Removed unused code.
This commit is contained in:
parent
3c51d81aa9
commit
5e06ae45ef
1 changed files with 1 additions and 8 deletions
|
@ -44,14 +44,7 @@ namespace Examples.Tutorial
|
||||||
[Example("Immediate mode", ExampleCategory.OpenGLES, "2.0", Documentation = "SimpleES20Window")]
|
[Example("Immediate mode", ExampleCategory.OpenGLES, "2.0", Documentation = "SimpleES20Window")]
|
||||||
public class SimpleES20Window : GameWindow
|
public class SimpleES20Window : GameWindow
|
||||||
{
|
{
|
||||||
#region --- Fields ---
|
#region Constructor
|
||||||
|
|
||||||
float rotation_speed = 3.0f;
|
|
||||||
float angle;
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region --- Constructor ---
|
|
||||||
|
|
||||||
public SimpleES20Window()
|
public SimpleES20Window()
|
||||||
: base(800, 600, new GraphicsMode(16, 16), "", GameWindowFlags.Default, DisplayDevice.Default, 2, 0, GraphicsContextFlags.Embedded)
|
: base(800, 600, new GraphicsMode(16, 16), "", GameWindowFlags.Default, DisplayDevice.Default, 2, 0, GraphicsContextFlags.Embedded)
|
||||||
|
|
Loading…
Reference in a new issue