Commit graph

7226 commits

Author SHA1 Message Date
Jarl Gullberg
fec6c18702
Added some early argument verification. 2017-08-19 18:26:33 +02:00
Jarl Gullberg
20399f2da7
Added option parsing to the main program. 2017-08-19 18:26:33 +02:00
Jarl Gullberg
3cb9c5f833
Added help option and moved required argument to the top. 2017-08-19 18:26:33 +02:00
Jarl Gullberg
7d031a81af
Added option class. 2017-08-19 18:26:33 +02:00
Jarl Gullberg
e2098e15e5
Add CommandLineParser to Generator.Rewrite. 2017-08-19 18:26:32 +02:00
VperuS
404c0c3b4b Fix RefreshRate return 0 on MacOS 2017-08-17 08:32:22 +03:00
Jarl Gullberg
a6f41bdf35 Merge pull request #618 from Nihlus/myget-continuous-nuget
Add continuous MyGet package feed
2017-08-14 19:11:19 +02:00
Jarl Gullberg
df9cd1d2f1 Merge pull request #623 from Nihlus/enable-xml-doc-output
Enable XML documentation output for supporting projects
2017-08-14 19:11:07 +02:00
Fraser Waters
440502746a Change BindingBase to use UTF8, not ASCII, strings
From the OpenGL 4.6 core specification, section 22.2:
        String queries return pointers to UTF-8 encoded,
        null-terminated static strings describing properties of the
        current GL context.

From the GLSL 4.6 specification, section 3.1:
        The source character set used for the OpenGL shading languages
        is Unicode in the UTF-8 encoding scheme.

It used to be that strings were ASCII, but ASCII is a safe subset of
UTF8 so any existing code that assumed strings were encoded as ASCII
will continue to work.
2017-08-13 17:44:26 +01:00
Fraser Waters
e9e471f785 Fix out String parameters 2017-08-13 14:38:53 +01:00
Fraser Waters
8914faa216 Remove unused variables in Rewrite 2017-08-13 14:35:04 +01:00
Fraser Waters
b4dc24cfcf Merge pull request #632 from UnknownShadow200/develop
X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
2017-08-08 17:53:41 +01:00
UnknownShadow200
9a299788d8 Missed one replacement of current_resolution_index to current_sizes_index 2017-08-08 10:03:38 +10:00
Fraser Waters
d7c44693e7 Fix SA1000 in Platform\iPhoneOS\iPhoneOSGameView.cs
Fixes "The keyword 'typeof' must not be followed by a space."
2017-08-07 18:01:52 +01:00
UnknownShadow200
84dc4d207c X11DisplayDevice - Use XRRSizes array directly if dev.Bounds is empty
Directly indexing into the array returned from XRRSizes is the way khronos recommends at https://www.khronos.org/opengl/wiki/Programming_OpenGL_in_Linux:_Changing_the_Screen_Resolution

The old way was multiplying that index by depths.Length, as an index into the available_res list. This is incorrect because it doesn't account for when a display device has multiple refresh rates.
2017-08-08 00:13:23 +10:00
Fraser Waters
178508ac0e Merge pull request #625 from Frassle/opengl4.6
Add OpenGL 4.6 Support
2017-08-06 18:39:21 +01:00
Fraser Waters
e331a6d5ca Merge pull request #624 from Nihlus/cocoa-machport-leak-fix
Fix leaking Cocoa Machports on macOS
2017-08-06 18:11:09 +01:00
Fraser Waters
2e88a735dc Fix casting bug introduced in 127c6fd6
A "&" operator was accidently removed when updating variables to
auto-properties.
2017-08-06 18:06:40 +01:00
Fraser Waters
feb8e8f6e3 Merge pull request #630 from UnknownShadow200/develop
Allocate SystemDefaultCharSize instead of 1 byte per char for buffer used in WinGLNative.HandleDropFiles
2017-08-06 17:55:32 +01:00
UnknownShadow200
5f158997b8 Use Marshal.SystemDefaultCharSize instead of hardcoding 2 bytes per char
Also move Marshal.FreeHGlobal up because buffer doesn't need to persist after PtrToStringAuto was called.
2017-08-06 08:36:51 +10:00
UnknownShadow200
a3c0b05371 Allocate 2 instead of 1 byte per char for buffer used in WinGLNative.HandleDropFiles
DragQueryFile returns number of characters. Previously, a buffer of 'number of characters' bytes was being allocated.

This change fixes crashing when the platform uses a character set with more than one byte per character. (unicode charset has 2 bytes)

Fixes #626
2017-08-05 23:56:42 +10:00
Jarl Gullberg
9893283fc6
Correct documentation output directory. 2017-08-04 18:47:47 +02:00
Jarl Gullberg
77bca92a02
Use local variable instead of reusing the field. 2017-08-04 18:46:17 +02:00
Jarl Gullberg
b0e7465f6c
Reuse selectors. 2017-08-04 18:40:16 +02:00
Jarl Gullberg
c02e959f7a
Move early return out of the autorelease pool. 2017-08-04 18:39:44 +02:00
Fraser Waters
379b81e9e7 Update README and RELEASE_NOTES 2017-08-04 17:23:19 +01:00
Fraser Waters
b9e03c99b3 Rerun Generator.Bind 2017-08-04 16:57:38 +01:00
Fraser Waters
a29e342508 Add two new types to Generator.Bind
GLeglClientBufferEXT, and GLVULKANPROCNV. Both are mapped to IntPtrs.
2017-08-04 16:57:38 +01:00
Fraser Waters
7e5b937bc5 Regenerate signatures.xml from OpenGL-Registry
Generated from commit c21e602b9fda1d3bbaecb08194592f67e6a0649b
https://github.com/KhronosGroup/OpenGL-Registry/raw/master/xml/gl.xml
2017-08-04 16:57:38 +01:00
Jarl Gullberg
af1e3bdf0f
Correct screwy formatting. 2017-08-04 17:41:45 +02:00
Jarl Gullberg
3cf07ff790
Broke the autorelease code out into a class and replaced the usage. 2017-08-04 17:38:26 +02:00
Jarl Gullberg
a7ddb543a9
Moved the autorelease pool to the context. 2017-08-04 17:38:26 +02:00
Jarl Gullberg
5828203f8e
Implemented an autorelease pool for Cocoa's NativeWindow implementation. 2017-08-04 17:38:26 +02:00
Jarl Gullberg
446a484f7f
Correct missing parameter documentation. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
aa60aeb86a
Documented Options class in the converter. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
7c85903456
Documented WrapperTypes enum. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
8bd4de42a7
Documented FunctionBody class. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
57ba670952
Add missing documentation, and pull indentation in by one. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
77241fdbb3
Remove documentation for missing parameter. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
337b6d4632
Enable XML documentation output for the supporting tools. 2017-08-04 17:34:46 +02:00
Jarl Gullberg
254f7e9bfb Merge pull request #620 from Nihlus/cleanup-9-symbol-spacing
[Cleanup] Symbol Spacing
2017-08-04 17:25:29 +02:00
Jarl Gullberg
ead44aaf80
Add comment explaining the release notes overwrite. 2017-08-04 13:58:39 +02:00
Jarl Gullberg
3bfaeda99d
Correct arithmetic operator position. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
c06ce5658d
Correct equality comparsion operator position. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
205cb307ec
Correct base call operator position. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
b08acb758a
Correct cast operator position. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
5db88e0a8f
Correct cast operator position. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
af3aef4d9e
Remove redundant base constructor call. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
7ac6812ce7
Enable SA1003. 2017-08-04 12:35:06 +02:00
Jarl Gullberg
fc98b8ea4d Merge pull request #619 from Nihlus/cleanup-8-semicolon-spacing
[Cleanup] Semicolon spacing
2017-08-04 12:30:10 +02:00