Commit graph

33 commits

Author SHA1 Message Date
thefiddler
8360b7a2ba Generate overloads without strong enums for 1.0 compat
OpenTK 1.0 and Xamarin Android/iOS do not use strongly-typed enums for
OpenGL ES. Generate overloads with the "All" enum in order to maintain
compatibility.
2013-11-11 10:03:24 +01:00
Stefanos A
0002b2e23e Fixed typo in ES3Generator.cs
The DllImports file should be named ES30Core.cs, not ES3Core.cs. Fixed
now.
2013-11-07 10:09:17 +01:00
Stefanos A
451bd62f63 ES 3.0 contains both 2.0 and 3.0 bindings
This is in accordance to the upstream gl3.h for ES 3.0.
2013-11-03 20:33:14 +01:00
Stefanos A
d20180cd2d gles1 API contains both versions 1.0 and 1.1
Khronos no longer distinguishes between ES 1.0 and 1.1.
2013-11-03 20:32:47 +01:00
Stefanos A.
c83d6ad530 DefaultOutputPath now matches OpenTK source tree
By default, generated bindings are placed in the source tree of
OpenTK. This can be overriden via a commandline switch.
2013-11-03 12:13:35 +01:00
Stefanos A
888cb6637b Added generators for ES 2.0 and 3.0 2013-11-03 01:29:32 +01:00
Stefanos A
e8f46c87f6 Do not override user defined output files
The generator will now change the default output files to match its
bindings (e.g. GL vs ES), but the user is now able to override this
option.
2013-11-03 01:27:10 +01:00
Stefanos A.
e1f064b634 Updated IBind implementations to avoid singletons
IBind implementations must now store explicit references to Settings,
GLTypes and CSTypes instances. This allows us to use multiple
configurations in the same process.
2013-11-01 09:25:31 +01:00
Stefanos A.
a3bd227e20 Cleaned up Generator class tree
This significantly reduces the amount of duplicated code between
Generator implementations.
2013-10-31 00:18:07 +01:00
the_fiddler
5f4487e87b Added support for different per-language typemaps. 2011-12-02 13:12:53 +00:00
the_fiddler
b67f479c6c * Main.cs:
* ES/ESGenerator.cs: Improved handling of default namespace to avoid
  clash with user overrides.
2010-12-05 02:19:47 +00:00
the_fiddler
0eef1c3629 Saner handling of various settings.
Improved C++ spec writer (still needs a lot of work).
2010-12-03 12:06:36 +00:00
the_fiddler
58bebc8315 Fixed handling of output path. 2010-12-03 09:42:12 +00:00
the_fiddler
2dd61c6afd Moved overrides file to Settings class. 2010-12-03 09:02:55 +00:00
the_fiddler
c3bfa7dc9a Moved output filenames to Settings class. 2010-12-02 21:58:49 +00:00
the_fiddler
0ce332b318 Refactored spec reading / writing functionality into its own classes.
Removed legacy spec reader.
2010-12-02 21:36:05 +00:00
the_fiddler
c57853abb6 Resolved token conflicts in favor of tokens without reference. 2010-11-19 11:29:02 +00:00
the_fiddler
4d49dc26fc Read deprecated attribute. 2010-10-13 23:06:50 +00:00
the_fiddler
137818d10c Moved enum, constant, delegate and function transformations to EnumProcessor and FuncProcessor respectively.
Removed global enum, delegate and function collections.
Simplified loading process and removed global Initialize() methods.
Read "count" attributes for function parameters in overrides.xml.
Disabled wgl/glx/glu generators.
Removed large amounts of stale code.
2010-10-13 21:41:06 +00:00
the_fiddler
745dae3dbe Added support for token overrides. 2010-10-12 16:41:21 +00:00
the_fiddler
88e6aceae0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler
9223285fd7 Added correct enum types for GetString and ShaderBinary.
Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler
239d98e860 Added distinct /overrides/add and /overrides/replace elements.
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
6d2c0be7b3 Support adding new enum definitions through overrides.xml. 2009-10-14 22:50:25 +00:00
the_fiddler
92de857809 * ES/ESGenerator.cs: Set enum Type property.
* Structures/Enum.cs: Added enum Type property.
Removed Enum(string) constructor in favor of C# 3.0 syntax (new Enum()
  { Name = ... }).
2009-10-09 05:48:10 +00:00
the_fiddler
d6c4c801e1 Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files. 2009-09-03 19:01:11 +00:00
the_fiddler
924ec8179e * ES/ESGenerator.cs: Changed default output namespace to 'GL'. 2009-08-26 07:52:58 +00:00
the_fiddler
beac0d41d1 Applied Jonathan's patch for output directories. 2009-08-25 15:46:22 +00:00
the_fiddler
43e0e2c5e5 Applied Barlog's 02_Bind_2172_ShortenQualifierReferences patch. 2009-08-21 20:28:14 +00:00
the_fiddler
c487a382e1 Applied Barlog's refactoring patch for using directives. 2009-08-17 12:28:22 +00:00
the_fiddler
cdde2893f6 Added support for enum overrides.
Enabled enum overrides in the CL and ES generators.
Function parameters now follow enum overrides (for example, if function Foo takes enum Bar and enum Bar is overriden to Baz, this change will be reflected on function Foo).
Changed default CLGenerator settings to not generate debug helpers.
2009-08-11 14:12:20 +00:00
the_fiddler
ab26b80e2d Modified Type.Pointer property to be an integer instead of a boolean.
Improved handling of string arrays.
Added handling of flow direction to ESGenerator and Delegate.TranslateParameters().
Moved FlowDirection enum outside of Parameter class.
2009-07-15 22:33:26 +00:00
the_fiddler
92374cff09 Renamed GlesGenerator.cs to ESGenerator.cs.
Minor changes to match the new xml specs (the root node is now 'signatures').
2009-07-15 14:59:10 +00:00