Commit graph

119 commits

Author SHA1 Message Date
the_fiddler
67fed8705f Fixed spelling of hertz and fps. Fixes issue [#1333]: "Spelling of SI units in documentation and captions". Patch by iRBiS. 2009-11-06 16:46:28 +00:00
the_fiddler
fa81d3daa8 Cleaned up a large number of documentation issues. 2009-11-04 20:48:02 +00:00
the_fiddler
68b2a5942b Generate UpdateFrame events even if TargetUpdateFrequency is 0. According to the documentation, setting this value to 0 will result in unconstrained UpdateFrame frequency. Fixes issue [#1294]: "OnUpdateFrame function does not work with maximum update rate". 2009-10-27 22:23:11 +00:00
the_fiddler
15cad88758 OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked. 2009-10-21 13:33:00 +00:00
the_fiddler
b896d8952c * GameWindow.cs: Improved implementation of GameWindow.Exit(). It should now be possible to cancel the exit through the IsClosing event. 2009-10-07 16:13:46 +00:00
the_fiddler
64c6148f53 Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [#1218]: "[NativeWindow] Avoid modal loop during window resize/movement". 2009-10-07 15:18:53 +00:00
the_fiddler
a028460f53 Refactored and simplified the Run() loop. 2009-10-07 13:08:13 +00:00
the_fiddler
59f9746665 Ensure the GameWindow is visible when the Run() method is called. 2009-09-19 21:56:13 +00:00
the_fiddler
572baf16be Removed [Obsolete] attribute from Joysticks, Keyboard and Mouse properties until the new input API is ready. 2009-09-04 22:08:51 +00:00
the_fiddler
c730a706a6 Applied kvark's latest NativeWindow/GameWindow patch, which improves event handling, the shutdown sequence and documentation, while removing stale code. 2009-09-04 21:27:05 +00:00
the_fiddler
7970282d7b Ensured System.Windows.Forms.NativeWindow is resolved correctly.
Renamed OpenTK.NativeWindow0 to OpenTK.NativeWindow.
2009-08-21 19:34:20 +00:00
the_fiddler
3095504dd1 Removed GameWindowExitException.
Modified Exit() method to call Close() instead of disposing of the GameWindow.
Check and exit main loop if Exists == false.
2009-08-20 22:26:31 +00:00
the_fiddler
618aa34df8 Committed initial NativeWindow implementation. 2009-08-20 22:22:38 +00:00
the_fiddler
5e80a061b8 Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events. 2009-08-17 09:34:15 +00:00
the_fiddler
0e02f67749 Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library.
Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility.
Added OpenGL|ES-specific ErrorHelper classes.
Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics).
Split Graphics*Exception classes into different files.
Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
2009-08-14 13:13:28 +00:00
the_fiddler
4847646cc8 Added INativeWindow.CreateKeyboardDriver()
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
2009-07-19 17:49:51 +00:00
the_fiddler
57e4bb85bd Moved GameWindowFlags enumeration to its own file.
Added GameWindowFlags.Default token.
2009-07-18 08:21:58 +00:00
the_fiddler
1bdc6b6634 Added missing XML docs. 2009-06-28 10:49:10 +00:00
the_fiddler
8e70a94d3d Enabled xml documentation in debug builds.
Fixed a few XML documentation warnings.
2009-06-25 11:16:45 +00:00
the_fiddler
d5efed9045 Removed obsolete IResizable, DisplayMode and ColorMode APIs.
Marked carbon API class as internal.
Added a large number of missing XML comments.
2009-06-04 11:31:02 +00:00
the_fiddler
cb661c2dca Merged gw-next2 branch to trunk. 2009-06-02 15:49:39 +00:00
kanato
25fac6226d Implement PointToScreen via poor man's method of just inverting result from PointToClient. 2009-05-11 02:18:22 +00:00
kanato
f71fdac268 Correct PointToClient so that returned point is relative to upper left corner of game window, consistent with the documentation. 2009-05-11 02:13:46 +00:00
the_fiddler
2f54b29ed8 Added initial support for GameWindow.PointToClient. 2009-05-07 19:48:22 +00:00
the_fiddler
9265747541 Fixed all known build warnings, apart from missing xml comments. 2009-03-25 21:53:12 +00:00
the_fiddler
d43123f219 Added new GameWindow constructors that specify the desired GraphicsContext (OpenGL) version and flags. 2009-03-07 10:49:32 +00:00
the_fiddler
0dca74a232 Implemented JoystickDevice events.
Added GameWindow interface to JoystickDevices.
Added HID support to Tests/InputLogger.
2009-03-01 00:28:31 +00:00
the_fiddler
6ae75f0e08 Added Closing event that can be used to cancel a call to GameWindow.Exit().
Made GameWindow.Exit() thread-safe.
ExitAsync() is now privateee (use Exit() instead).
GameWindow.Exit() now correctly works when called from inside the OnLoad method or the Load event.
2009-02-22 15:48:31 +00:00
the_fiddler
a22019d890 Normalize line endings and set the mime-type=text/plain and eol-style=native properties on all files. 2009-02-22 10:43:35 +00:00
kanato
81e09a2066 Merged in macos branch for Mac OS X support. 2009-02-20 18:57:57 +00:00
kanato
b99e8c5829 Implement resize event in GameWindow. 2009-02-11 07:59:24 +00:00
the_fiddler
40a14fe8a8 Fixed build warnings. 2008-12-09 10:07:05 +00:00
the_fiddler
62ae3698ad Library should not use Trace output. 2008-11-23 09:34:33 +00:00
kanato
8b65201145 Initial commit with Mac OS support. 2008-11-04 18:35:17 +00:00
the_fiddler
62cc647613 Follow recommended Disposable pattern. 2008-07-10 15:20:48 +00:00
the_fiddler
74d9f5a0af Added regions to conform to naming conventions. 2008-06-22 18:07:22 +00:00
the_fiddler
2813f262a2 Removed unused DestroyWindow function. 2008-05-04 18:54:51 +00:00
the_fiddler
9f3444a840 Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?) 2008-05-04 16:34:38 +00:00
the_fiddler
7010395b96 Expose the WindowBorder property. 2008-04-21 20:29:40 +00:00
the_fiddler
35b58ffda7 Added WindowState and WindowBorder support on Windows. Removed GameWindow.Fullscreen property. Removed some chunks of unused code. 2008-04-20 17:54:16 +00:00
the_fiddler
a567f6604f Added stub for WindowState. 2008-04-13 21:32:04 +00:00
the_fiddler
19b1d1a424 2008-04-13 18:44:23 +00:00
the_fiddler
63608b1dd7 Updates to GameWindow shutdown and X11 locking behavior. 2008-03-26 19:43:57 +00:00
the_fiddler
ef16998dca Use one display connection for all X11 communication. Seems to fix (not 100%) the crash problems encountered. 2008-03-24 13:12:02 +00:00
the_fiddler
7751c07e6f Moved OpenTK.Fonts to from OpenTK OpenTK.Utilities.
Added OpenTK.Utilities.dll reference to Examples.
Moved assembly-level attributes from GameWindow.cs to Configuration.cs.
2008-03-08 14:06:59 +00:00
the_fiddler
37c40f16eb Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e10d37418f Major update: fixed context construction on X11.
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
1d3c358512 Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:28:40 +00:00
the_fiddler
ee1431279f Renamed GraphicsFormat to GraphicsMode. 2008-02-28 15:26:13 +00:00
the_fiddler
83afd98314 Updated to use new IWindowInfo interface.
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00