ReinUsesLisp
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80940b1706
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shader: Implement SampleMask
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2021-07-22 21:51:28 -04:00 |
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ReinUsesLisp
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95815a3883
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shader: Implement PIXLD.MY_INDEX
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2021-07-22 21:51:28 -04:00 |
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ReinUsesLisp
|
e3514bcd6b
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spirv: Implement ViewportMask with NV_viewport_array2
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2021-07-22 21:51:28 -04:00 |
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ReinUsesLisp
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b0f1255c8c
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shader: Implement PrimitiveId
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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183855e396
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shader: Implement tessellation shaders, polygon mode and invocation id
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
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416e1b7441
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spirv: Implement image buffers
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
d8ec99dada
|
spirv: Implement Layer stores
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
fa75b9b062
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spirv: Rework storage buffers and shader memory
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
23b8714732
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spirv: Define StorageImageWriteWithoutFormat capability when used
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
5c61e860e4
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shader: Implement SR_THREAD_KILL
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2021-07-22 21:51:27 -04:00 |
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ameerj
|
3db2b3effa
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shader: Implement ATOM/S and RED
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
ab543f1821
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spirv: Guard against typeless image reads on unsupported devices
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2021-07-22 21:51:27 -04:00 |
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ReinUsesLisp
|
7cb2ab3585
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shader: Implement SULD and SUST
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
|
e9a91bc5cc
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shader: Interact texture buffers with buffer cache
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2021-07-22 21:51:26 -04:00 |
|
ReinUsesLisp
|
1f3eb601ac
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shader: Implement texture buffers
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2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
1d51803169
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shader: Implement indexed attributes
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2021-07-22 21:51:26 -04:00 |
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ReinUsesLisp
|
da6cf2632c
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shader: Add subgroup masks
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2021-07-22 21:51:26 -04:00 |
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FernandoS27
|
12f5f32098
|
shader: Mark SSBOs as written when they are
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2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d819ba4489
|
shader: Implement ViewportIndex
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
0c4cf3b9eb
|
shader: Implement ClipDistance
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
9d7422d967
|
shader: Add PointCoord attribute
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2021-07-22 21:51:25 -04:00 |
|
ameerj
|
b7589fe115
|
shader: Add PointSize attribute
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2021-07-22 21:51:25 -04:00 |
|
ameerj
|
6c51f49632
|
shader: Implement FSWZADD
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2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
dbd882ddeb
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
f0031babeb
|
shader: Implement front face
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2021-07-22 21:51:24 -04:00 |
|
ameerj
|
32c5483beb
|
shader: Implement SHFL
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2021-07-22 21:51:24 -04:00 |
|
ameerj
|
3d07cef009
|
shader: Implement VOTE
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
76c8a962ac
|
spirv: Implement VertexId and InstanceId, refactor code
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
260743f371
|
shader: Add partial rasterizer integration
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
3a63fa0477
|
shader: Partial implementation of LDC
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
ab46371247
|
shader: Initial support for textures and TEX
|
2021-07-22 21:51:23 -04:00 |
|
ReinUsesLisp
|
e2bc05b17d
|
shader: Add denorm flush support
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2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
b5d7279d87
|
spirv: Initial bindings support
|
2021-07-22 21:51:22 -04:00 |
|
ReinUsesLisp
|
9170200a11
|
shader: Initial implementation of an AST
|
2021-07-22 21:51:22 -04:00 |
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