merry
979e53b87b
native_clock: Use writeback from CAS to avoid double-loading
2022-04-02 22:22:48 +01:00
merry
084bd225dc
atomic_ops: Implement AtomicCompareAndSwap with writeback
2022-04-02 22:22:48 +01:00
Merry
c562c1d6be
native_clock: Use AtomicLoad128
2022-04-02 20:55:36 +01:00
Merry
b4746529e1
atomic_ops: Implement AtomicLoad128
2022-04-02 20:55:36 +01:00
merry
3c8547160d
configuration: Add Paranoid CPU accuracy level
...
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
bunnei
4d9488033f
hle: nvflinger: Merge Rect with Common::Rectangle.
2022-03-24 18:13:33 -07:00
bunnei
0704b645df
common: logging: Add a logger for NVFlinger.
2022-03-24 18:13:32 -07:00
ameerj
866b7c20a8
general: Fix clang/gcc build errors
2022-03-20 02:25:09 -04:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
ameerj
8a8ea65fae
common: Reduce unused includes
2022-03-19 02:23:33 -04:00
bunnei
0fdf1d2a60
common: tree: Various updates.
2022-03-14 18:14:53 -07:00
bunnei
69c2faeb6a
common: intrusive_red_black_tree: Various updates.
2022-03-14 18:14:53 -07:00
Wunkolo
d248c1203e
cpu_detect: Add additional x86 flags and telemetry
...
Adds detection of additional CPU flags to cpu_detect and additions to telemetry output.
This is not exhaustive but guided by features that [dynarmic utilizes](bcfe377aaa/src/dynarmic/backend/x64/host_feature.h (L12-L33)
) as well as features that are currently utilized but not reported to telemetry(invariant_tsc). This is intended to guide future optimizations.
AVX512 in particular is broken up into its individual subsets and some other processor features such as [sha](https://en.wikipedia.org/wiki/Intel_SHA_extensions ) and [gfni](https://en.wikipedia.org/wiki/AVX-512#GFNI ) are added to have some forward-facing data-points.
What used to be a single `CPU_Extension_x64_AVX512` telemetry field
is also broken up into individual `CPU_Extension_x64_AVX512{F,VL,CD,...}` fields.
2022-03-11 10:27:00 -08:00
Wunkolo
29a7a61806
common/telemetry: Update AddField
name type to string_view
...
Non-owning `string_view` is flexable and
avoids some of the many redundant copies made over `std::string`
2022-03-11 10:26:59 -08:00
Merry
22f50c6bc1
backend: Ensure backend_thread is destructed before message_queue
...
Ensures that stop_token signals that stop has been requested before destruction of conditional_variable
2022-03-10 10:49:15 +00:00
Wunkolo
d9b1199ffb
cpu_detect: Revert __cpuid{ex}
array-type argument
...
Restores compatibility with MSVC's `__cpuid` intrinsic.
2022-03-09 19:50:01 -08:00
Wunkolo
873a9fa7e5
cpu_detect: Add missing lzcnt
detection
2022-03-09 13:57:47 -08:00
Wunkolo
ec5f3351b6
cpu_detect: Refactor cpu/manufacturer identification
...
Set the zero-enum value to Unknown
Move the Manufacterer enum into the CPUCaps structure namespace
Add "ParseManufacturer" utility-function
Fix cpu/brand string buffer sizes(!)
2022-03-09 13:57:47 -08:00
Wunkolo
86e9e60f07
cpu_detect: Update array-types to span
and array
...
Update some uses of `int` into some more explicitly sized types as well
2022-03-09 13:57:47 -08:00
Wunkolo
3c33ba7f18
cpu_detect: Utilize Bit<N>
utility function
2022-03-09 13:57:47 -08:00
Wunkolo
d233de8194
cpu_detect: Compact capability fields
...
As this structure gets more explicit, bools can be bitfields and
small enums can use smaller types for their span of values.
2022-03-09 13:57:47 -08:00
Wunkolo
add2cfcb96
bit_util: Add bit
utility function
...
Extracts a singular bit, as a bool, from the specified compile-time index.
2022-03-09 13:57:47 -08:00
Fernando S
5192c64991
Merge pull request #7973 from Morph1984/debug-crash
...
host_memory: Fix fastmem crashes in debug builds
2022-03-06 04:49:27 +01:00
bunnei
a31c195749
Merge pull request #7935 from Wunkolo/logging-join-fix
...
logging: Convert `backend_thread` into an `std::jthread`
2022-03-02 19:09:26 -08:00
Morph
b33f23cc46
host_memory: Fix fastmem crashes in debug builds
...
It is possible for virtual_offset to not be 0 when the iterator is at the beginning, and thus, std::prev(it) may be evaluated, leading to a crash in debug mode.
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2022-03-02 18:36:59 -05:00
Wunkolo
913c2bd2cb
logging: Convert backend_thread
into an std::jthread
...
Was getting an unhandled `invalid_argument` [exception](https://en.cppreference.com/w/cpp/thread/thread/join ) during
shutdown on my linux machine. This removes the need for a `StopBackendThread` function entirely since `jthread`
[automatically handles both checking if the thread is joinable and stopping the token before attempting to join](https://en.cppreference.com/w/cpp/thread/jthread/~jthread ) in the case that `StartBackendThread` was never called.
2022-02-27 16:23:52 -08:00
merry
16784e5bb3
dynarmic: Inline exclusive memory accesses
...
Inlines implementation of exclusive instructions into JITted code,
improving performance of applications relying heavily on these
instructions.
We also fastmem these instructions for additional speed, with
support for appropriate recompilation on fastmem failure.
An unsafe optimization to disable the intercore global_monitor is also
provided, should one wish to rely solely on cmpxchg semantics for
safety.
See also: merryhime/dynarmic#664
2022-02-27 19:40:05 +00:00
bunnei
70482e6b26
settings: Add a new "use_extended_memory_layout" setting.
...
- This will be used to enable emulation of a larger memory arrangement.
2022-02-21 13:07:19 -08:00
bunnei
92b2e92620
fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-19 00:14:27 -08:00
bunnei
1a16d055df
core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
...
- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
Wunkolo
768fdb269e
common: Add NullVisitor default constructor
...
Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.
`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
bunnei
027ff7847c
Merge pull request #7878 from german77/mnpp
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service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph
4390370a19
common: fs_util: Add buffer to string view utility functions
...
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Narr the Reg
6705439cf3
service/mnpp: Stub mnpp_app
...
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph
3799c820ca
common: uuid: Use sizeof(u64) instead of 8 in Hash()
2022-02-10 15:03:49 -05:00
Morph
ec4d7f71fe
common: uuid: Return an invalid UUID if conversion from string fails
...
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph
25db62ce15
general: Rename NewUUID to UUID, and remove the previous UUID impl
...
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
d94dcaefa0
common: uuid: Add AsU128()
...
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph
cb30fe50cd
input/hid: Migrate to the new UUID implementation
2022-02-05 13:18:41 -05:00
Morph
3271099fea
common: Implement NewUUID
...
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
Lioncash
ade44ac2ea
common_types: Remove NonCopyable struct
...
Now that we're moved over to the YUZU_ defines, we can get rid of this
struct.
2022-02-02 13:19:01 -05:00
Lioncash
f785f73e92
general: Replace NonCopyable struct with equivalents
2022-02-02 13:17:12 -05:00
bunnei
72add82ee9
Merge pull request #7807 from german77/moar-buttons
...
input_common: Add home and hard touch press buttons to UDP controllers
2022-02-01 22:37:13 -07:00
bunnei
50e9ba34b4
Merge pull request #7809 from Morph1984/clock-constants
...
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-02-01 18:34:31 -07:00
Lioncash
8f32bab4c9
common/file: Remove [[nodiscard]] from Open()
...
Since this has a void return value, there's nothing that can actually be
used.
2022-02-01 02:19:21 -05:00
Morph
6267110b69
common: wall_clock: Check precision against the emulated CPU and CNTFRQ
...
In addition to requiring nanosecond precision, using the native clock requires that the hardware TSC has a precision greater than the emulated CPU and its clock counter.
2022-01-30 12:57:23 -05:00
Morph
4e766280c4
common: wall_clock: Utilize constants for ms, us, and ns ratios
2022-01-30 12:36:56 -05:00
german77
3d2d77eb3f
input_common: Add home and hard touch press buttons to UDP controllers
2022-01-30 09:17:22 -06:00
Morph
11099dda2e
Merge pull request #7791 from german77/wall_clock
...
wall_clock: Use standard wall clock if rtsc frequency is too low
2022-01-28 20:04:24 -05:00
german77
e4c63d432d
wall_clock: use standard wall clock if rtsc frequency is too low
2022-01-27 17:07:52 -06:00
Lioncash
f6a049337e
common/xbyak_api: Make BuildRegSet() constexpr
...
This allows us to eliminate any static constructors that would have been
emitted due to the function not being constexpr.
2022-01-26 16:29:15 -05:00
german77
b998aa5504
yuzu: Add setting to disable controller navigation
2022-01-23 21:08:49 -06:00
bunnei
ef7c50b276
Merge pull request #7695 from Morph1984/is-pow2
...
common: bit_util: Add IsPow2 helper function
2022-01-20 18:06:11 -08:00
bunnei
eceee8e5f4
Merge pull request #7725 from german77/mouse_in_motion
...
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
german77
9eab07f863
input_common: Reintroduce motion from mouse and use button names
2022-01-16 20:37:34 -06:00
bunnei
f6de57c1a5
common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
...
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
Morph
d92b5fc435
common: bit_util: Add IsPow2 helper function
...
Makes use of std::has_single_bit() to check whether the value is a power of 2.
2022-01-11 16:01:12 -05:00
liushuyu
09f4f3f23b
logging/log.h: move enum class formatter to a separate file ...
...
... to common/logging/formatter.h
2022-01-09 17:35:33 -07:00
liushuyu
099dd0c0d2
logging/log: use underlying_type
instead of hardcoding types
2022-01-08 16:02:49 -07:00
liushuyu
42f653ab6f
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
caf38725ae
Allow overriding SCM version info
...
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
Mai M
019ae82c94
Merge pull request #7558 from Morph1984/unused-cpu-family-model
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common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Lioncash
e05d2a70b2
common/input: Avoid numerous large copies of CallbackStatus
...
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
4af413623b
common/cpu_detect: Remove CPU family and model
...
We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
54eafbaf17
common/input: Remove unnecessary returns
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Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
...
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
...
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
...
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
german77
ac1bfe228f
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
...
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
Morph
f919498f8f
native_clock: Wait for less time in EstimateRDTSCFrequency
...
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
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On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
654d76e79e
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
bca299e8e0
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
b673857d7d
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
84c58666a4
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
157e0b85fd
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
136eb9c4c2
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6
second commit lion review
2021-11-24 20:30:26 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
...
start lion review
2021-11-24 20:30:26 -06:00
german77
c085e54316
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
6e2c84042d
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
Fernando Sahmkow
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
a96c9c803b
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00
ReinUsesLisp
43aa695a04
common/settings: Remove unused scaling options
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
71ca84d829
Settings: eliminate rescaling_factor.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
37ef9c9130
Settings: Add resolution scaling to settings.
2021-11-16 22:11:27 +01:00
Fernando Sahmkow
22f4b290b6
VideoCore: Initial Setup for the Resolution Scaler.
2021-11-16 22:11:27 +01:00
bunnei
0eacc362dd
Merge pull request #7272 from behunin/the-courteous-logger
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Logging: Impl refactor
2021-11-13 00:03:54 -08:00
Morph
a41e9e93dd
common: Implement a subset of P0323 (std::expected)
...
This implementation is based on and is a subset of the proposed implementation of std::expected
https://github.com/TartanLlama/expected/blob/master/include/tl/expected.hpp
2021-11-02 15:20:35 -04:00
Levi Behunin
d6b5f64484
Refactor Logging Impl
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Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2021-11-01 18:36:27 -06:00
ameerj
1841f63a40
common/alignment: Fix VS2022 compilation
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VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
ef811c6425
settings: Remove std::chrono usage
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Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Morph
0d6057b2fa
string_util: Make use of std::string_view and add bounds checking
...
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph
3ffff78a27
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-14 14:09:34 -04:00
Creak
0b8a7ca213
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
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This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
bunnei
5b2fa8dd41
Merge pull request #7115 from ameerj/log-compile
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common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
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Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj
579f4ea4bd
common/logging: Reduce scope of fmt include
2021-10-01 20:48:49 -04:00
ameerj
5daf3abe65
common/logging: Move Log::Entry declaration to a separate header
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This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
Andrew Strelsky
3fc7aceea7
Fixed invalid iterator usage
2021-09-29 06:58:48 -04:00
Morph
8af9f3216e
settings: Remove BCAT settings
2021-09-29 01:24:21 -04:00
ameerj
73666fb262
general: Update style to clang-format-12
2021-09-24 15:52:05 -04:00
Lioncash
40314cc586
common/uuid: Add validity checking functions to interface
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Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
bunnei
a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
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videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
german77
33a1d790e8
input_common/tas: Document the main class
2021-09-18 23:22:48 +02:00
german77
e6c4bf52f0
input_common/tas: Add swap controller
2021-09-18 23:22:42 +02:00
MonsterDruide1
f078b15565
input_common/tas: Fallback to simple update
2021-09-18 23:22:30 +02:00
german77
c01a872c8e
config: Move TAS options to it's own menu
2021-09-18 23:22:30 +02:00
MonsterDruide1
4297d2fea2
core: Hacky TAS syncing & load pausing
...
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.
First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.
Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1
f25d6ebc45
settings: File selector & other settings
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First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.
Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1
b42c3ce21d
input_common/tas: Base playback & recording system
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The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.
The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.
Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei
35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
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Remove audio stretching
2021-09-18 11:18:24 -07:00
bunnei
6d7801deb7
Merge pull request #6950 from german77/multiplay
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input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
Moonlacer
09ab819040
fix_accidental_deletion
2021-09-15 19:59:10 -05:00
Moonlacer
44135b011f
remove-audio-stretching-setting
2021-09-15 19:52:43 -05:00
ameerj
c2ddda2f51
threadsafe_queue: Add std::stop_token overload to PopWait
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Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
Morph
3512cae623
common_funcs: Add enum flag bitwise shift operator overloads
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This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Morph
eb1e3f19bb
common_funcs: Replace <algorithm> with <iterator>
2021-09-11 17:19:14 -04:00
Morph
290afc00d3
common: Move error handling to error.cpp/h
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This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S
be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
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nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
german77
5798537ce4
input_common: Enable steam controllers and 8 player support
2021-09-10 00:58:12 -05:00
german77
c57e0b3b24
common/logging: Add missing include
2021-09-01 19:13:33 -05:00
bunnei
956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
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Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Fernando Sahmkow
ff48f06fb9
Garbage Collection: Adress Feedback.
2021-08-29 18:19:53 +02:00
Morph
7d2265b6a8
Merge pull request #6927 from german77/ngct
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ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00