "OpenTK freeze in GameWindow main loop, and possible fix. (Copied from Development forum)". 2011-11-03 10:34:57 +00:00
the_fiddler
b73bbd899d Map libX11 (libX11.so) to libX11.so.6, because the former is not available on Ubuntu without libX11-dev installed. 2011-09-26 13:39:49 +00:00
the_fiddler
b3f846dbc6 Implemented IGraphicsContext.SwapInterval property that supersedes IGraphicsContext.VSync. Fixes issue [#2671]: "Expose SwapInterval to GameWindow". 2011-09-06 12:06:30 +00:00
the_fiddler
f5b3f9167d Optimized Matrix4(d).Mult for a 7x speedup. Code courtesy of http://www.edais.co.uk/blog/?p=27 2011-09-04 20:52:42 +00:00
the_fiddler
44eb41dade Fixed coordinate transform for CursorVisible = false on Windows. Fixes issue [#2416]: "Hided mouse cursor problem".
Removed unnecessary constructors from Win32Rectangle struct.
2011-08-25 13:38:08 +00:00
the_fiddler
585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler
98919ef36d Regenerated OpenGL bindings using the 06 July 2011 specs and the latest binding generator that includes documentation comments to enums. 2011-07-26 11:56:15 +00:00
the_fiddler
e9939e0dc6 * Quaternion.cs:
* Quaterniond.cs: Check for W > 1.0 _or_ W < -1.0 before normalizing
  in ToAxisAngle. Resolves issue [#2465]: "Quaternion rotation bug".
2011-07-10 14:48:29 +00:00
the_fiddler
46d7abc467 Fixed eglGetProcAddress entry point (was eglCopyBuffer). 2011-05-07 18:52:47 +00:00
the_fiddler
cf4619fe6d Added PFD_SUPPORT_COMPOSITION on Vista and higher, to avoid inadvertently disabling Aero.
Allow non-accelerated formats when all accelerated ones fail. Fixes issue [#2224]: "Getting GraphicsModeException from WinGraphicsMode constructor".
2011-02-09 00:23:43 +00:00
the_fiddler
4595d424f0 Added missing double-precision radian-to-degree conversion routines. 2011-02-08 20:10:42 +00:00
the_fiddler
36913ab2bb Add DrawToWindow and SupportOpenGL flags to GetModesARB and check whether Wgl.Arb.ChoosePixelFormat() worked correctly (to avoid undefined results). 2011-01-18 22:34:06 +00:00
the_fiddler
c5e9cea43b * Egl.cs:
* EglContext.cs:
* EglGraphicsMode.cs: Added a parameter to indicate which ES renderer
  version we wish to use. Fixes issue [#2247]: "CreateEGLGraphicsMode
  should select the correct renderer".
2011-01-18 00:29:38 +00:00
the_fiddler
b62effc488 * EglWindowInfo.cs: Corrected error checking for
CreateWindowSurface. Fixes issue [#2248]: "EGL CreateWindowSurface
  function is incorrect".
2011-01-17 23:55:48 +00:00
the_fiddler
799b321375 * EglGraphicsMode.cs:
Removed unused Egl.GetConfigs call.
2011-01-14 10:28:37 +00:00
the_fiddler
0c27512d5f * EglGraphicsMode.cs:
Added missing RENDERABLE_TYPE bits to EGL mode selection. This is
required by the OpenGL ES spec.
2011-01-14 01:57:59 +00:00
the_fiddler
23f96f4d83 * Configuration.cs:
Reverted OpenTK.dll.config extraction on Mono, since it doesn't (and
unfortunately cannot) work. The config file should be bundled with the
application.
2010-12-14 11:53:29 +00:00
the_fiddler
e7aef8537c * Toolkit.cs, Configuration.cs:
Made initialization thread-safe.
2010-12-08 08:58:52 +00:00
the_fiddler
f7cce64eed * Configuration.cs:
Added missing namespace to embedded resource name. Embedded OpenTK.dll.config now loads correctly.
2010-12-08 08:06:01 +00:00
the_fiddler
3181275d1e * Configuration.cs:
Made handling of OpenTK.dll.config more robust (still doesn't work, however).
2010-12-08 08:00:44 +00:00
the_fiddler
c000fd4bb4 Synced with newest version of the binding generator: use IntPtr instead of System.IntPtr; update license text.
Reverted breaking change to Gl3Dfx* enums (the gl4 branch turned those into Gl3dfx).
2010-12-06 14:33:33 +00:00
the_fiddler
ddb0f67048 Synced gl4 branch with trunk. 2010-12-04 19:02:50 +00:00
the_fiddler
2412757397 Added documentation for IsConnected and added (disabled) IsLedOn/IsLedOff methods. 2010-12-03 12:40:10 +00:00
the_fiddler
6470f1da3a Disabled GetDeviceName until the correct cross-platform API can be determined. 2010-12-03 12:39:42 +00:00
the_fiddler
140a278b3e Do not try to register device when device description is empty. 2010-12-03 12:29:01 +00:00
the_fiddler
e9505ccb96 Updated using the latest version of the generator, which improves documentation and handling of extension names in enums. 2010-12-03 11:28:16 +00:00
the_fiddler
bdde353a9e Added ARB/EXT ProgramParameter overloads for compatibility with opentk-1.0-2010-10-06. 2010-12-02 20:53:59 +00:00
the_fiddler
223c911bf9 * Platform/MacOS/HIDInput.cs, Platform/MacOS/MacOSFactory.cs:
Added support for raw keyboard input.
2010-11-30 23:23:42 +00:00
the_fiddler
e75e4a64b8 * Platform/MacOS/CarbonGLNative.cs:
Fixed handling of key repeat.
Fixed crash when unknown key is pressed.
2010-11-30 23:22:56 +00:00
the_fiddler
24af8471c9 * MacOS/CarbonGLNative.cs:
Removed unnecessary debug information.
2010-11-26 13:32:52 +00:00
the_fiddler
6078b4530a * EventInfo.cs, AglContext.cs, MacOSKeyMap.cs, Application.cs,
CarbonInput.cs, CarbonGLNative.cs, MacOSException.cs,
CarbonBindings/Agl.cs, CarbonBindings/CarbonAPI.cs,
CarbonBindings/MacOSKeys.cs, CarbonBindings/SpeechChannel.cs,
CarbonBindings/CoreFoundation.cs,
CarbonBindings/QuartzDisplayServicesAPI.cs:
Normalized licensing information.
2010-11-26 11:41:45 +00:00
the_fiddler
db6cc338f5 * Platform/MacOS/CarbonGLNative.cs:
Implemented CursorVisible property. Aligned mouse behavior to win32 &
x11. General code cleanup.
2010-11-26 11:01:51 +00:00
the_fiddler
37a744acb3 * Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0 * Platform/MacOS/CarbonBindings/CarbonAPI.cs:
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe Disabled event suppression after cursor movements. 2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff Implemented SetPosition in terms of CGWarpMouseCursorPosition.
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de Implemented new multi-mouse API on Mac
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a * Vector4.cs: Fixed doc comment to refer to the single-precision
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10 Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0. 2010-11-24 20:50:47 +00:00
the_fiddler
898315a58f Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975 Device discovery now works correctly. Added support for input value callbacks. 2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb * MacOSGraphicsMode.cs:
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
  OS X. Fixes issue [#1679]: "GraphicsMode returns hardcoded mode on
  Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92 [Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11) 2010-11-23 22:10:49 +00:00
the_fiddler
d408fd54ce Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext. 2010-11-23 22:08:53 +00:00
the_fiddler
227c0dc12e * X11Mouse.cs: Updated comments to clarify the capabilities of the driver. 2010-11-23 19:26:35 +00:00
the_fiddler
ff8e42c77a * XI2Mouse.cs: Removed unused code. 2010-11-23 19:21:28 +00:00
the_fiddler
6d00a1cce3 * X11Mouse.cs: Added SetPosition() implementation.
Added detection of pointer warping and used it to fake relative
  motion.
2010-11-23 19:21:17 +00:00
the_fiddler
76e1d4064b * Input/Mouse.cs:
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
  of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
  side-effects (XInput2 stops working, debugging becomes difficult).
  We now use XWarpPointer and try to discard the spurious MouseMove
  events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
  easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00