.. |
Audio
|
Marked int* overloads as non CLS-compliant.
|
2010-10-28 09:00:23 +00:00 |
Compute
|
Disabled OpenCL bindings (#define EXPERIMENTAL in project options to re-enable).
|
2010-10-03 13:19:05 +00:00 |
Graphics
|
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
|
2010-11-21 20:16:18 +00:00 |
Input
|
* Input/Mouse.cs:
|
2010-11-23 17:17:13 +00:00 |
Math
|
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
|
2010-11-24 20:50:47 +00:00 |
Platform
|
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
|
2010-11-24 13:13:14 +00:00 |
Properties
|
All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion.
|
2010-10-04 21:37:33 +00:00 |
AutoGeneratedAttribute.cs
|
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
|
2009-09-03 19:01:11 +00:00 |
BindingsBase.cs
|
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
|
2009-11-04 16:49:56 +00:00 |
BlittableValueType.cs
|
Synced trunk with 1.0 branch.
|
2010-10-02 18:52:34 +00:00 |
Configuration.cs
|
Made unix kernel detection less strict. The program is now allowed to run even the specific kernel name is unknown. Partly fixes issue [#1382]: "OpenTK and other Unix OS".
|
2009-11-16 14:28:37 +00:00 |
ContextHandle.cs
|
Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files.
|
2009-02-22 10:43:35 +00:00 |
DisplayDevice.cs
|
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
|
2010-11-21 20:16:18 +00:00 |
DisplayIndex.cs
|
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
|
2010-11-21 20:16:18 +00:00 |
DisplayResolution.cs
|
Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS.
|
2009-11-06 16:46:28 +00:00 |
Exceptions.cs
|
Fixed a large amount of documentation warnings.
|
2009-06-04 11:22:20 +00:00 |
FrameEventArgs.cs
|
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
|
2009-09-03 19:01:11 +00:00 |
GameWindow.cs
|
Fixed potential race condition when raising events: an event might be modified to null after the null check and before being raised.
|
2010-10-28 09:37:57 +00:00 |
GameWindowFlags.cs
|
Fixed license header.
|
2009-07-18 08:24:45 +00:00 |
IGameWindow.cs
|
Marked IGameWindow as public.
|
2009-09-26 21:34:19 +00:00 |
INativeWindow.cs
|
Added KeyDown and KeyUp events.
|
2010-11-08 21:48:00 +00:00 |
KeyPressEventArgs.cs
|
Made KeyChar property setter internal instead of private. Useful for reusing KeyPressEventArgs structures (instead of allocating a new one on each and every character event).
|
2009-09-26 21:55:23 +00:00 |
Minimal.cs
|
Provide dummy implementations for classes not available on the iPhone.
|
2009-10-24 10:35:15 +00:00 |
NativeWindow.cs
|
Added KeyDown and KeyUp events.
|
2010-11-08 21:48:00 +00:00 |
OpenTK.csproj
|
* OpenTK.csproj:
|
2010-11-22 15:57:26 +00:00 |
OpenTK.dll.config
|
Backported bugfixes from 1.0 branch.
|
2010-02-03 19:04:42 +00:00 |
Toolkit.cs
|
Added Toolkit.Init() method that can be used to configure the underlying platform correctly when using OpenTK along with other toolkits (e.g. OpenTK+GTK# on X, where GTK# does not initialize threads).
|
2009-11-04 09:46:45 +00:00 |
WindowBorder.cs
|
Revert WindowBorder and WindowState value changes.
|
2009-10-19 21:32:33 +00:00 |
WindowState.cs
|
Revert WindowBorder and WindowState value changes.
|
2009-10-19 21:32:33 +00:00 |