1
0
Fork 0
forked from suyu/suyu
suyu/src/yuzu/main.h

198 lines
5.5 KiB
C
Raw Normal View History

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
2018-03-26 21:27:10 +02:00
#pragma once
2014-04-01 04:26:50 +02:00
#include <memory>
#include <unordered_map>
#include <QMainWindow>
#include <QTimer>
#include "core/core.h"
2014-04-01 04:26:50 +02:00
#include "ui_main.h"
#include "yuzu/hotkeys.h"
2014-04-01 04:26:50 +02:00
class Config;
class EmuThread;
2015-09-01 06:35:33 +02:00
class GameList;
2014-04-01 04:26:50 +02:00
class GImageInfo;
class GraphicsBreakPointsWidget;
class GraphicsSurfaceWidget;
2014-04-01 04:26:50 +02:00
class GRenderWindow;
class MicroProfileDialog;
class ProfilerWidget;
2016-04-08 18:28:54 +02:00
class WaitTreeWidget;
enum class GameListOpenTarget;
2014-04-01 04:26:50 +02:00
namespace FileSys {
class VfsFilesystem;
}
namespace Tegra {
class DebugContext;
}
class GMainWindow : public QMainWindow {
2014-04-01 04:26:50 +02:00
Q_OBJECT
/// Max number of recently loaded items to keep track of
static const int max_recent_files_item = 10;
2014-04-01 04:26:50 +02:00
// TODO: Make use of this!
enum {
UI_IDLE,
UI_EMU_BOOTING,
UI_EMU_RUNNING,
UI_EMU_STOPPING,
};
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
2014-04-01 04:26:50 +02:00
GMainWindow();
~GMainWindow() override;
2014-04-01 04:26:50 +02:00
signals:
/**
* Signal that is emitted when a new EmuThread has been created and an emulation session is
* about to start. At this time, the core system emulation has been initialized, and all
* emulation handles and memory should be valid.
*
* @param emu_thread Pointer to the newly created EmuThread (to be used by widgets that need to
* access/change emulation state).
*/
void EmulationStarting(EmuThread* emu_thread);
/**
* Signal that is emitted when emulation is about to stop. At this time, the EmuThread and core
* system emulation handles and memory are still valid, but are about become invalid.
*/
void EmulationStopping();
2018-03-30 17:38:34 +02:00
// Signal that tells widgets to update icons to use the current theme
void UpdateThemedIcons();
2014-04-01 04:26:50 +02:00
private:
void InitializeWidgets();
void InitializeDebugWidgets();
void InitializeRecentFileMenuActions();
void InitializeHotkeys();
void SetDefaultUIGeometry();
void RestoreUIState();
void ConnectWidgetEvents();
void ConnectMenuEvents();
QStringList GetUnsupportedGLExtensions();
bool LoadROM(const QString& filename);
void BootGame(const QString& filename);
void ShutdownGame();
2014-04-01 04:26:50 +02:00
void ShowCallouts();
/**
* Stores the filename in the recently loaded files list.
* The new filename is stored at the beginning of the recently loaded files list.
* After inserting the new entry, duplicates are removed meaning that if
* this was inserted from \a OnMenuRecentFile(), the entry will be put on top
* and remove from its previous position.
*
* Finally, this function calls \a UpdateRecentFiles() to update the UI.
*
* @param filename the filename to store
*/
void StoreRecentFile(const QString& filename);
/**
* Updates the recent files menu.
* Menu entries are rebuilt from the configuration file.
* If there is no entry in the menu, the menu is greyed out.
*/
void UpdateRecentFiles();
/**
* If the emulation is running,
* asks the user if he really want to close the emulator
*
* @return true if the user confirmed
*/
bool ConfirmClose();
2017-02-16 04:23:30 +01:00
bool ConfirmChangeGame();
void closeEvent(QCloseEvent* event) override;
2014-04-01 04:26:50 +02:00
private slots:
void OnStartGame();
void OnPauseGame();
void OnStopGame();
2015-09-01 06:35:33 +02:00
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
2018-08-29 15:42:53 +02:00
void OnGameListNavigateToGamedbEntry(
u64 program_id,
std::unordered_map<std::string, std::pair<QString, QString>>& compatibility_list);
void OnMenuLoadFile();
2018-06-14 18:27:29 +02:00
void OnMenuLoadFolder();
void OnMenuInstallToNAND();
/// Called whenever a user selects the "File->Select Game List Root" menu item
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
2014-04-01 04:26:50 +02:00
void OnConfigure();
2018-01-14 19:15:45 +01:00
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
void ToggleFullscreen();
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
void OnCoreError(Core::System::ResultStatus, std::string);
2014-04-01 04:26:50 +02:00
private:
void UpdateStatusBar();
2014-04-01 04:26:50 +02:00
Ui::MainWindow ui;
std::shared_ptr<Tegra::DebugContext> debug_context;
2014-04-01 04:26:50 +02:00
GRenderWindow* render_window;
2015-09-01 06:35:33 +02:00
GameList* game_list;
2017-02-18 21:09:14 +01:00
// Status bar elements
QLabel* message_label = nullptr;
2017-02-18 21:09:14 +01:00
QLabel* emu_speed_label = nullptr;
QLabel* game_fps_label = nullptr;
QLabel* emu_frametime_label = nullptr;
QTimer status_bar_update_timer;
2017-02-18 21:09:14 +01:00
std::unique_ptr<Config> config;
2018-03-26 21:27:10 +02:00
// Whether emulation is currently running in yuzu.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
// The path to the game currently running
QString game_path;
2014-04-19 00:30:53 +02:00
// FS
std::shared_ptr<FileSys::VfsFilesystem> vfs;
2017-02-18 21:09:14 +01:00
// Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
GraphicsSurfaceWidget* graphicsSurfaceWidget;
2016-04-08 18:28:54 +02:00
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];
2017-02-16 04:23:30 +01:00
// stores default icon theme search paths for the platform
QStringList default_theme_paths;
HotkeyRegistry hotkey_registry;
2017-02-16 04:23:30 +01:00
protected:
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
2014-04-01 04:26:50 +02:00
};