the_fiddler
ab3e0d8c13
Changed the fps counter color to SkyBlue.
2008-06-22 16:20:40 +00:00
the_fiddler
724296dc65
Removed unnecessary memory allocations.
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Removed out-of-date comment.
2008-06-21 23:24:24 +00:00
the_fiddler
71fda048a6
Improved code layout. Added #region directives.
2008-06-21 23:23:33 +00:00
the_fiddler
da15592dd4
Fixed some code-style issues.
2008-06-21 20:46:31 +00:00
the_fiddler
66503d34ff
Normalized line endings.
2008-06-21 20:45:16 +00:00
the_fiddler
817ff38630
Fixed a comment typo.
2008-06-21 20:44:53 +00:00
chrisbrandtner
b8989d5d56
Added overloads:
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GenSource( out uint )
GenBuffer( out uint )
DeleteSource and DeleteBuffer changed to use 'ref' keyword to be consistent with Gen functions.
GenEffect( out uint )
DeleteEffect( ref uint )
GenFilter( out uint )
DeleteFilter( ref uint )
GenAuxiliaryEffectSlot( out uint );
DeleteAuxiliaryEffectSlot( ref uint ) (changed from previously passing by value, and removed the 's' in name )
renamed "DeleteAuxiliaryEffectSlots( int slot )" to "DeleteAuxiliaryEffectSlot( int slot )"
renamed "int GenAuxiliaryEffectSlots()" to "int GenAuxiliaryEffectSlot()"
New:
ALSourceType GetSourceType( uint sid )
ALSourceState GetSourceState( uint sid )
ALDistanceModel GetDistanceModel( )
2008-06-12 19:44:46 +00:00
the_fiddler
c63102621f
Added protected and public getters and setters to TextHandle.
2008-05-24 07:52:36 +00:00
the_fiddler
b98fe61653
Allow the user to code his own ITextPrinterImplementation.
2008-05-24 07:47:30 +00:00
the_fiddler
2dbf21a64a
Make WinWindowInfo public.
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Fixed X11WindowInfo line endings.
2008-05-19 20:57:36 +00:00
the_fiddler
0790d58048
Renamed CreateFromCurrentContext to CreateFromCurrentThread.
2008-05-19 20:55:53 +00:00
the_fiddler
660d7bef57
Initial support for external contexts.
2008-05-19 20:54:44 +00:00
the_fiddler
48807bb5e1
Initial support for external contexts.
2008-05-19 20:54:07 +00:00
the_fiddler
c1a691412b
Fixed an issue where the GLControl didn't repaint it's background in the Visual Studio designer.
2008-05-11 08:09:16 +00:00
the_fiddler
47b0d1f0fe
* TextPrinter.cs: Updated licensing information and fixed some spacing
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problems.
2008-05-05 17:13:22 +00:00
the_fiddler
30a1834dec
* IExample.cs: Updated licensing information.
2008-05-05 17:10:53 +00:00
the_fiddler
5e7a9f9299
* GluTessellation.cs: Updated licensing information.
2008-05-05 17:10:28 +00:00
the_fiddler
a8eee8da11
Added Inertia's FrameBufferObject example.
2008-05-05 17:05:11 +00:00
the_fiddler
35aad19554
Updated for release.
2008-05-04 20:01:48 +00:00
the_fiddler
152ddd075d
Updated for release.
2008-05-04 19:58:56 +00:00
the_fiddler
d0b55a870c
Updated for release.
2008-05-04 19:58:16 +00:00
the_fiddler
464d97121c
Prepared for release.
2008-05-04 19:57:28 +00:00
the_fiddler
029e2e24ef
Fixed path to wav file.
2008-05-04 19:44:21 +00:00
the_fiddler
edbd4a7836
Build.exe now copies bmp and wav resources to the output directory.
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Updated wording in Release.txt.
2008-05-04 19:25:50 +00:00
the_fiddler
1e6b7dd913
2008-05-04 19:16:46 +00:00
the_fiddler
ae6d22c0f3
Normalized naming.
2008-05-04 19:14:52 +00:00
the_fiddler
7164e4596b
Added a work around for the "stuck cursor" issue, where the mouse cursor would stay at the resize state when entering the GameWindow.
2008-05-04 19:09:18 +00:00
the_fiddler
044299d667
Removed unused DestroyWindow function.
2008-05-04 18:54:51 +00:00
the_fiddler
201f671cd9
The MouseChoose combobox now has the primary mouse selected by default.
2008-05-04 18:29:03 +00:00
the_fiddler
58cd07ec2a
Fixed mouse motion events on Linux.
2008-05-04 18:23:42 +00:00
the_fiddler
9ea06f2895
Trying to debug why mouse is not moving on Linux.
2008-05-04 18:15:14 +00:00
the_fiddler
bd238a8d85
2008-05-04 18:09:15 +00:00
the_fiddler
93f9ee797f
2008-05-04 18:08:56 +00:00
the_fiddler
3c6fc58750
Temporarily remove MouseDevice.Move event, due to issues with deltas when the mouse stops moving.
2008-05-04 18:08:03 +00:00
the_fiddler
7bcfee4bc4
Renamed to InputLogger.
2008-05-04 17:48:11 +00:00
the_fiddler
1510c282de
Fixed a bug where WheelDelta reported the same value as Wheel.
2008-05-04 17:47:09 +00:00
the_fiddler
025b57d428
Added display for WheelDelta value.
2008-05-04 17:45:33 +00:00
the_fiddler
949f1e9ee2
Fixed line endings.
2008-05-04 17:44:13 +00:00
the_fiddler
f65fd4b221
Fixed mouse delta handling.
2008-05-04 17:42:19 +00:00
the_fiddler
027c6eb542
Fixed line endings.
2008-05-04 17:18:54 +00:00
the_fiddler
dda7624efa
Fixed line endings.
2008-05-04 17:18:02 +00:00
the_fiddler
02e5d53113
Updated assembly information.
2008-05-04 16:55:06 +00:00
the_fiddler
e2653a5918
Added assembly information.
2008-05-04 16:54:43 +00:00
the_fiddler
59e8c4be14
Apply Andy's patch on Matrix.Frustum and with skewed matrices.
2008-05-04 16:41:48 +00:00
the_fiddler
1ee1f81116
Remove GameWindow.Visible property (is there a use case for this, or is it just feature creep?)
2008-05-04 16:34:38 +00:00
the_fiddler
5dbf0c100b
Make ExampleAttribute.Visible a named parameter, that is true by default (even for test examples).
2008-05-04 16:32:11 +00:00
the_fiddler
a8eafbd367
Use the same resolution as other examples.
2008-05-04 16:28:04 +00:00
the_fiddler
e64ce559d8
Try to change bits per pixel, too.
2008-05-04 16:27:41 +00:00
the_fiddler
c57b11662f
Passing null to ChangeResolution will restore the original resolution.
2008-05-04 16:26:54 +00:00
the_fiddler
0d659c6e74
Modified the SelectResolution to never fail, even if the specified resolution is not supported. In this case, it will return the current resolution.
2008-05-04 16:25:00 +00:00