liushuyu
099dd0c0d2
logging/log: use underlying_type
instead of hardcoding types
2022-01-08 16:02:49 -07:00
liushuyu
42f653ab6f
logging: adapt to changes in fmt 8.1
2022-01-08 01:49:26 -07:00
Fernando Sahmkow
f58ee3f15f
ShaderDecompiler: Add a debug option to dump the game's shaders.
2022-01-04 02:39:00 +01:00
caf38725ae
Allow overriding SCM version info
...
If the build is from a non-repository, these functions will return empty. This
patch allows using defines to CMake to set version info such as
-DGIT_BRANCH=master.
2021-12-20 19:13:07 -05:00
Mai M
019ae82c94
Merge pull request #7558 from Morph1984/unused-cpu-family-model
...
common/cpu_detect: Remove CPU family and model
2021-12-14 23:43:16 -05:00
Lioncash
e05d2a70b2
common/input: Avoid numerous large copies of CallbackStatus
...
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.
Instead, we can pass the status by const reference to avoid all the
copying.
2021-12-13 21:22:02 -05:00
Morph
4af413623b
common/cpu_detect: Remove CPU family and model
...
We currently do not make use of these fields, remove them for now.
2021-12-13 20:45:18 -05:00
Lioncash
54eafbaf17
common/input: Remove unnecessary returns
...
Given these return void, these can be omitted.
2021-12-13 20:43:12 -05:00
Lioncash
985599e485
input_engine: Pass LedStatus by const reference
...
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5
input_engine: Pass VibrationStatus by const reference in SetRumble()
...
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
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service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
german77
ac1bfe228f
service/notif: Add notif:a and stub ListAlarmSettings,Initialize
...
Used by ring fit adventure 1.2.0
2021-12-06 10:36:37 -06:00
ameerj
41aec2773f
general: Add missing copyright notices
2021-12-05 16:18:53 -05:00
Morph
f919498f8f
native_clock: Wait for less time in EstimateRDTSCFrequency
...
In my testing, waiting for 200ms provided the same level of precision as the previous implementation when estimating the RDTSC frequency.
This significantly improves the yuzu executable launch times since we reduced the wait time from 3 seconds to 200 milliseconds.
2021-12-03 19:55:59 -05:00
Morph
762b8ad448
general: Replace high_resolution_clock with steady_clock
...
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
2021-12-02 14:20:43 -05:00
german77
51df96b7c0
settings: Add debug setting to enable all controllers
2021-11-27 20:24:37 -06:00
german77
182cd9004f
config: Remove vibration configuration
2021-11-26 19:31:04 -06:00
Narr the Reg
639402850a
input_common: Fully implement UDP controllers
2021-11-26 15:46:36 -06:00
german77
746c85b560
input_common: Move button names to the frontend
2021-11-24 20:30:28 -06:00
german77
654d76e79e
core/hid: Fully implement native mouse
2021-11-24 20:30:28 -06:00
german77
bca299e8e0
input_common: Allow keyboard to be backwards compatible
2021-11-24 20:30:28 -06:00
german77
b673857d7d
core/hid: Improve accuracy of the keyboard implementation
2021-11-24 20:30:28 -06:00
german77
84c58666a4
config: Cleanup and documentation
2021-11-24 20:30:27 -06:00
german77
157e0b85fd
core/hid: Prevent Emulated controller from flapping with multiple inputs devices
2021-11-24 20:30:27 -06:00
german77
136eb9c4c2
core/hid: Fully emulate motion from button
2021-11-24 20:30:27 -06:00
german77
77fa4d4bf6
second commit lion review
2021-11-24 20:30:26 -06:00
german77
730f078302
settings: Fix Debug controller type options
2021-11-24 20:30:26 -06:00
german77
2b1b0c2a30
kraken: Address comments from review
...
start lion review
2021-11-24 20:30:26 -06:00
german77
c085e54316
core/hid: Add TAS input
2021-11-24 20:30:26 -06:00
german77
c6c32daf40
input_common: Add manual update options to input devices
2021-11-24 20:30:26 -06:00
german77
c3ff0a8ac0
core/hid: Fix rumble too strong at 1%
2021-11-24 20:30:24 -06:00
german77
601ac43495
core/hid: Only signal when needed
2021-11-24 20:30:24 -06:00
german77
06a5ef5874
core/hid: Add output devices
2021-11-24 20:30:24 -06:00
german77
6e2c84042d
settings: Cleanup settings
2021-11-24 20:30:23 -06:00
german77
ad5142ac2c
common: Rewrite and move core/frontend/input.h to common
2021-11-24 20:30:21 -06:00
Kewlan
8e3371a5c5
configure_general: Allow framerate cap to be used in custom game configs
2021-11-21 16:57:00 +01:00
Fernando Sahmkow
da2fe81905
TextureCache: Refactor and fix linux compiling.
2021-11-20 14:46:19 +01:00
Fernando Sahmkow
282e04bffb
TextureCache: Add automatic anisotropic filtering and refactor code.
2021-11-16 23:14:51 +01:00
Fernando Sahmkow
a96c9c803b
Yuzu UI: Add button for Anti Alias
2021-11-16 22:11:32 +01:00
Marshall Mohror
510caeefb3
Settings: Add anti-aliasing method setting
2021-11-16 22:11:32 +01:00
FernandoS27
2eff80b47f
QtGUI: Add buttton to toggle the filter.
2021-11-16 22:11:32 +01:00
FernandoS27
9e065b9c7d
VideoCore: Add gaussian filtering.
2021-11-16 22:11:32 +01:00
FernandoS27
e7fc60406e
VideoCore: Add more rescaling option.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
4ad22c7d2b
Video Core: fix building for GCC.
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b60966041c
Presentation: add Nearest Neighbor filter.
2021-11-16 22:11:31 +01:00
Marshall Mohror
37cb0377ae
vulkan: Implement FidelityFX Super Resolution
2021-11-16 22:11:31 +01:00
Fernando Sahmkow
b7ccc58f23
Texture Cahe: Fix downscaling on SMO.
2021-11-16 22:11:31 +01:00
ameerj
abd07e4158
video_core: Refactor resolution scale function
2021-11-16 22:11:31 +01:00
ameerj
31478c6c1b
video_core: Misc resolution scaling related refactoring
2021-11-16 22:11:30 +01:00
Fernando Sahmkow
a6b88e85bf
Renderer: Implement Bicubic and ScaleForce filters.
2021-11-16 22:11:29 +01:00