Commit graph

190 commits

Author SHA1 Message Date
the_fiddler
b7cd66d414 Updated a comment. 2008-01-20 22:04:30 +00:00
the_fiddler
878af03601 Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
the_fiddler
5a66d44f19 Documentation updates. Getting rid of warnings. 2008-01-20 19:00:03 +00:00
the_fiddler
7eb6715087 Small cosmetic fix. 2008-01-15 23:23:32 +00:00
the_fiddler
cf5640d2a9 Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler
1600391a91 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler
8e991b93e9 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler
069d3c40bc Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler
de7f73cd04 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler
15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler
e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler
70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler
b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler
a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler
dcaf917fc2 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler
491843adbf Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler
5a61371284 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler
1aa19633f9 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler
cc3239d466 Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler
7b0ff73c85 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler
935db198ea Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler
2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler
a522ce47bb Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler
f50c0b06c2 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler
ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler
2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler
201f88552d Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler
94043ee334 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler
315daee7ce Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler
b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler
2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler
df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler
ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler
b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler
8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler
9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler
22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler
3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler
b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler
ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler
1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler
938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler
42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler
b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00