the_fiddler
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39297e5f6c
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Corrected version checks in examples. Finally fixes issue [#1898]: "Minor and major OpenGL version incorrect."
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2011-09-06 12:55:19 +00:00 |
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the_fiddler
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3297ed54ed
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Moved GL.TexParameter calls to before GL.TexImage2D, as recommended by AMD/ATI. This ensures that no slow format conversion will take place.
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2011-09-06 12:15:51 +00:00 |
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the_fiddler
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36349f667f
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Use v1.0 GL.ClearDepth(double) instead of v4.1 GL.ClearDepth(float).
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2011-05-30 12:31:39 +00:00 |
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the_fiddler
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f4a7bf2a93
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Cleaned up license information.
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2011-01-18 11:40:49 +00:00 |
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the_fiddler
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5c5cda64f2
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Added new TextRendering sample.
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2011-01-18 11:15:49 +00:00 |
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chrisbrandtner
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2ea1b56b9d
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Changed FBO example and documentation to be more useful.
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2010-10-28 15:58:10 +00:00 |
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chrisbrandtner
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261b3958c8
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Added anaglyph rendering example (for red/cyan glasses).
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2010-10-27 16:28:38 +00:00 |
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chrisbrandtner
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a93d43c590
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Added OpenGL Diagnostics program, similar to OpenAL Diagnostics.
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2010-10-24 14:29:27 +00:00 |
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the_fiddler
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5ed98455d9
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Do not use deprecated methods.
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2010-10-22 15:03:06 +00:00 |
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the_fiddler
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148578b1eb
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Fixed code formatting.
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2010-10-09 19:59:06 +00:00 |
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the_fiddler
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0f80ff8f1d
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Avoid deprecated EnableClientState(EnableCap) in favor of EnableClientState(ArrayCap).
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2010-10-09 19:56:33 +00:00 |
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the_fiddler
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1f4b5be7d0
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Synced trunk with 1.0 branch.
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2010-10-02 18:52:34 +00:00 |
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