diff --git a/Source/Examples/OpenGLES/2.0/SimpleWindow20.cs b/Source/Examples/OpenGLES/2.0/SimpleWindow20.cs index 9e5cb593..fb7e082c 100644 --- a/Source/Examples/OpenGLES/2.0/SimpleWindow20.cs +++ b/Source/Examples/OpenGLES/2.0/SimpleWindow20.cs @@ -44,14 +44,7 @@ namespace Examples.Tutorial [Example("Immediate mode", ExampleCategory.OpenGLES, "2.0", Documentation = "SimpleES20Window")] public class SimpleES20Window : GameWindow { - #region --- Fields --- - - float rotation_speed = 3.0f; - float angle; - - #endregion - - #region --- Constructor --- + #region Constructor public SimpleES20Window() : base(800, 600, new GraphicsMode(16, 16), "", GameWindowFlags.Default, DisplayDevice.Default, 2, 0, GraphicsContextFlags.Embedded)